Player Matchup

Discordia
Discordia
f0Donggggggggggg
Discordia
Level 36
God Stats
0W - 1L
1,610 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 2
Lancelot
Lancelot
f0Ponggggggggggg
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
l HXTR3D l
Sylvanus
Level 105
God Stats
3W - 3L
1,588 SR
Queue Stats
135W - 129L
1,462 Elo+
Solo
Hades
Hades
skytland10d
Hades
Level 78
God Stats
4W - 1L
1,844 SR
Queue Stats
80W - 83L
1,534 Elo+
Solo
Izanami
Izanami
soul_pact
Izanami
Level 125
God Stats
4W - 5L
1,481 SR
Queue Stats
230W - 229L
1,467 Elo+
Solo
Team Averages
Level 76
1,605 SR
1,520 Elo+

VS

Team Averages
Level 106
1,445 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cuddles Kisses
Kuzenbo
Level 145
God Stats
8W - 4L
1,685 SR
Queue Stats
428W - 436L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
ExTreMe MoMenT
Jormungandr
Level 89
God Stats
10W - 8L
1,419 SR
Queue Stats
204W - 190L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Loebster14
Nu Wa
Level 146
God Stats
11W - 5L
1,498 SR
Queue Stats
553W - 540L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
Simply-Galaxy-
Guan Yu
Level 122
God Stats
1W - 2L
1,122 SR
Queue Stats
169W - 168L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
1 / 1 / 2
5,996
1,199
4,931
2,489
927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 4
4,928
986
3,125
4,229
4,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
l HXTR3D l
Sylvanus
1
0 / 0 / 0
1,224
245
0
291
104
10
1 / 1 / 2
5,176
1,035
1,454
2,582
900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
soul_pact
Izanami
10
2 / 1 / 3
5,391
1,078
2,556
3,189
1,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 1
5,259
1,052
1,387
2,434
928
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,919
1,184
1,227
3,659
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jormungandr
ExTreMe MoMenT
Jormungandr
10
3 / 1 / 0
6,205
1,241
2,578
3,348
2,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
9
0 / 2 / 2
5,373
1,075
4,034
3,523
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,453
1,091
1,721
4,466
3,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
4
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
1
0.5
W
1
1
1
1.5
W
Jormungandr
ExTreMe MoMenT
Jormungandr
3
1
0
3
W
Nu Wa
0
2
2
0.5
W
0
1
1
0.5
L
Discordia
1
1
2
2
L
0
1
4
2
L
Sylvanus
l HXTR3D l
Sylvanus
0
0
0
0
L
1
1
2
2
L
Izanami
soul_pact
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,066
Damage
10,947
12,780
Taken
17,430
7,373
Mitigated
12,074
2,998
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,387
0
0
0
2,434
928
735
330
2,104
0
3,864
W
1,227
404
675
755
3,659
3,527
686
1,649
2,010
3,701
0
W
Jormungandr
ExTreMe MoMenT
Jormungandr
2,578
567
0
309
3,348
2,576
0
877
2,471
9,172
0
W
Nu Wa
4,034
821
146
646
3,523
1,269
192
1,622
1,901
12,323
0
W
1,721
191
750
1,402
4,466
3,774
0
1,907
2,559
0
3,785
L
Discordia
4,931
98
222
101
2,489
927
0
1,537
934
15,507
0
L
3,125
365
239
664
4,229
4,351
0
2,286
1,894
0
6,390
L
Sylvanus
l HXTR3D l
Sylvanus
0
0
0
0
291
104
0
283
0
0
0
L
1,454
109
390
602
2,582
900
0
1,715
845
5,213
0
L
Izanami
soul_pact
Izanami
2,556
2,219
375
405
3,189
1,091
44
1,913
1,268
0
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
28,209
58
Minions Killed
46
0
Camps Cleared
0
359,722
Distance Traveled
447,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,259
1,052
5
1
0
60,861
0
W
Kuzenbo
5,919
1,184
5
1
0
70,885
0
W
Jormungandr
6,205
1,241
12
2
0
96,674
0
W
Nu Wa
5,373
1,075
15
3
0
89,179
0
W
Guan Yu
5,453
1,091
9
2
0
129,533
0
L
Discordia
5,996
1,199
22
4
0
84,978
0
L
Lancelot
4,928
986
8
2
0
117,378
0
L
Sylvanus
1,224
245
0
0
0
0
0
L
Hades
5,176
1,035
7
1
0
85,346
0
L
Izanami
5,391
1,078
21
4
0
72,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role