Player Matchup

Olorun
Olorun
ContingencyGG
Olorun
Level 126
God Stats
4W - 0L
1,914 SR
Queue Stats
30W - 15L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mastryn
Tsukuyomi
Level 101
God Stats
42W - 25L
1,635 SR
Queue Stats
282W - 241L
1,536 Elo+
Solo
Chernobog
Chernobog
contravariant
Chernobog
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Horus
Horus
xTHE_VIOLATOR
Horus
Level 142
God Stats
20W - 25L
1,504 SR
Queue Stats
2,041W - 2,034L
1,522 Elo+
Solo
Nox
Nox
yyung_boosie
Nox
Level 107
God Stats
10W - 9L
1,461 SR
Queue Stats
278W - 248L
1,596 Elo+
Solo
Team Averages
Level 102
1,603 SR
1,595 Elo+

VS

Team Averages
Level 159
1,491 SR
1,527 Elo+
Hera
Hera
 
Hera
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DemurestElm763
Lancelot
Level 158
God Stats
5W - 6L
1,460 SR
Queue Stats
189W - 180L
1,583 Elo+
Solo
Freya
Freya
Jeff559
Freya
Level 158
God Stats
40W - 37L
1,564 SR
Queue Stats
149W - 150L
1,527 Elo+
Party 2
Hades
Hades
Optical Element
Hades
Level 118
God Stats
5W - 8L
1,430 SR
Queue Stats
564W - 518L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,625
602
8,934
9,823
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Mastryn
Tsukuyomi
12
5 / 1 / 3
6,937
631
4,571
9,664
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
contravariant
Chernobog
11
3 / 1 / 1
6,315
574
5,443
5,668
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 1
7,619
693
7,803
11,457
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 5
5,965
542
5,403
8,275
3,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 4 / 2
6,168
561
4,896
6,645
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
9
2 / 2 / 4
5,980
544
3,648
9,477
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
11
1 / 3 / 5
6,244
568
5,812
9,695
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
Jeff559
Freya
11
3 / 3 / 4
6,222
566
6,654
8,173
3,612
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,778
525
5,897
10,714
5,933
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
8
8
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
2
0.75
L
Ymir
 
Ymir
2
2
4
2
W
3
4
3
1.13
L
Lancelot
1
3
5
1.17
L
Freya
Jeff559
Freya
3
3
4
1.67
W
Tsukuyomi
Mastryn
Tsukuyomi
5
1
3
6.5
L
0
4
0
0
W
Chernobog
contravariant
Chernobog
3
1
1
3.5
W
4
0
1
4.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
26,907
44,887
Taken
44,704
21,163
Mitigated
23,767
20,476
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,896
1,290
0
1,018
6,645
2,364
0
1,951
4,694
32,534
0
L
Ymir
 
Ymir
3,648
782
0
1,595
9,477
7,739
0
5,252
4,225
14,405
0
W
8,934
4,467
240
4,151
9,823
3,862
1,223
4,670
5,153
50,074
3,161
L
Lancelot
5,812
1,171
0
3,626
9,695
4,119
0
2,011
7,640
0
45,391
L
Freya
Jeff559
Freya
6,654
2,445
0
2,967
8,173
3,612
0
4,899
3,274
37,632
6,160
W
Tsukuyomi
Mastryn
Tsukuyomi
4,571
1,088
0
4,964
9,664
3,415
0
2,122
7,542
0
51,574
L
5,897
1,282
145
4,370
10,714
5,933
0
0
9,965
35,486
0
W
Chernobog
contravariant
Chernobog
5,443
3,871
0
2,350
5,668
2,256
0
3,601
2,067
0
40,003
W
7,803
3,800
24
5,739
11,457
7,633
0
5,897
5,560
0
58,859
W
5,403
794
181
2,827
8,275
3,997
56
4,340
3,935
18,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
30,392
373
Minions Killed
272
0
Camps Cleared
0
1,075,454
Distance Traveled
1,026,931
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,168
561
62
6
0
187,128
1
L
Ymir
5,980
544
16
1
0
201,795
2
W
Olorun
6,625
602
92
8
0
197,534
1
L
Lancelot
6,244
568
70
6
0
272,197
0
L
Freya
6,222
566
60
5
0
200,093
4
W
Tsukuyomi
6,937
631
85
8
0
264,433
0
L
Hades
5,778
525
64
6
0
165,718
0
W
Chernobog
6,315
574
72
7
0
209,884
0
W
Horus
7,619
693
101
9
0
189,939
0
W
Nox
5,965
542
23
2
0
213,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role