Player Matchup

Surtr
Surtr
SmeaGoldMan
Surtr
Level 190
God Stats
12W - 6L
1,620 SR
Queue Stats
1,166W - 1,185L
1,449 Elo+
Solo
Agni
Agni
juanodeboss
Agni
Level 152
God Stats
1W - 2L
1,180 SR
Queue Stats
182W - 190L
1,459 Elo+
Solo
Shiva
Shiva
mouldytac0
Shiva
Level 158
God Stats
1W - 1L
1,316 SR
Queue Stats
152W - 132L
1,497 Elo+
Party 1
Discordia
Discordia
o0joe
Discordia
Level 166
God Stats
5W - 2L
1,212 SR
Queue Stats
232W - 213L
1,511 Elo+
Party 1
Geb
Geb
yexid17
Geb
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 140L
1,451 Elo+
Solo
Team Averages
Level 158
1,366 SR
1,473 Elo+

VS

Team Averages
Level 120
1,371 SR
1,436 Elo+
Hercules
Hercules
Demonous567
Hercules
Level 86
God Stats
0W - 2L
1,176 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
KidBoiBoi
Kukulkan
Level 137
God Stats
2W - 2L
1,583 SR
Queue Stats
317W - 321L
1,454 Elo+
Party 2
Hera
Hera
Mundodono
Hera
Level 109
God Stats
3W - 2L
1,302 SR
Queue Stats
128W - 129L
1,481 Elo+
Party 2
Nox
Nox
celticsfan2077
Nox
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 33L
1,324 Elo+
Solo
Fenrir
Fenrir
pdxdude
Fenrir
Level 141
God Stats
1W - 3L
1,295 SR
Queue Stats
196W - 208L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 11
10,648
819
9,834
19,532
16,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 8
10,125
779
9,234
9,429
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
18
6 / 3 / 11
10,731
825
10,996
14,180
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
o0joe
Discordia
18
7 / 4 / 6
11,073
852
11,462
10,619
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
3 / 4 / 7
8,653
666
4,783
11,969
10,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonous567
Hercules
17
4 / 4 / 3
9,732
749
6,150
14,599
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
KidBoiBoi
Kukulkan
20
4 / 2 / 9
11,168
859
17,067
7,978
3,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hera
12
0 / 7 / 6
7,626
587
10,278
9,874
3,679
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 3 / 6
7,476
575
4,509
5,423
2,268
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
pdxdude
Fenrir
15
7 / 6 / 5
9,377
721
11,324
14,653
10,712
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
22
Kills
17
17
Deaths
22
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Demonous567
Hercules
4
4
3
1.38
L
Kukulkan
KidBoiBoi
Kukulkan
4
2
9
4.25
L
Hera
0
7
6
0.43
W
2
2
11
3.75
L
2
3
6
1.67
W
4
4
8
2
W
Shiva
6
3
11
3.83
W
Discordia
o0joe
Discordia
7
4
6
2.5
L
Fenrir
pdxdude
Fenrir
7
6
5
1.58
W
Geb
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
49,328
65,729
Taken
52,527
51,403
Mitigated
36,968
21,233
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Demonous567
Hercules
6,150
1,324
1,213
5,285
14,599
16,312
0
6,323
7,976
0
17,178
L
Kukulkan
KidBoiBoi
Kukulkan
17,067
1,696
803
1,936
7,978
3,997
116
4,935
2,947
52,184
0
L
Hera
10,278
2,333
477
511
9,874
3,679
0
5,443
4,210
17,162
0
W
9,834
2,549
189
7,752
19,532
16,431
1,303
10,054
9,478
750
23,287
L
4,509
377
19
1,547
5,423
2,268
0
3,166
2,051
9,239
0
W
9,234
508
654
507
9,429
3,973
528
5,242
4,187
29,929
0
W
Shiva
10,996
1,441
2,200
3,748
14,180
15,921
184
6,629
7,551
0
19,137
W
Discordia
o0joe
Discordia
11,462
0
1,040
1,955
10,619
5,044
1,404
4,900
5,719
27,810
0
L
Fenrir
pdxdude
Fenrir
11,324
2,759
634
3,171
14,653
10,712
0
6,000
8,266
356
17,237
W
Geb
4,783
83
1,061
2,127
11,969
10,034
543
5,241
6,728
8,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
45,379
136
Minions Killed
166
0
Camps Cleared
0
1,125,897
Distance Traveled
1,020,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,732
749
26
2
0
196,861
0
L
Kukulkan
11,168
859
101
8
0
259,035
0
L
Hera
7,626
587
17
1
0
228,349
0
W
Surtr
10,648
819
36
3
0
241,648
0
L
Nox
7,476
575
6
0
0
109,014
0
W
Agni
10,125
779
31
2
0
190,557
0
W
Shiva
10,731
825
21
2
0
261,942
0
W
Discordia
11,073
852
42
3
0
214,159
0
L
Fenrir
9,377
721
16
1
0
227,155
0
W
Geb
8,653
666
6
0
0
217,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role