Player Matchup

He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
KloutHound
Thoth
Platinum V
Level 131
God Stats
13W - 23L
1,435 SR
Queue Stats
190W - 184L
1,805 MMR
Party 1
Terra
Terra
Platinum III
MondayNightChris
Terra
Platinum III
Level 125
God Stats
6W - 15L
1,423 SR
Queue Stats
181W - 175L
1,600 MMR
Solo
Charon
Charon
Gold IV
T4NNER17
Charon
Gold IV
Level 126
God Stats
3W - 7L
1,428 SR
Queue Stats
154W - 152L
1,404 MMR
Party 1
Heimdallr
Heimdallr
Gold II
tuitionalboar
Heimdallr
Gold II
Level 128
God Stats
33W - 30L
1,543 SR
Queue Stats
386W - 391L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,466 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,703 SR
1,603 MMR
Fenrir
Fenrir
Gold I
Ajez26
Fenrir
Gold I
Level 146
God Stats
5W - 1L
1,950 SR
Queue Stats
249W - 246L
1,593 MMR
Solo
Khepri
Khepri
Gold III
killa grizzle
Khepri
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,638 MMR
Party 2
Medusa
Medusa
Gold II
macdaddy694
Medusa
Gold II
Level 136
God Stats
16W - 14L
1,597 SR
Queue Stats
64W - 64L
1,606 MMR
Solo
Poseidon
Poseidon
Gold II
xRussianPotatox
Poseidon
Gold II
Level 129
God Stats
2W - 1L
1,966 SR
Queue Stats
48W - 49L
1,594 MMR
Solo
Shiva
Shiva
Silver I
zZenix
Shiva
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 3 / 1
6,106
611
4,076
7,537
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
9
0 / 0 / 0
5,041
504
4,816
3,468
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,148
515
4,137
10,313
6,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
T4NNER17
Charon
9
0 / 2 / 0
5,529
553
4,042
6,909
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
tuitionalboar
Heimdallr
9
1 / 4 / 2
5,410
541
5,791
8,808
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongBakasuraThanatos

VS

Bans
ThorKaliRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajez26
Fenrir
11
4 / 0 / 1
6,332
633
3,184
7,910
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
5,628
563
3,362
7,973
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
3 / 3 / 4
5,885
589
5,246
7,757
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
11
3 / 0 / 4
6,662
666
8,174
3,957
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
zZenix
Shiva
11
1 / 0 / 2
6,253
625
3,843
7,929
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
1
0.83
W
Fenrir
Ajez26
Fenrir
4
0
1
4.5
L
Thoth
0
0
0
0
L
0
3
1
0.17
L
Charon
T4NNER17
Charon
0
2
0
0
W
1
0
5
3.5
W
Medusa
3
3
4
1.67
L
Heimdallr
tuitionalboar
Heimdallr
1
4
2
0.5
W
Poseidon
3
0
4
5
W
Shiva
zZenix
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
23,809
37,035
Taken
35,526
16,235
Mitigated
19,217
12,488
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,076
687
0
2,737
7,537
2,356
0
2,372
5,165
49,891
0
W
Fenrir
Ajez26
Fenrir
3,184
774
0
5,526
7,910
3,440
0
2,594
5,316
0
49,642
L
Thoth
4,816
82
0
500
3,468
1,059
0
1,409
2,059
43,883
0
L
4,137
788
1,302
2,884
10,313
6,277
0
5,442
4,871
13,981
0
L
Charon
T4NNER17
Charon
4,042
694
0
2,729
6,909
2,997
0
834
6,075
33,822
0
W
3,362
620
0
3,042
7,973
5,133
0
3,294
4,679
14,298
0
W
Medusa
5,246
2,068
0
1,884
7,757
2,963
495
3,141
4,616
0
40,071
L
Heimdallr
tuitionalboar
Heimdallr
5,791
3,543
0
2,336
8,808
3,546
0
1,479
7,329
0
33,455
W
Poseidon
8,174
1,299
0
413
3,957
1,444
0
3,067
890
49,267
0
W
Shiva
zZenix
Shiva
3,843
512
0
1,998
7,929
6,237
0
4,975
2,954
0
37,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
30,760
295
Minions Killed
325
0
Camps Cleared
0
968,064
Distance Traveled
1,080,947
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,106
611
92
9
0
202,474
0
W
Fenrir
6,332
633
79
8
0
252,562
2
L
Thoth
5,041
504
78
8
0
213,612
0
L
Terra
5,148
515
13
1
0
221,834
0
L
Charon
5,529
553
58
6
0
163,531
0
W
Khepri
5,628
563
28
3
0
203,338
2
W
Medusa
5,885
589
59
6
0
229,651
2
L
Heimdallr
5,410
541
54
5
0
166,613
0
W
Poseidon
6,662
666
91
9
0
224,362
1
W
Shiva
6,253
625
68
7
0
171,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role