Player Matchup

Shiva
Shiva
Bâttalion
Shiva
Level 29
God Stats
3W - 2L
1,481 SR
Queue Stats
15W - 9L
1,471 Elo+
Party 1
King Arthur
King Arthur
IamEnd07
King Arthur
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Party 1
Chronos
Chronos
slowstroking
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,493 Elo+
Party 1
Team Averages
Level 65
1,494 SR
1,378 Elo+

VS

Team Averages
Level 96
1,609 SR
1,526 Elo+
Kukulkan
Kukulkan
Baby Tron7944
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,523 Elo+
Solo
Thanatos
Thanatos
Horn E Rooster1
Thanatos
Level 112
God Stats
1W - 5L
1,579 SR
Queue Stats
28W - 33L
1,438 Elo+
Party 2
Mulan
Mulan
Ländo
Mulan
Level 109
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
7 / 5 / 2
8,784
878
7,303
13,358
11,943
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
IamEnd07
King Arthur
11
3 / 0 / 8
8,204
820
6,006
6,946
6,216
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
slowstroking
Chronos
12
3 / 0 / 9
8,742
874
7,389
6,551
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baby Tron7944
Kukulkan
11
1 / 4 / 4
7,811
781
9,745
6,191
2,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
9
4 / 5 / 0
7,482
748
4,564
8,998
3,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Ländo
Mulan
9
0 / 5 / 4
7,040
704
5,905
10,871
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baby Tron7944
Kukulkan
1
4
4
0.75
W
Shiva
7
5
2
1.6
L
Thanatos
4
5
0
0.8
W
King Arthur
IamEnd07
King Arthur
3
0
8
7
L
Mulan
Ländo
Mulan
0
5
4
0.4
W
Chronos
slowstroking
Chronos
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
20,214
26,855
Taken
26,060
20,899
Mitigated
14,397
2,948
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baby Tron7944
Kukulkan
9,745
1,815
0
250
6,191
2,420
0
3,094
2,857
44,226
0
W
Shiva
7,303
879
358
1,595
13,358
11,943
0
4,902
8,456
860
19,409
L
Thanatos
4,564
633
0
3,466
8,998
3,470
0
1,772
7,150
0
13,739
W
King Arthur
IamEnd07
King Arthur
6,006
386
0
136
6,946
6,216
175
2,518
4,428
0
13,006
L
Mulan
Ländo
Mulan
5,905
984
0
761
10,871
8,507
0
3,083
7,572
0
16,409
W
Chronos
slowstroking
Chronos
7,389
1,161
0
859
6,551
2,740
733
2,425
4,126
41,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
22,333
103
Minions Killed
92
0
Camps Cleared
0
565,817
Distance Traveled
524,237
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,811
781
65
7
0
161,661
0
W
Shiva
8,784
878
18
2
0
181,572
1
L
Thanatos
7,482
748
13
1
0
178,005
0
W
King Arthur
8,204
820
19
2
0
195,117
0
L
Mulan
7,040
704
14
1
0
184,571
0
W
Chronos
8,742
874
66
7
0
189,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role