Player Matchup

Tsukuyomi
Tsukuyomi
AKXXT
Tsukuyomi
Level 125
God Stats
14W - 5L
1,665 SR
Queue Stats
251W - 238L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Donnellator10
Hun Batz
Level 76
God Stats
9W - 9L
1,489 SR
Queue Stats
85W - 91L
1,402 Elo+
Solo
Chang'e
Chang'e
facku2015
Chang'e
Level 89
God Stats
119W - 108L
1,601 SR
Queue Stats
287W - 285L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
scottsterling202
Zhong Kui
Level 58
God Stats
4W - 2L
1,793 SR
Queue Stats
42W - 30L
1,558 Elo+
Solo
Chernobog
Chernobog
touch_my_toes
Chernobog
Level 48
God Stats
17W - 13L
1,560 SR
Queue Stats
75W - 68L
1,491 Elo+
Solo
Team Averages
Level 79
1,621 SR
1,473 Elo+

VS

Team Averages
Level 100
1,497 SR
1,437 Elo+
Artio
Artio
 
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Joyousocean9876
Arachne
Level 108
God Stats
30W - 33L
1,499 SR
Queue Stats
159W - 156L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
ManlyDrunkbeater
Erlang Shen
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 145L
1,439 Elo+
Party 1
Janus
Janus
SaviorLuxy
Janus
Level 46
God Stats
4W - 2L
1,518 SR
Queue Stats
110W - 110L
1,393 Elo+
Solo
Martichoras
Martichoras
knwnwomnrespectr
Martichoras
Level 115
God Stats
10W - 8L
1,468 SR
Queue Stats
145W - 142L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AKXXT
Tsukuyomi
13
7 / 2 / 5
7,532
579
11,449
10,060
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Donnellator10
Hun Batz
14
4 / 1 / 5
7,856
604
5,406
8,395
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
facku2015
Chang'e
13
2 / 1 / 1
7,562
582
7,192
11,356
4,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
12
1 / 2 / 1
7,202
554
4,875
7,354
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
touch_my_toes
Chernobog
13
4 / 0 / 7
8,367
644
11,603
5,992
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 5 / 1
6,319
486
2,726
15,188
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 1
6,744
519
5,262
9,605
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ManlyDrunkbeater
Erlang Shen
13
2 / 4 / 0
7,354
566
7,142
15,817
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
9
0 / 1 / 0
5,626
433
1,627
3,376
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
knwnwomnrespectr
Martichoras
10
1 / 7 / 1
6,362
489
4,052
11,335
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
6
6
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
1
0.3
W
Tsukuyomi
AKXXT
Tsukuyomi
7
2
5
4.75
W
Hun Batz
Donnellator10
Hun Batz
4
1
5
6.5
L
2
1
1
2.5
L
Erlang Shen
ManlyDrunkbeater
Erlang Shen
2
4
0
0.5
L
Janus
0
1
0
0
W
Chang'e
facku2015
Chang'e
2
1
1
2.5
L
Martichoras
knwnwomnrespectr
Martichoras
1
7
1
0.21
W
Zhong Kui
1
2
1
0.75
W
Chernobog
touch_my_toes
Chernobog
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
20,809
43,157
Taken
55,321
23,639
Mitigated
33,397
16,328
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,726
642
40
3,769
15,188
14,003
0
1,220
13,968
12,577
0
W
Tsukuyomi
AKXXT
Tsukuyomi
11,449
2,056
0
607
10,060
6,993
312
1,417
8,643
1,712
40,392
W
Hun Batz
Donnellator10
Hun Batz
5,406
1,634
0
537
8,395
3,294
271
654
7,699
0
62,486
L
5,262
3,483
0
2,086
9,605
3,716
0
1,708
7,897
0
43,354
L
Erlang Shen
ManlyDrunkbeater
Erlang Shen
7,142
2,994
0
6,359
15,817
9,968
0
8,167
7,650
0
54,023
L
Janus
1,627
153
0
750
3,376
1,066
0
1,252
2,124
32,900
0
W
Chang'e
facku2015
Chang'e
7,192
528
920
9,460
11,356
4,026
448
0
11,356
52,989
0
L
Martichoras
knwnwomnrespectr
Martichoras
4,052
1,036
0
896
11,335
4,644
497
270
11,065
0
45,713
W
Zhong Kui
4,875
1,789
0
1,663
7,354
6,655
1,600
996
6,220
52,727
10,114
W
Chernobog
touch_my_toes
Chernobog
11,603
7,593
0
3,141
5,992
2,671
719
1,106
4,886
0
65,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
32,405
461
Minions Killed
297
0
Camps Cleared
0
1,281,776
Distance Traveled
1,158,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,319
486
24
2
0
245,404
1
W
Tsukuyomi
7,532
579
47
4
0
266,376
0
W
Hun Batz
7,856
604
109
8
0
283,297
0
L
Arachne
6,744
519
63
5
0
271,801
0
L
Erlang Shen
7,354
566
80
6
0
244,609
1
L
Janus
5,626
433
59
5
0
163,901
0
W
Chang'e
7,562
582
89
7
0
245,707
0
L
Martichoras
6,362
489
71
5
0
233,032
0
W
Zhong Kui
7,202
554
112
9
0
233,216
0
W
Chernobog
8,367
644
104
8
0
253,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role