Player Matchup

Anhur
Anhur
 
Anhur
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BruxaBaratuxaa
Loki
Level 168
God Stats
8W - 2L
1,903 SR
Queue Stats
458W - 406L
1,597 Elo+
Party 2
Janus
Janus
HanzoHasashii
Janus
Level 67
God Stats
17W - 12L
1,536 SR
Queue Stats
169W - 172L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
RachaCucaa
Kuzenbo
Level 105
God Stats
4W - 2L
1,730 SR
Queue Stats
362W - 358L
1,548 Elo+
Party 2
Surtr
Surtr
SexyJapanese
Surtr
Level 165
God Stats
1W - 1L
1,575 SR
Queue Stats
173W - 127L
1,665 Elo+
Party 2
Team Averages
Level 144
1,649 SR
1,550 Elo+

VS

Team Averages
Level 155
1,534 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gabrielヅ
Athena
Level 203
God Stats
0W - 4L
1,568 SR
Queue Stats
497W - 369L
1,573 Elo+
Party 1
Bakasura
Bakasura
Kornofobia
Bakasura
Level 74
God Stats
1W - 3L
1,427 SR
Queue Stats
467W - 455L
1,587 Elo+
Solo
Arachne
Arachne
LaycoNi
Arachne
Level 158
God Stats
2W - 3L
1,675 SR
Queue Stats
348W - 275L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 0 / 1
7,036
704
5,662
5,269
1,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 0 / 2
6,085
609
4,445
7,813
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,773
577
3,208
3,782
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RachaCucaa
Kuzenbo
9
1 / 0 / 4
5,808
581
2,877
5,949
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 2
6,694
669
7,346
8,340
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 0
5,033
503
4,588
4,299
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
8
0 / 3 / 0
4,874
487
2,311
7,548
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Gabrielヅ
Athena
8
0 / 1 / 0
4,867
487
1,138
8,175
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Kornofobia
Bakasura
7
0 / 3 / 1
4,654
465
2,702
7,480
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
LaycoNi
Arachne
6
2 / 3 / 0
4,429
443
3,689
7,446
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
L
Discordia
 
Discordia
0
1
0
0
L
Izanami
 
Izanami
0
3
0
0
W
3
0
2
4
L
Athena
Gabrielヅ
Athena
0
1
0
0
W
1
0
2
2
L
Bakasura
Kornofobia
Bakasura
0
3
1
0.17
L
Arachne
LaycoNi
Arachne
2
3
0
0.67
W
Kuzenbo
RachaCucaa
Kuzenbo
1
0
4
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
14,428
31,153
Taken
34,948
14,765
Mitigated
14,621
12,919
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,662
2,370
0
2,764
5,269
1,695
622
30
5,239
0
53,742
L
Discordia
 
Discordia
4,588
120
0
393
4,299
1,295
0
817
3,412
45,349
0
L
Izanami
 
Izanami
2,311
1,809
0
906
7,548
2,200
0
1,433
6,055
0
32,505
W
4,445
1,350
0
4,117
7,813
2,532
0
744
6,535
0
44,228
L
Athena
Gabrielヅ
Athena
1,138
459
0
1,679
8,175
5,580
0
2,223
5,872
10,716
0
W
3,208
325
0
1,180
3,782
1,352
102
2,807
975
33,203
0
L
Bakasura
Kornofobia
Bakasura
2,702
1,768
0
1,687
7,480
2,562
0
1,372
6,030
0
21,166
L
Arachne
LaycoNi
Arachne
3,689
2,481
0
2,561
7,446
2,984
0
107
7,339
0
14,083
W
Kuzenbo
RachaCucaa
Kuzenbo
2,877
1,219
0
1,554
5,949
5,055
275
1,621
4,328
17,990
0
W
7,346
2,382
0
3,304
8,340
4,131
993
524
7,375
410
51,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
23,857
367
Minions Killed
238
0
Camps Cleared
0
1,030,050
Distance Traveled
942,065
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,036
704
93
9
0
183,428
3
L
Discordia
5,033
503
80
8
0
191,523
4
L
Izanami
4,874
487
65
7
0
168,889
0
W
Loki
6,085
609
78
8
0
237,543
0
L
Athena
4,867
487
17
2
0
209,624
0
W
Janus
5,773
577
65
7
0
223,875
0
L
Bakasura
4,654
465
53
5
0
209,610
0
L
Arachne
4,429
443
23
2
0
162,419
0
W
Kuzenbo
5,808
581
21
2
0
195,821
2
W
Surtr
6,694
669
110
11
0
189,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role