Player Matchup

Danzaburou
Danzaburou
BON3 CO113CTOR5
Danzaburou
Level 122
God Stats
12W - 12L
1,494 SR
Queue Stats
45W - 53L
1,431 Elo+
Party 2
Poseidon
Poseidon
D4RK H4WK SSK
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Warpath8886
Ymir
Level 165
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 2
Team Averages
Level 97
1,439 SR
1,419 Elo+

VS

Team Averages
Level 134
1,524 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Theboxcat201
Baron Samedi
Level 158
God Stats
17W - 15L
1,475 SR
Queue Stats
1,181W - 1,222L
1,497 Elo+
Party 1
Da Ji
Da Ji
dagobahsystem88
Da Ji
Level 142
God Stats
57W - 47L
1,553 SR
Queue Stats
397W - 442L
1,352 Elo+
Solo
Discordia
Discordia
dlongaker
Discordia
Level 102
God Stats
148W - 138L
1,544 SR
Queue Stats
196W - 191L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BON3 CO113CTOR5
Danzaburou
11
1 / 6 / 1
8,881
683
3,794
12,667
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
D4RK H4WK SSK
Poseidon
13
3 / 4 / 1
10,448
804
9,049
10,733
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 4
9,167
705
6,921
15,769
14,981
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Theboxcat201
Baron Samedi
15
7 / 0 / 8
11,161
859
11,582
9,773
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 2 / 8
9,920
763
6,291
9,690
5,197
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
dlongaker
Discordia
14
6 / 2 / 10
11,115
855
16,840
7,418
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BON3 CO113CTOR5
Danzaburou
1
6
1
0.25
L
Poseidon
D4RK H4WK SSK
Poseidon
3
4
1
0.88
W
Baron Samedi
Theboxcat201
Baron Samedi
7
0
8
11
L
0
6
4
0.33
W
3
2
8
3.5
W
Discordia
dlongaker
Discordia
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
34,713
39,169
Taken
26,881
22,707
Mitigated
18,363
2,006
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BON3 CO113CTOR5
Danzaburou
3,794
1,414
356
581
12,667
4,052
1,004
7,455
4,479
0
18,676
L
Poseidon
D4RK H4WK SSK
Poseidon
9,049
721
0
338
10,733
3,674
129
7,857
2,241
49,424
0
W
Baron Samedi
Theboxcat201
Baron Samedi
11,582
1,431
1,857
4,332
9,773
9,792
479
5,959
3,534
36,117
0
L
6,921
485
0
731
15,769
14,981
0
10,740
3,906
23,201
0
W
6,291
452
0
146
9,690
5,197
852
4,984
4,579
0
18,965
W
Discordia
dlongaker
Discordia
16,840
379
0
0
7,418
3,374
340
4,862
2,334
53,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
32,196
142
Minions Killed
129
0
Camps Cleared
0
619,670
Distance Traveled
733,751
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,881
683
30
2
0
189,429
0
L
Poseidon
10,448
804
82
6
0
234,123
5
W
Baron Samedi
11,161
859
46
4
0
234,080
0
L
Ymir
9,167
705
30
2
0
196,118
0
W
Da Ji
9,920
763
21
2
0
249,891
3
W
Discordia
11,115
855
62
5
0
249,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role