Player Matchup

Chiron
Chiron
Gold II
BLACKHEART2418
Chiron
Gold II
Level 156
God Stats
6W - 4L
1,756 SR
Queue Stats
215W - 211L
1,528 MMR
Party 2
Discordia
Discordia
Gold V
Electro Twinky
Discordia
Gold V
Level 102
God Stats
3W - 2L
1,679 SR
Queue Stats
61W - 58L
1,291 MMR
Party 2
Ganesha
Ganesha
Gold V
Krazyycab
Ganesha
Gold V
Level 99
God Stats
8W - 9L
1,598 SR
Queue Stats
141W - 154L
1,216 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,678 SR
1,345 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,623 SR
1,404 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
AndresBM
Ah Muzen Cab
Silver IV
Level 142
God Stats
1W - 3L
1,740 SR
Queue Stats
58W - 70L
1,269 MMR
Solo
Shiva
Shiva
Platinum V
H0TxMAY0NNAISE
Shiva
Platinum V
Level 159
God Stats
332W - 322L
1,554 SR
Queue Stats
388W - 410L
1,450 MMR
Party 1
Thoth
Thoth
Gold III
Mi1konUrFace
Thoth
Gold III
Level 157
God Stats
30W - 33L
1,576 SR
Queue Stats
238W - 236L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
10,118
723
9,654
13,533
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Electro Twinky
Discordia
12
4 / 5 / 3
10,339
739
9,767
10,057
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Krazyycab
Ganesha
11
0 / 5 / 7
9,161
654
3,923
14,955
13,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaBacchusCharonCabrakanZeus

VS

Bans
OdinYmirAchillesAtlasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndresBM
Ah Muzen Cab
13
2 / 4 / 5
11,033
788
10,216
13,056
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 6
12,155
868
12,057
12,092
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 6
11,692
835
10,724
9,188
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
14
14
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AndresBM
Ah Muzen Cab
2
4
5
1.13
L
3
4
4
1.25
L
Discordia
Electro Twinky
Discordia
4
5
3
1.1
W
7
1
6
10
L
Ganesha
Krazyycab
Ganesha
0
5
7
0.7
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
32,997
38,545
Taken
34,336
21,782
Mitigated
18,562
7,841
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AndresBM
Ah Muzen Cab
10,216
2,864
0
1,052
13,056
4,637
1,846
4,980
8,076
0
58,656
L
9,654
4,033
713
3,128
13,533
4,570
520
4,886
8,209
0
40,084
L
Discordia
Electro Twinky
Discordia
9,767
786
0
1,450
10,057
3,430
135
1,713
8,214
38,771
0
W
12,057
1,610
838
2,786
12,092
10,858
233
3,802
8,290
560
30,798
L
Ganesha
Krazyycab
Ganesha
3,923
425
0
2,550
14,955
13,782
27
4,014
10,485
13,719
0
W
10,724
697
0
1,033
9,188
3,067
688
5,486
3,702
42,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
34,880
149
Minions Killed
168
0
Camps Cleared
0
737,225
Distance Traveled
852,593
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,033
788
73
5
0
266,546
0
L
Chiron
10,118
723
72
5
0
251,679
4
L
Discordia
10,339
739
63
5
0
235,031
6
W
Shiva
12,155
868
36
3
0
296,745
0
L
Ganesha
9,161
654
14
1
0
250,515
5
W
Thoth
11,692
835
59
4
0
289,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role