Player Matchup

Khepri
Khepri
DaniHallOwen
Khepri
Level 129
God Stats
2W - 3L
1,389 SR
Queue Stats
240W - 241L
1,461 Elo+
Party 1
Zeus
Zeus
Hallowen_dm
Zeus
Level 156
God Stats
26W - 26L
1,507 SR
Queue Stats
336W - 348L
1,467 Elo+
Party 1
Thor
Thor
SCRAPPYX89
Thor
Level 81
God Stats
5W - 6L
1,567 SR
Queue Stats
121W - 123L
1,456 Elo+
Solo
Chaac
Chaac
XxCheezHeadxX
Chaac
Level 64
God Stats
32W - 39L
1,492 SR
Queue Stats
200W - 214L
1,391 Elo+
Solo
Aphrodite
Aphrodite
westeasy
Aphrodite
Level 83
God Stats
1W - 5L
1,521 SR
Queue Stats
183W - 198L
1,456 Elo+
Solo
Team Averages
Level 103
1,495 SR
1,446 Elo+

VS

Team Averages
Level 104
1,468 SR
1,483 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Hazed115
Thor
Level 83
God Stats
291W - 287L
1,512 SR
Queue Stats
644W - 639L
1,438 Elo+
Solo
Ah Puch
Ah Puch
IxPuxOnxYou
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,491 Elo+
Solo
Tyr
Tyr
RichiLiddell
Tyr
Level 123
God Stats
1W - 3L
1,141 SR
Queue Stats
88W - 86L
1,531 Elo+
Solo
Charon
Charon
soul_pact
Charon
Level 125
God Stats
1W - 0L
1,690 SR
Queue Stats
49W - 53L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 0
7,048
1,007
1,025
2,993
2,640
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
6,694
956
851
1,252
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,489
1,070
11,021
10,202
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
7,185
1,026
3,320
4,273
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
westeasy
Aphrodite
13
2 / 0 / 0
7,895
1,128
5,153
6,309
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

279

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 0 / 2
7,384
1,055
2,858
2,703
1,932
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
13
0 / 2 / 3
7,131
1,019
4,869
7,288
2,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
IxPuxOnxYou
Ah Puch
13
3 / 0 / 1
8,522
1,217
6,366
2,568
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 2
7,516
1,074
4,143
6,226
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
soul_pact
Charon
13
1 / 0 / 3
8,779
1,254
3,574
5,069
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
4
4
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
2
1
L
Khepri
0
0
0
0
L
0
1
0
0
W
Thor
0
2
3
0.75
W
Ah Puch
IxPuxOnxYou
Ah Puch
3
0
1
3.5
W
0
0
2
1
L
0
2
2
0.5
L
0
1
1
0.5
W
Charon
soul_pact
Charon
1
0
3
2.5
L
Aphrodite
westeasy
Aphrodite
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
21,810
25,029
Taken
23,854
14,414
Mitigated
15,095
5,701
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,858
864
0
6
2,703
1,932
0
1,139
1,564
0
15,138
L
Khepri
1,025
43
358
172
2,993
2,640
0
1,214
1,779
4,142
0
L
851
71
0
0
1,252
441
0
193
1,059
2,609
0
W
Thor
4,869
1,660
0
0
7,288
2,938
0
1,543
5,520
0
7,986
W
Ah Puch
IxPuxOnxYou
Ah Puch
6,366
153
0
75
2,568
1,014
0
199
2,325
29,266
0
W
4,143
531
0
1,153
6,226
4,719
0
1,873
4,042
0
17,593
L
11,021
1,877
0
0
10,202
4,681
0
4,364
5,838
0
24,970
L
3,320
44
0
1,084
4,273
3,750
0
1,701
2,422
0
13,360
W
Charon
soul_pact
Charon
3,574
604
0
953
5,069
4,492
0
1,975
3,009
9,606
236
L
Aphrodite
westeasy
Aphrodite
5,153
76
2,276
1,811
6,309
2,902
0
2,144
4,077
12,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
39,332
94
Minions Killed
149
3
Camps Cleared
7
444,696
Distance Traveled
721,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,384
1,055
25
4
2
135,471
0
L
Khepri
7,048
1,007
5
1
0
59,734
0
L
Zeus
6,694
956
7
1
0
32,682
0
W
Thor
7,131
1,019
14
2
0
144,941
0
W
Ah Puch
8,522
1,217
72
10
2
147,188
0
W
Tyr
7,516
1,074
31
4
3
158,332
0
L
Thor
7,489
1,070
38
5
0
129,639
0
L
Chaac
7,185
1,026
16
2
1
70,545
0
W
Charon
8,779
1,254
7
1
0
135,222
0
L
Aphrodite
7,895
1,128
28
4
2
152,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role