Player Matchup

Hou Yi
Hou Yi
Igotdapowah
Hou Yi
Level 129
God Stats
22W - 29L
1,430 SR
Queue Stats
496W - 478L
1,430 Elo+
Solo
Arachne
Arachne
Simply_Jules
Arachne
Level 96
God Stats
8W - 2L
1,832 SR
Queue Stats
55W - 57L
1,442 Elo+
Party 1
Chaac
Chaac
THE_jesuuschrist
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,373 Elo+
Solo
Hades
Hades
Yaboi_sap_sap
Hades
Level 20
God Stats
15W - 14L
1,427 SR
Queue Stats
27W - 26L
1,496 Elo+
Party 1
Sol
Sol
sviddles
Sol
Level 101
God Stats
3W - 2L
1,354 SR
Queue Stats
9W - 17L
1,309 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,410 Elo+

VS

Team Averages
Level 70
1,622 SR
1,402 Elo+
Surtr
Surtr
Chuckyy Duck
Surtr
Level 128
God Stats
30W - 12L
1,698 SR
Queue Stats
1,119W - 1,044L
1,482 Elo+
Solo
Shiva
Shiva
FlatlineDragon
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,450 Elo+
Solo
Bakasura
Bakasura
NutZillaa
Bakasura
Level 64
God Stats
9W - 7L
1,808 SR
Queue Stats
140W - 166L
1,378 Elo+
Party 2
Ra
Ra
XM CYAN COUGAR
Ra
Level 18
God Stats
2W - 2L
1,601 SR
Queue Stats
5W - 13L
1,257 Elo+
Party 2
Hachiman
Hachiman
XM ORANGE PUMA
Hachiman
Level 55
God Stats
142W - 149L
1,505 SR
Queue Stats
216W - 258L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 1 / 1
6,243
480
5,431
7,817
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Simply_Jules
Arachne
14
7 / 2 / 2
8,334
641
8,417
12,024
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,916
532
3,004
8,606
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
6 / 0 / 1
8,639
665
9,037
5,032
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 3
7,133
549
6,368
11,534
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,292
638
9,197
15,199
12,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 0
5,590
430
2,850
8,820
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
NutZillaa
Bakasura
13
2 / 4 / 0
7,439
572
4,946
12,963
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,565
428
1,587
6,504
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
1 / 3 / 1
6,526
502
5,930
8,766
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
9
11
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
1
2
0
0.5
W
Hou Yi
2
1
1
2.5
L
Bakasura
NutZillaa
Bakasura
2
4
0
0.5
W
Arachne
Simply_Jules
Arachne
7
2
2
4
W
2
2
1
1.25
L
0
4
0
0
L
Hachiman
1
3
1
0.5
W
6
0
1
6.5
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
24,510
45,013
Taken
52,252
21,544
Mitigated
27,770
16,892
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,197
3,015
0
4,470
15,199
12,167
518
6,729
8,470
1,407
62,450
L
2,850
178
0
1,983
8,820
4,478
14
1,190
7,630
0
15,092
W
Hou Yi
5,431
2,269
0
2,829
7,817
2,621
922
0
7,817
0
30,234
L
Bakasura
NutZillaa
Bakasura
4,946
3,604
0
2,013
12,963
5,121
0
1,529
11,434
0
55,146
W
Arachne
Simply_Jules
Arachne
8,417
5,956
0
4,371
12,024
5,613
551
510
10,706
0
54,891
W
3,004
27
0
2,170
8,606
5,269
0
0
8,551
0
23,430
L
1,587
237
0
696
6,504
2,661
0
5,608
896
38,482
0
L
Hachiman
5,930
3,841
0
3,345
8,766
3,343
0
0
8,766
0
42,174
W
9,037
394
246
3,448
5,032
3,777
623
1,113
3,919
64,403
0
W
6,368
1,733
0
3,828
11,534
4,264
1,655
242
11,292
42,579
4,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
33,412
351
Minions Killed
333
0
Camps Cleared
0
1,232,050
Distance Traveled
1,152,501
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,292
638
98
8
0
223,547
0
L
Shiva
5,590
430
14
1
0
193,242
2
W
Hou Yi
6,243
480
39
3
0
235,755
4
L
Bakasura
7,439
572
104
8
0
297,481
0
W
Arachne
8,334
641
86
7
0
288,402
0
W
Chaac
6,916
532
33
3
0
251,689
0
L
Ra
5,565
428
53
4
0
215,924
1
L
Hachiman
6,526
502
64
5
0
222,307
1
W
Hades
8,639
665
107
8
0
232,541
0
W
Sol
7,133
549
86
7
0
223,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role