Player Matchup

Geb
Geb
FenrirsChosen
Geb
Level 89
God Stats
4W - 4L
1,554 SR
Queue Stats
127W - 129L
1,386 Elo+
Party 3
Jormungandr
Jormungandr
SuperAce52
Jormungandr
Level 100
God Stats
38W - 28L
1,528 SR
Queue Stats
165W - 170L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
VoezeoV
Nu Wa
Level 42
God Stats
2W - 0L
1,690 SR
Queue Stats
21W - 28L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
batpool5467
Jing Wei
Level 84
God Stats
2W - 6L
1,087 SR
Queue Stats
236W - 224L
1,353 Elo+
Party 3
Pele
Pele
meatball040704
Pele
Level 53
God Stats
4W - 4L
1,440 SR
Queue Stats
21W - 21L
1,396 Elo+
Party 1
Team Averages
Level 74
1,460 SR
1,396 Elo+

VS

Team Averages
Level 76
1,580 SR
1,444 Elo+
Mulan
Mulan
ItsCrisF
Mulan
Level 28
God Stats
7W - 6L
1,608 SR
Queue Stats
63W - 72L
1,401 Elo+
Party 4
Anubis
Anubis
SimplyJose
Anubis
Level 50
God Stats
50W - 39L
1,538 SR
Queue Stats
69W - 76L
1,400 Elo+
Party 4
Chaac
Chaac
WMSG
Chaac
Level 100
God Stats
4W - 5L
1,496 SR
Queue Stats
250W - 267L
1,398 Elo+
Solo
Ares
Ares
freddy_anderson-
Ares
Level 102
God Stats
1W - 2L
1,743 SR
Queue Stats
49W - 40L
1,518 Elo+
Party 2
Neith
Neith
kiritoblack503
Neith
Level 99
God Stats
4W - 4L
1,515 SR
Queue Stats
49W - 46L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,237
524
3,440
5,408
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
SuperAce52
Jormungandr
11
0 / 0 / 0
6,275
628
2,747
6,396
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
VoezeoV
Nu Wa
9
0 / 4 / 4
5,465
547
3,149
6,126
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
batpool5467
Jing Wei
9
0 / 0 / 2
5,203
520
2,175
3,986
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 0
6,538
654
5,822
9,340
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItsCrisF
Mulan
7
0 / 2 / 1
4,893
489
2,139
7,304
3,399
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
SimplyJose
Anubis
10
6 / 3 / 0
6,620
662
7,532
8,514
3,614
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
WMSG
Chaac
10
0 / 0 / 0
5,087
509
2,776
7,230
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 1 / 0
5,049
505
1,359
6,020
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
4,806
481
3,782
3,733
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
6
6
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Mulan
ItsCrisF
Mulan
0
2
1
0.25
L
Anubis
SimplyJose
Anubis
6
3
0
2
W
Jormungandr
SuperAce52
Jormungandr
0
0
0
0
W
Nu Wa
VoezeoV
Nu Wa
0
4
4
0.5
L
Chaac
WMSG
Chaac
0
0
0
0
W
Jing Wei
batpool5467
Jing Wei
0
0
2
1
L
0
1
0
0
L
0
0
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
17,588
31,256
Taken
32,801
14,217
Mitigated
16,803
8,817
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,440
128
0
1,390
5,408
3,375
0
918
4,490
16,004
0
L
Mulan
ItsCrisF
Mulan
2,139
303
0
2,099
7,304
3,399
0
1,533
5,771
0
27,570
L
Anubis
SimplyJose
Anubis
7,532
149
0
5,048
8,514
3,614
1,249
1,765
6,749
47,070
0
W
Jormungandr
SuperAce52
Jormungandr
2,747
1,218
0
1,939
6,396
5,473
0
0
6,396
48,313
0
W
Nu Wa
VoezeoV
Nu Wa
3,149
1,036
0
1,506
6,126
1,364
836
4,219
1,907
26,793
0
L
Chaac
WMSG
Chaac
2,776
520
0
3,147
7,230
3,640
0
2,805
4,425
0
35,473
W
Jing Wei
batpool5467
Jing Wei
2,175
727
0
1,328
3,986
1,337
0
365
3,621
0
34,388
L
1,359
74
226
1,669
6,020
4,615
0
1,728
4,292
12,096
0
L
3,782
733
0
1,279
3,733
1,535
132
1,505
2,228
0
37,690
W
5,822
1,834
0
2,654
9,340
2,668
0
3,389
5,951
0
45,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
26,455
294
Minions Killed
265
0
Camps Cleared
0
1,001,742
Distance Traveled
905,061
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,237
524
18
2
0
231,039
2
L
Mulan
4,893
489
47
5
0
184,016
0
L
Anubis
6,620
662
70
7
0
152,619
0
W
Jormungandr
6,275
628
90
9
0
175,411
0
W
Nu Wa
5,465
547
47
5
0
144,329
0
L
Chaac
5,087
509
52
5
0
185,791
0
W
Jing Wei
5,203
520
76
8
0
206,645
4
L
Ares
5,049
505
27
3
0
196,809
3
L
Neith
4,806
481
69
7
0
185,826
0
W
Pele
6,538
654
63
6
0
244,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role