Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlueLink14
Hun Batz
Level 147
God Stats
0W - 2L
1,171 SR
Queue Stats
66W - 68L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
DocAwkward
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,488 Elo+
Party 1
Janus
Janus
GrimmIV
Janus
Level 115
God Stats
1W - 2L
1,616 SR
Queue Stats
69W - 69L
1,555 Elo+
Party 1
Hachiman
Hachiman
WhiplashWallace
Hachiman
Level 157
God Stats
2W - 1L
1,541 SR
Queue Stats
176W - 152L
1,608 Elo+
Party 1
Team Averages
Level 152
1,466 SR
1,540 Elo+

VS

Team Averages
Level 134
1,651 SR
1,532 Elo+
Fafnir
Fafnir
Allption
Fafnir
Level 109
God Stats
3W - 1L
1,579 SR
Queue Stats
265W - 274L
1,525 Elo+
Solo
Agni
Agni
Jîgüshta
Agni
Level 124
God Stats
9W - 7L
1,785 SR
Queue Stats
423W - 321L
1,554 Elo+
Solo
Pele
Pele
Yunσ
Pele
Level 148
God Stats
2W - 2L
1,671 SR
Queue Stats
199W - 184L
1,528 Elo+
Solo
Jing Wei
Jing Wei
plstAX
Jing Wei
Level 135
God Stats
4W - 1L
1,679 SR
Queue Stats
182W - 191L
1,522 Elo+
Solo
Discordia
Discordia
zabaztion
Discordia
Level 156
God Stats
28W - 25L
1,541 SR
Queue Stats
1,162W - 1,181L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
6 / 4 / 7
10,123
779
13,210
19,642
24,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
BlueLink14
Hun Batz
15
2 / 7 / 12
8,695
669
6,993
14,864
7,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
DocAwkward
Cernunnos
14
1 / 4 / 9
8,612
662
7,417
10,578
4,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
GrimmIV
Janus
16
4 / 5 / 6
9,886
760
9,523
11,222
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
3 / 6 / 9
9,185
707
10,032
13,481
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Allption
Fafnir
17
0 / 3 / 19
10,713
824
5,812
14,040
24,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 3 / 17
11,424
879
13,988
8,896
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
Yunσ
Pele
18
14 / 5 / 6
12,032
926
13,715
18,608
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
plstAX
Jing Wei
16
0 / 4 / 10
9,480
729
6,649
10,406
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
zabaztion
Discordia
17
6 / 3 / 9
10,745
827
20,741
7,887
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
16
Kills
26
26
Deaths
18
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
4
7
2.38
W
Fafnir
Allption
Fafnir
0
3
19
3.17
L
Hun Batz
BlueLink14
Hun Batz
2
7
12
1.14
L
Cernunnos
DocAwkward
Cernunnos
1
4
9
1.38
L
Janus
GrimmIV
Janus
4
5
6
1.4
W
6
3
17
4.83
L
Hachiman
3
6
9
1.25
W
Pele
Yunσ
Pele
14
5
6
3.4
W
Jing Wei
plstAX
Jing Wei
0
4
10
1.25
W
Discordia
zabaztion
Discordia
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
60,905
69,787
Taken
59,837
48,810
Mitigated
51,742
17,247
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,210
827
3,285
5,278
19,642
24,879
0
8,948
10,454
0
24,107
W
Fafnir
Allption
Fafnir
5,812
611
974
3,394
14,040
24,768
283
4,107
9,933
9,683
0
L
Hun Batz
BlueLink14
Hun Batz
6,993
368
1,674
948
14,864
7,944
0
8,807
5,905
0
12,461
L
Cernunnos
DocAwkward
Cernunnos
7,417
1,517
1,744
1,551
10,578
4,444
390
6,576
3,670
0
16,437
L
Janus
GrimmIV
Janus
9,523
0
844
858
11,222
5,364
280
6,687
4,221
28,049
0
W
13,988
340
926
1,560
8,896
4,562
474
394
8,502
36,936
0
L
Hachiman
10,032
2,674
317
748
13,481
6,179
704
8,187
4,996
0
22,546
W
Pele
Yunσ
Pele
13,715
2,403
2,526
5,487
18,608
9,951
3,384
2,565
16,043
0
33,616
W
Jing Wei
plstAX
Jing Wei
6,649
5,107
1,237
1,382
10,406
5,230
3,070
1,712
8,694
0
18,440
W
Discordia
zabaztion
Discordia
20,741
357
1,705
1,117
7,887
7,231
1,861
745
7,142
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
54,394
128
Minions Killed
149
0
Camps Cleared
0
1,131,824
Distance Traveled
1,180,635
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,123
779
19
1
0
243,307
0
W
Fafnir
10,713
824
4
0
0
236,176
0
L
Hun Batz
8,695
669
0
0
0
211,805
0
L
Cernunnos
8,612
662
20
2
0
235,996
0
L
Janus
9,886
760
60
5
0
233,812
0
W
Agni
11,424
879
51
4
0
250,553
0
L
Hachiman
9,185
707
29
2
0
206,904
5
W
Pele
12,032
926
47
4
0
214,239
0
W
Jing Wei
9,480
729
23
2
0
250,552
0
W
Discordia
10,745
827
24
2
0
229,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role