Player Matchup

Ymir
Ymir
Draco-knight_f
Ymir
Level 115
God Stats
3W - 2L
1,605 SR
Queue Stats
391W - 384L
1,414 Elo+
Solo
Ravana
Ravana
JadCLuz
Ravana
Level 89
God Stats
6W - 5L
1,448 SR
Queue Stats
255W - 249L
1,403 Elo+
Solo
Discordia
Discordia
OJ_Didnt_Do_It_x
Discordia
Level 91
God Stats
46W - 35L
1,535 SR
Queue Stats
136W - 161L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
SmurfPaidBot
The Morrigan
Level 103
God Stats
48W - 34L
1,600 SR
Queue Stats
218W - 227L
1,412 Elo+
Party 2
Neith
Neith
diego_garmtz1909
Neith
Level 96
God Stats
2W - 1L
1,835 SR
Queue Stats
256W - 244L
1,469 Elo+
Solo
Team Averages
Level 99
1,605 SR
1,421 Elo+

VS

Team Averages
Level 120
1,511 SR
1,422 Elo+
Danzaburou
Danzaburou
ImpulseYLA
Danzaburou
Level 122
God Stats
3W - 0L
1,639 SR
Queue Stats
11W - 15L
1,409 Elo+
Party 1
Charon
Charon
Lulisson
Charon
Level 106
God Stats
7W - 2L
1,520 SR
Queue Stats
81W - 81L
1,373 Elo+
Solo
Achilles
Achilles
SavagenoobYLA
Achilles
Level 125
God Stats
2W - 1L
1,383 SR
Queue Stats
19W - 28L
1,394 Elo+
Party 1
Baba Yaga
Baba Yaga
Tianshi07
Baba Yaga
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
679W - 714L
1,478 Elo+
Solo
Kali
Kali
redxcorpion
Kali
Level 121
God Stats
12W - 10L
1,512 SR
Queue Stats
117W - 116L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,849
491
3,875
14,031
10,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
JadCLuz
Ravana
14
2 / 5 / 2
9,149
572
9,030
14,182
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
13
3 / 5 / 1
8,183
511
9,744
9,280
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
SmurfPaidBot
The Morrigan
13
4 / 5 / 2
8,202
513
5,978
12,254
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
8,716
545
6,632
13,177
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImpulseYLA
Danzaburou
14
3 / 1 / 4
7,939
496
9,607
9,633
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Charon
Lulisson
Charon
11
2 / 3 / 5
6,740
421
7,910
12,564
7,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
SavagenoobYLA
Achilles
14
8 / 1 / 1
8,921
558
10,226
16,247
19,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baba Yaga
Tianshi07
Baba Yaga
10
0 / 2 / 3
6,649
416
4,076
6,281
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 4 / 5
8,844
553
11,317
19,615
9,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
20
21
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Danzaburou
ImpulseYLA
Danzaburou
3
1
4
5
L
Ravana
JadCLuz
Ravana
2
5
2
0.6
W
Charon
Lulisson
Charon
2
3
5
1.5
L
Discordia
3
5
1
0.7
W
Achilles
SavagenoobYLA
Achilles
8
1
1
8.5
L
The Morrigan
SmurfPaidBot
The Morrigan
4
5
2
1
W
Baba Yaga
Tianshi07
Baba Yaga
0
2
3
0.75
L
2
4
2
0.75
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
43,136
62,924
Taken
64,340
32,667
Mitigated
43,617
17,252
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
512
0
2,259
14,031
10,721
0
6,205
7,729
26,059
0
W
Danzaburou
ImpulseYLA
Danzaburou
9,607
5,348
0
4,030
9,633
3,719
680
1,896
7,737
0
58,552
L
Ravana
JadCLuz
Ravana
9,030
3,439
0
5,757
14,182
8,792
504
1,105
12,525
0
63,562
W
Charon
Lulisson
Charon
7,910
1,101
110
1,276
12,564
7,746
0
5,145
7,419
39,977
0
L
Discordia
9,744
1,366
0
1,607
9,280
3,364
717
1,970
7,179
49,866
0
W
Achilles
SavagenoobYLA
Achilles
10,226
3,038
0
3,646
16,247
19,846
0
2,445
13,664
549
44,489
L
The Morrigan
SmurfPaidBot
The Morrigan
5,978
1,466
0
2,419
12,254
4,389
276
1,947
10,035
40,891
1,846
W
Baba Yaga
Tianshi07
Baba Yaga
4,076
203
77
1,694
6,281
2,572
0
2,889
3,392
33,958
0
L
6,632
2,894
0
5,210
13,177
5,401
671
1,308
11,869
0
67,430
W
11,317
6,572
0
7,363
19,615
9,734
0
6,731
12,884
0
61,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
39,093
378
Minions Killed
347
0
Camps Cleared
0
1,403,258
Distance Traveled
1,390,864
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,849
491
44
3
0
288,418
0
W
Danzaburou
7,939
496
89
6
0
292,878
0
L
Ravana
9,149
572
101
6
0
262,940
3
W
Charon
6,740
421
45
3
0
288,088
1
L
Discordia
8,183
511
73
5
0
289,498
3
W
Achilles
8,921
558
71
4
0
299,933
4
L
The Morrigan
8,202
513
51
3
0
295,089
3
W
Baba Yaga
6,649
416
70
4
0
215,089
1
L
Neith
8,716
545
109
7
0
267,313
0
W
Kali
8,844
553
72
5
0
294,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role