Player Matchup

Anhur
Anhur
AlibiSZN
Anhur
Level 84
God Stats
11W - 6L
1,677 SR
Queue Stats
330W - 276L
1,573 Elo+
Solo
Thanatos
Thanatos
Persephone8
Thanatos
Level 106
God Stats
7W - 4L
1,783 SR
Queue Stats
145W - 122L
1,578 Elo+
Party 1
Hera
Hera
TheBigestBoi
Hera
Level 48
God Stats
0W - 1L
1,831 SR
Queue Stats
249W - 212L
1,553 Elo+
Party 1
Mercury
Mercury
Ullr6
Mercury
Level 155
God Stats
3W - 6L
1,620 SR
Queue Stats
511W - 428L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
Yemoja3
Ah Puch
Level 104
God Stats
1W - 3L
1,426 SR
Queue Stats
257W - 231L
1,493 Elo+
Party 1
Team Averages
Level 99
1,667 SR
1,547 Elo+

VS

Team Averages
Level 119
1,665 SR
1,586 Elo+
Sobek
Sobek
 
Sobek
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
HoneyBadgerTM22
Hachiman
Level 109
God Stats
6W - 2L
1,675 SR
Queue Stats
129W - 104L
1,579 Elo+
Solo
Thanatos
Thanatos
Hugetestacles
Thanatos
Level 199
God Stats
4W - 3L
1,839 SR
Queue Stats
212W - 202L
1,545 Elo+
Party 2
Agni
Agni
Icantcreateaname
Agni
Level 29
God Stats
4W - 6L
1,429 SR
Queue Stats
74W - 62L
1,586 Elo+
Party 2
Ratatoskr
Ratatoskr
xSylk
Ratatoskr
Level 68
God Stats
11W - 3L
1,883 SR
Queue Stats
44W - 22L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlibiSZN
Anhur
14
0 / 5 / 0
8,226
588
2,901
10,437
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Persephone8
Thanatos
10
0 / 4 / 1
6,660
476
3,789
12,867
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
6,686
478
4,237
9,459
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ullr6
Mercury
13
1 / 2 / 0
7,906
565
3,184
10,505
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Yemoja3
Ah Puch
8
0 / 5 / 0
6,338
453
4,860
14,400
8,916
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 0 / 10
7,823
559
4,384
10,593
9,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
14
1 / 0 / 3
8,410
601
6,098
7,624
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Hugetestacles
Thanatos
13
5 / 1 / 3
7,863
562
5,482
9,598
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 9
8,823
630
11,207
6,329
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
xSylk
Ratatoskr
15
10 / 0 / 2
9,827
702
9,726
11,439
7,431
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
22
22
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
L
Anhur
AlibiSZN
Anhur
0
5
0
0
W
Hachiman
1
0
3
2.5
W
Thanatos
Hugetestacles
Thanatos
5
1
3
6.5
W
5
0
9
9.5
L
Thanatos
Persephone8
Thanatos
0
4
1
0.13
L
0
6
0
0
L
Mercury
Ullr6
Mercury
1
2
0
0.5
L
Ah Puch
Yemoja3
Ah Puch
0
5
0
0
W
Ratatoskr
xSylk
Ratatoskr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
36,897
57,668
Taken
45,583
23,330
Mitigated
26,427
18,756
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,384
555
0
4,168
10,593
9,763
241
3,217
7,376
27,464
0
L
Anhur
AlibiSZN
Anhur
2,901
1,784
0
2,960
10,437
3,149
130
177
10,182
0
67,301
W
Hachiman
6,098
3,732
0
3,367
7,624
2,782
0
1,531
6,093
0
75,431
W
Thanatos
Hugetestacles
Thanatos
5,482
1,424
0
6,681
9,598
4,019
0
864
8,734
0
61,977
W
11,207
971
0
1,050
6,329
2,432
848
2,677
3,652
73,357
0
L
Thanatos
Persephone8
Thanatos
3,789
532
0
9,059
12,867
4,356
0
2,247
10,490
0
41,707
L
4,237
764
0
955
9,459
2,927
0
3,962
5,237
46,798
0
L
Mercury
Ullr6
Mercury
3,184
2,010
0
1,667
10,505
3,982
0
1,155
9,324
0
61,429
L
Ah Puch
Yemoja3
Ah Puch
4,860
101
0
4,115
14,400
8,916
0
7,306
6,844
19,449
0
W
Ratatoskr
xSylk
Ratatoskr
9,726
2,098
0
2,321
11,439
7,431
147
1,263
10,176
0
63,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
42,746
417
Minions Killed
485
0
Camps Cleared
0
1,478,859
Distance Traveled
1,593,041
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,823
559
27
2
0
314,852
5
L
Anhur
8,226
588
119
9
0
264,085
0
W
Hachiman
8,410
601
135
10
0
276,343
6
W
Thanatos
7,863
562
83
6
0
339,527
1
W
Agni
8,823
630
134
10
0
319,092
2
L
Thanatos
6,660
476
65
5
0
308,240
0
L
Hera
6,686
478
76
5
0
270,177
0
L
Mercury
7,906
565
128
9
0
324,199
0
L
Ah Puch
6,338
453
29
2
0
312,158
0
W
Ratatoskr
9,827
702
106
8
0
343,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role