Player Matchup

Susano
Susano
Platinum I
BooomOneShot
Susano
Platinum I
Level 132
God Stats
4W - 5L
1,554 SR
Queue Stats
137W - 94L
1,921 MMR
Party 2
Hachiman
Hachiman
Diamond V
Colmae
Hachiman
Diamond V
Level 178
God Stats
15W - 8L
1,714 SR
Queue Stats
206W - 192L
2,023 MMR
Solo
Geb
Geb
Diamond III
EIBarbas
Geb
Diamond III
Level 123
God Stats
50W - 33L
1,732 SR
Queue Stats
143W - 110L
2,132 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
TheArthasX
Nu Wa
Platinum I
Level 154
God Stats
11W - 5L
1,767 SR
Queue Stats
350W - 339L
2,029 MMR
Solo
Ah Puch
Ah Puch
Diamond V
kraioh
Ah Puch
Diamond V
Level 166
God Stats
9W - 2L
1,748 SR
Queue Stats
451W - 416L
2,025 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,703 SR
2,026 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,634 SR
2,025 MMR
Ao Kuang
Ao Kuang
Masters
Calcestia
Ao Kuang
Masters
Level 149
God Stats
6W - 5L
1,618 SR
Queue Stats
122W - 117L
2,048 MMR
Solo
Set
Set
Diamond IV
Capacity Ns
Set
Diamond IV
Level 158
God Stats
18W - 21L
1,549 SR
Queue Stats
438W - 418L
2,009 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
HeyyJush
Jing Wei
Diamond IV
Level 172
God Stats
14W - 17L
1,583 SR
Queue Stats
435W - 425L
2,007 MMR
Solo
Ra
Ra
Diamond IV
ScytheExe
Ra
Diamond IV
Level 153
God Stats
3W - 4L
1,671 SR
Queue Stats
117W - 98L
2,064 MMR
Party 1
Thanatos
Thanatos
Diamond V
vT Cratos
Thanatos
Diamond V
Level 147
God Stats
8W - 5L
1,746 SR
Queue Stats
116W - 99L
1,995 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
4 / 1 / 4
9,080
649
9,269
9,539
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Colmae
Hachiman
14
4 / 2 / 0
8,603
615
12,149
10,647
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 6
7,664
547
3,226
9,668
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
14
2 / 3 / 1
8,778
627
5,981
5,254
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
kraioh
Ah Puch
14
0 / 2 / 0
8,493
607
4,620
8,661
5,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
RaijinThothRavanaChernobog

VS

Bans
ThorShivaJanusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Calcestia
Ao Kuang
12
1 / 1 / 1
7,439
531
6,354
11,781
5,390
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
6,760
483
4,109
9,833
8,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HeyyJush
Jing Wei
14
1 / 1 / 0
7,758
554
3,881
11,128
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 4 / 2
8,011
572
6,149
10,164
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
vT Cratos
Thanatos
12
2 / 3 / 2
7,190
514
4,100
11,757
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
9
9
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
4
1
4
6
L
Ao Kuang
Calcestia
Ao Kuang
1
1
1
1.5
L
1
1
2
2
W
Hachiman
Colmae
Hachiman
4
2
0
2
W
0
1
6
3
L
Jing Wei
HeyyJush
Jing Wei
1
1
0
1
L
4
4
2
1.25
W
Nu Wa
2
3
1
0.83
W
Ah Puch
kraioh
Ah Puch
0
2
0
0
L
Thanatos
vT Cratos
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
24,593
43,769
Taken
54,663
21,769
Mitigated
26,629
15,709
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,269
2,546
0
4,531
9,539
3,938
47
1,685
7,720
0
68,223
L
Ao Kuang
Calcestia
Ao Kuang
6,354
1,078
0
5,746
11,781
5,390
0
4,623
7,056
54,991
0
L
4,109
2,299
0
2,164
9,833
8,372
0
2,874
6,959
0
34,714
W
Hachiman
Colmae
Hachiman
12,149
8,587
0
4,158
10,647
4,307
0
1,675
8,972
0
70,851
W
3,226
597
0
2,466
9,668
6,911
0
1,435
8,169
20,352
0
L
Jing Wei
HeyyJush
Jing Wei
3,881
2,759
0
3,585
11,128
4,370
758
1,076
10,052
0
72,808
L
6,149
748
372
1,912
10,164
3,640
0
2,249
7,915
75,077
0
W
Nu Wa
5,981
1,274
0
603
5,254
1,594
54
2,148
2,936
76,364
0
W
Ah Puch
kraioh
Ah Puch
4,620
523
0
3,951
8,661
5,019
24
5,453
3,154
67,894
0
L
Thanatos
vT Cratos
Thanatos
4,100
759
0
9,632
11,757
4,857
0
2,890
8,854
0
48,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
37,158
468
Minions Killed
497
0
Camps Cleared
0
1,495,854
Distance Traveled
1,425,645
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,080
649
108
8
0
365,411
0
L
Ao Kuang
7,439
531
100
7
0
256,460
0
L
Set
6,760
483
52
4
0
270,362
4
W
Hachiman
8,603
615
112
8
0
267,229
4
W
Geb
7,664
547
18
1
0
334,224
2
L
Jing Wei
7,758
554
119
9
0
291,653
2
L
Ra
8,011
572
143
10
0
300,306
3
W
Nu Wa
8,778
627
120
9
0
278,872
5
W
Ah Puch
8,493
607
110
8
0
250,118
0
L
Thanatos
7,190
514
83
6
0
306,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role