Player Matchup

Chang'e
Chang'e
Acestus
Chang'e
Level 156
God Stats
1W - 0L
1,597 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 2
He Bo
He Bo
G497
He Bo
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,720 Elo+
Party 2
Shiva
Shiva
rednanners
Shiva
Level 128
God Stats
5W - 1L
1,762 SR
Queue Stats
42W - 24L
1,638 Elo+
Party 2
Team Averages
Level 151
1,620 SR
1,661 Elo+

VS

Team Averages
Level 114
1,533 SR
1,559 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dehypin
Baron Samedi
Level 68
God Stats
25W - 13L
1,662 SR
Queue Stats
72W - 78L
1,567 Elo+
Party 1
Nox
Nox
O500ballin
Nox
Level 153
God Stats
0W - 2L
1,435 SR
Queue Stats
97W - 87L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acestus
Chang'e
11
3 / 0 / 5
8,220
822
8,479
8,414
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
G497
He Bo
12
4 / 1 / 4
8,480
848
11,022
6,473
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
11
1 / 0 / 6
7,535
754
5,284
9,589
8,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 1
6,728
673
6,209
13,334
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Dehypin
Baron Samedi
9
1 / 3 / 0
7,242
724
6,231
6,704
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
6,741
674
4,704
7,965
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
W
Chang'e
Acestus
Chang'e
3
0
5
5.5
L
Baron Samedi
Dehypin
Baron Samedi
1
3
0
0.33
W
He Bo
G497
He Bo
4
1
4
6
L
0
4
1
0.13
W
Shiva
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
17,144
24,476
Taken
28,003
14,666
Mitigated
17,158
8,629
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,209
1,054
0
3,841
13,334
10,822
0
8,626
4,708
0
16,434
W
Chang'e
Acestus
Chang'e
8,479
825
2,048
2,791
8,414
4,374
364
3,434
4,787
41,475
0
L
Baron Samedi
Dehypin
Baron Samedi
6,231
393
636
1,567
6,704
3,380
0
4,435
2,269
24,849
0
W
He Bo
G497
He Bo
11,022
103
0
1,748
6,473
2,260
688
3,577
2,704
40,757
0
L
4,704
350
0
1,077
7,965
2,956
0
6,532
1,433
18,607
0
W
Shiva
5,284
717
660
1,382
9,589
8,032
241
4,482
4,822
0
13,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
20,711
121
Minions Killed
75
0
Camps Cleared
0
603,633
Distance Traveled
569,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,728
673
25
3
0
219,201
0
W
Chang'e
8,220
822
58
6
0
195,137
0
L
Baron Samedi
7,242
724
27
3
0
166,988
0
W
He Bo
8,480
848
57
6
0
206,035
0
L
Nox
6,741
674
23
2
0
183,085
0
W
Shiva
7,535
754
6
1
0
202,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role