Player Matchup

Medusa
Medusa
Gold II
AngelDo147
Medusa
Gold II
Level 140
God Stats
5W - 9L
1,531 SR
Queue Stats
147W - 151L
1,444 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KLIOS
Ne Zha
Gold IV
Level 147
God Stats
15W - 14L
1,518 SR
Queue Stats
112W - 103L
1,457 MMR
Solo
Mercury
Mercury
Gold II
MakTheShak
Mercury
Gold II
Level 108
God Stats
2W - 0L
1,694 SR
Queue Stats
96W - 93L
1,446 MMR
Solo
Atlas
Atlas
Gold III
N3rdl3
Atlas
Gold III
Level 67
God Stats
8W - 10L
1,452 SR
Queue Stats
150W - 154L
1,451 MMR
Solo
Anubis
Anubis
Gold IV
WickedZomb1e
Anubis
Gold IV
Level 202
God Stats
37W - 27L
1,642 SR
Queue Stats
684W - 707L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,567 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,517 SR
1,460 MMR
Thoth
Thoth
Gold III
GhosteGoku
Thoth
Gold III
Level 154
God Stats
4W - 7L
1,316 SR
Queue Stats
565W - 595L
1,491 MMR
Solo
Ravana
Ravana
Silver II
Mr_Sycko
Ravana
Silver II
Level 61
God Stats
2W - 2L
1,900 SR
Queue Stats
11W - 18L
1,468 MMR
Solo
Jing Wei
Jing Wei
Gold V
castawaywilson
Jing Wei
Gold V
Level 81
God Stats
0W - 2L
1,564 SR
Queue Stats
56W - 62L
1,439 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
clownbaby2020
Baron Samedi
Gold II
Level 180
God Stats
3W - 4L
1,612 SR
Queue Stats
321W - 329L
1,438 MMR
Solo
Osiris
Osiris
Bronze III
dukedeniro
Osiris
Bronze III
Level 112
God Stats
0W - 1L
1,195 SR
Queue Stats
8W - 29L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngelDo147
Medusa
13
3 / 5 / 5
9,085
568
15,265
13,679
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
KLIOS
Ne Zha
17
2 / 1 / 13
9,939
621
12,168
16,708
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
MakTheShak
Mercury
15
6 / 0 / 6
10,238
640
7,877
11,008
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
N3rdl3
Atlas
13
2 / 2 / 10
9,257
579
8,069
14,600
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
5 / 6 / 4
9,553
597
10,503
12,123
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoAresAo KuangJanus

VS

Bans
AchillesPeleGuan YuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
8 / 5 / 2
9,325
583
9,631
14,011
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Mr_Sycko
Ravana
13
2 / 4 / 6
7,819
489
6,258
12,013
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
13
3 / 3 / 3
7,931
496
6,591
15,135
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
clownbaby2020
Baron Samedi
11
1 / 3 / 3
7,459
466
10,525
15,406
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
dukedeniro
Osiris
11
0 / 3 / 0
7,163
448
5,064
12,789
15,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
18
Kills
14
14
Deaths
18
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngelDo147
Medusa
3
5
5
1.1
L
Thoth
8
5
2
1.8
W
Ne Zha
KLIOS
Ne Zha
2
1
13
8.5
W
Mercury
MakTheShak
Mercury
6
0
6
9
L
Ravana
Mr_Sycko
Ravana
2
4
6
1.25
W
Atlas
N3rdl3
Atlas
2
2
10
3.5
W
Anubis
5
6
4
1.17
L
Jing Wei
3
3
3
1.5
L
Baron Samedi
clownbaby2020
Baron Samedi
1
3
3
0.83
L
Osiris
dukedeniro
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
38,069
68,118
Taken
69,354
37,006
Mitigated
43,369
15,898
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngelDo147
Medusa
15,265
4,888
0
1,990
13,679
4,890
1,818
6,039
7,640
0
57,858
L
Thoth
9,631
302
0
2,432
14,011
4,511
787
5,137
8,596
69,560
0
W
Ne Zha
KLIOS
Ne Zha
12,168
4,879
0
4,436
16,708
7,571
889
3,342
13,366
0
91,079
W
Mercury
MakTheShak
Mercury
7,877
4,625
0
3,388
11,008
5,777
2,287
2,856
8,152
0
57,979
L
Ravana
Mr_Sycko
Ravana
6,258
1,818
0
1,923
12,013
4,357
0
3,109
8,709
0
51,964
W
Atlas
N3rdl3
Atlas
8,069
2,475
0
2,818
14,600
13,718
1,013
4,931
9,669
31,667
179
W
Anubis
10,503
285
0
3,266
12,123
5,050
1,098
3,843
8,280
62,960
0
L
Jing Wei
6,591
5,510
0
3,364
15,135
5,568
0
3,001
12,046
0
42,958
L
Baron Samedi
clownbaby2020
Baron Samedi
10,525
1,623
1,453
5,186
15,406
13,909
0
5,588
9,585
34,630
0
L
Osiris
dukedeniro
Osiris
5,064
1,585
0
500
12,789
15,024
0
1,034
11,689
0
39,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
39,697
422
Minions Killed
358
0
Camps Cleared
0
1,619,506
Distance Traveled
1,476,180
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,085
568
80
5
0
275,320
0
L
Thoth
9,325
583
122
8
0
297,564
2
W
Ne Zha
9,939
621
106
7
0
370,224
0
W
Mercury
10,238
640
92
6
0
345,684
2
L
Ravana
7,819
489
70
4
0
328,216
2
W
Atlas
9,257
579
39
2
0
341,830
0
W
Anubis
9,553
597
105
7
0
286,448
3
L
Jing Wei
7,931
496
73
5
0
325,773
5
L
Baron Samedi
7,459
466
34
2
0
293,588
2
L
Osiris
7,163
448
59
4
0
231,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role