Player Matchup

Apollo
Apollo
MoonlightBlossom
Apollo
Level 181
God Stats
3W - 1L
1,467 SR
Queue Stats
95W - 101L
1,494 Elo+
Party 1
Scylla
Scylla
Skyy_Love25
Scylla
Level 108
God Stats
1W - 1L
1,546 SR
Queue Stats
65W - 67L
1,464 Elo+
Party 2
Bakasura
Bakasura
Tw3nTy_JuAnSAv
Bakasura
Level 68
God Stats
13W - 9L
1,522 SR
Queue Stats
57W - 51L
1,468 Elo+
Solo
Maui
Maui
ZeroAnguish
Maui
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 109L
1,501 Elo+
Party 1
Osiris
Osiris
donigr231
Osiris
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 2
Team Averages
Level 122
1,507 SR
1,486 Elo+

VS

Team Averages
Level 96
1,526 SR
1,451 Elo+
Yemoja
Yemoja
 
Yemoja
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
FallibleJoker47
Horus
Level 44
God Stats
1W - 4L
1,524 SR
Queue Stats
3W - 19L
1,202 Elo+
Party 3
Agni
Agni
MONK3YMAN1AC
Agni
Level 103
God Stats
2W - 4L
1,671 SR
Queue Stats
186W - 197L
1,535 Elo+
Party 3
Izanami
Izanami
ThyMemeProphet
Izanami
Level 148
God Stats
5W - 10L
1,435 SR
Queue Stats
198W - 212L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,252
525
1,653
3,249
1,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
10
3 / 0 / 1
5,812
581
4,588
2,489
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
6 / 0 / 2
6,581
658
7,203
8,989
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 4
5,366
537
2,672
6,988
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
donigr231
Osiris
10
5 / 0 / 2
6,703
670
5,291
7,271
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 3 / 0
4,880
488
3,516
9,152
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
 
Ao Kuang
9
0 / 4 / 0
4,858
486
2,446
10,903
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 6 / 0
4,726
473
3,309
8,534
4,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 0
5,191
519
3,502
4,250
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
5,918
592
2,317
3,685
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
14
Kills
0
0
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
L
Ao Kuang
 
Ao Kuang
0
4
0
0
L
0
6
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Scylla
3
0
1
3.5
L
0
1
0
0
W
Bakasura
6
0
2
7
W
0
0
4
2
W
Osiris
donigr231
Osiris
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
15,090
28,986
Taken
36,524
15,863
Mitigated
15,358
10,944
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,516
1,288
1,216
2,106
9,152
5,431
0
3,327
5,306
17,043
0
L
Ao Kuang
 
Ao Kuang
2,446
681
0
1,597
10,903
3,456
0
1,151
9,043
36,033
0
L
3,309
2,242
33
1,001
8,534
4,130
28
0
8,502
0
22,941
L
3,502
233
0
1,471
4,250
1,185
0
1,932
2,138
35,242
0
W
1,653
1,054
0
1,082
3,249
1,013
0
773
2,476
0
37,396
W
Scylla
4,588
168
0
140
2,489
881
0
1,604
885
30,552
0
L
2,317
2,077
0
250
3,685
1,156
0
429
3,223
0
54,719
W
Bakasura
7,203
5,682
0
2,799
8,989
4,107
0
3,623
5,366
0
52,687
W
2,672
516
54
2,727
6,988
4,155
0
3,464
3,524
18,790
0
W
Osiris
donigr231
Osiris
5,291
2,630
0
4,142
7,271
5,707
0
0
7,271
0
38,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
25,573
298
Minions Killed
298
0
Camps Cleared
0
1,043,308
Distance Traveled
922,922
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,880
488
24
2
0
164,694
0
L
Ao Kuang
4,858
486
59
6
0
188,810
3
L
Horus
4,726
473
32
3
0
183,325
0
L
Agni
5,191
519
82
8
0
203,826
1
W
Apollo
5,252
525
75
8
0
184,287
3
W
Scylla
5,812
581
56
6
0
204,811
0
L
Izanami
5,918
592
101
10
0
182,267
7
W
Bakasura
6,581
658
101
10
0
264,028
0
W
Maui
5,366
537
18
2
0
206,497
4
W
Osiris
6,703
670
48
5
0
183,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role