Player Matchup

Shiva
Shiva
GoldEmperor82
Shiva
Level 109
God Stats
3W - 2L
1,959 SR
Queue Stats
45W - 38L
1,419 Elo+
Party 1
Ymir
Ymir
Ocat coolfun
Ymir
Level 25
God Stats
1W - 2L
1,671 SR
Queue Stats
24W - 15L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Runnycube
Baron Samedi
Level 15
God Stats
0W - 3L
1,397 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 1
Team Averages
Level 50
1,676 SR
1,342 Elo+

VS

Team Averages
Level 30
1,422 SR
1,698 Elo+
Kukulkan
Kukulkan
DrakoCheez
Kukulkan
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 0L
1,766 Elo+
Party 2
Chaac
Chaac
ToooMuchSalsa
Chaac
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 4L
1,639 Elo+
Party 2
Neith
Neith
brokencross420
Neith
Level 57
God Stats
2W - 3L
1,266 SR
Queue Stats
58W - 58L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
10,636
709
8,344
18,846
21,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 6 / 3
9,252
617
3,854
23,204
26,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Runnycube
Baron Samedi
13
2 / 8 / 2
10,504
700
8,524
16,970
10,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrakoCheez
Kukulkan
16
10 / 3 / 8
13,042
869
27,227
10,483
4,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 15
12,081
805
16,107
11,539
16,070
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
5 / 1 / 12
12,112
807
10,690
9,038
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
19
19
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DrakoCheez
Kukulkan
10
3
8
4.67
L
2
5
2
0.6
L
0
6
3
0.25
L
Baron Samedi
Runnycube
Baron Samedi
2
8
2
0.38
W
4
0
15
11.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
54,024
59,020
Taken
31,060
58,701
Mitigated
24,725
5,594
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DrakoCheez
Kukulkan
27,227
2,752
0
1,480
10,483
4,513
909
4,807
5,461
77,923
0
L
8,344
671
878
1,620
18,846
21,581
0
6,469
12,377
1,168
33,699
L
3,854
511
0
252
23,204
26,753
22
12,422
10,782
15,739
0
L
Baron Samedi
Runnycube
Baron Samedi
8,524
637
658
2,186
16,970
10,367
0
9,146
7,824
41,747
0
W
16,107
1,688
0
3,402
11,539
16,070
566
5,862
5,494
0
42,488
W
10,690
2,746
0
5,209
9,038
4,142
1,622
2,864
6,094
0
52,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
37,235
123
Minions Killed
182
0
Camps Cleared
0
703,386
Distance Traveled
864,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,042
869
93
6
0
261,044
0
L
Shiva
10,636
709
54
4
0
263,737
1
L
Ymir
9,252
617
18
1
0
233,866
0
L
Baron Samedi
10,504
700
51
3
0
205,783
0
W
Chaac
12,081
805
41
3
0
320,959
0
W
Neith
12,112
807
48
3
0
282,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role