Player Matchup

Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SB_juanpa2108-01
Anubis
Level 143
God Stats
100W - 68L
1,545 SR
Queue Stats
526W - 506L
1,511 Elo+
Solo
Geb
Geb
SparseRumble921
Geb
Level 98
God Stats
23W - 14L
1,556 SR
Queue Stats
109W - 113L
1,498 Elo+
Solo
Surtr
Surtr
Taigoron
Surtr
Level 148
God Stats
11W - 12L
1,388 SR
Queue Stats
105W - 119L
1,431 Elo+
Solo
Izanami
Izanami
codhisattva93
Izanami
Level 68
God Stats
2W - 3L
1,410 SR
Queue Stats
142W - 134L
1,415 Elo+
Solo
Team Averages
Level 122
1,480 SR
1,471 Elo+

VS

Team Averages
Level 89
1,642 SR
1,495 Elo+
Set
Set
BearGubbins
Set
Level 65
God Stats
19W - 18L
1,595 SR
Queue Stats
113W - 87L
1,534 Elo+
Solo
Jormungandr
Jormungandr
JTN-Swagg
Jormungandr
Level 109
God Stats
5W - 3L
1,621 SR
Queue Stats
78W - 99L
1,445 Elo+
Party 1
Skadi
Skadi
YKSBrawny820
Skadi
Level 104
God Stats
33W - 20L
1,662 SR
Queue Stats
358W - 350L
1,509 Elo+
Solo
Athena
Athena
YTB-Mack
Athena
Level 100
God Stats
1W - 1L
1,688 SR
Queue Stats
265W - 238L
1,512 Elo+
Party 1
Janus
Janus
spoety40ty6av
Janus
Level 69
God Stats
8W - 6L
1,643 SR
Queue Stats
224W - 212L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 3
3,795
633
2,368
4,041
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 0 / 0
5,477
913
3,488
4,435
1,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 3
4,339
723
1,508
4,118
2,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Taigoron
Surtr
8
2 / 1 / 0
4,530
755
2,901
5,173
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
5
1 / 1 / 1
3,577
596
1,942
3,065
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,613
436
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JTN-Swagg
Jormungandr
7
1 / 2 / 0
3,772
629
2,196
4,952
3,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 0
3,507
585
3,567
4,018
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
YTB-Mack
Athena
5
0 / 2 / 1
3,670
612
1,825
5,360
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 4 / 0
3,640
607
1,860
4,177
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
3
1.5
L
0
0
0
0
L
Jormungandr
JTN-Swagg
Jormungandr
1
2
0
0.5
W
6
0
0
6
W
1
0
3
2.5
W
Surtr
Taigoron
Surtr
2
1
0
2
L
1
2
0
0.5
L
Athena
YTB-Mack
Athena
0
2
1
0.25
W
Izanami
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
9,448
20,832
Taken
18,507
8,726
Mitigated
7,604
8,886
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,368
1,090
0
750
4,041
1,134
0
212
3,787
0
22,776
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
JTN-Swagg
Jormungandr
2,196
973
0
669
4,952
3,016
0
77
4,875
19,729
0
W
3,488
162
0
3,072
4,435
1,901
0
1,483
2,790
44,539
0
W
1,508
297
171
2,165
4,118
2,494
0
900
3,218
8,709
0
W
Surtr
Taigoron
Surtr
2,901
1,448
0
1,954
5,173
2,292
0
2,196
2,977
180
25,525
L
3,567
1,254
0
863
4,018
982
0
908
3,110
0
19,881
L
Athena
YTB-Mack
Athena
1,825
575
112
2,171
5,360
2,632
0
1,797
3,563
10,274
0
W
Izanami
1,942
1,553
0
774
3,065
905
0
886
2,179
0
20,322
L
1,860
40
0
240
4,177
974
0
2,291
1,886
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
17,202
200
Minions Killed
106
0
Camps Cleared
0
618,269
Distance Traveled
464,016
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,795
633
43
7
0
146,085
0
L
Set
2,613
436
0
0
0
0
0
L
Jormungandr
3,772
629
26
4
0
114,155
0
W
Anubis
5,477
913
72
12
0
107,703
0
W
Geb
4,339
723
11
2
0
122,392
1
W
Surtr
4,530
755
37
6
0
116,920
0
L
Skadi
3,507
585
28
5
0
118,614
0
L
Athena
3,670
612
14
2
0
117,813
1
W
Izanami
3,577
596
37
6
0
125,169
0
L
Janus
3,640
607
38
6
0
113,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role