Player Matchup

Raijin
Raijin
RP Soccer11
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,727 Elo+
Party 1
Ymir
Ymir
ThePunisher556
Ymir
Level 33
God Stats
3W - 0L
1,492 SR
Queue Stats
43W - 36L
1,557 Elo+
Party 3
Shiva
Shiva
YouTriiied
Shiva
Level 6
God Stats
6W - 1L
1,710 SR
Queue Stats
47W - 43L
1,513 Elo+
Party 1
Hachiman
Hachiman
kratusdopes
Hachiman
Level 18
God Stats
2W - 1L
1,594 SR
Queue Stats
11W - 11L
1,594 Elo+
Party 3
Awilix
Awilix
xNachoo
Awilix
Level 87
God Stats
9W - 8L
1,713 SR
Queue Stats
183W - 155L
1,562 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,591 Elo+

VS

Team Averages
Level 35
1,536 SR
1,590 Elo+
Vulcan
Vulcan
IM-A-3MURF
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,487 Elo+
Party 2
Bellona
Bellona
LuvSwiggy
Bellona
Level 39
God Stats
2W - 1L
1,831 SR
Queue Stats
29W - 18L
1,524 Elo+
Party 2
Lancelot
Lancelot
POOS-AY
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,539 Elo+
Party 2
Skadi
Skadi
Popekilla
Skadi
Level 41
God Stats
9W - 11L
1,550 SR
Queue Stats
54W - 56L
1,538 Elo+
Solo
Ares
Ares
otsutsutsuki
Ares
Level 42
God Stats
0W - 1L
1,297 SR
Queue Stats
25W - 18L
1,863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 5 / 5
10,612
663
11,112
12,308
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
1 / 1 / 2
7,929
496
3,723
12,952
11,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
15
2 / 3 / 4
8,822
551
10,902
18,720
12,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
kratusdopes
Hachiman
12
1 / 3 / 0
7,468
467
4,699
11,698
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
xNachoo
Awilix
15
5 / 1 / 5
9,209
576
8,128
9,279
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IM-A-3MURF
Vulcan
14
4 / 7 / 2
8,265
517
7,787
12,738
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LuvSwiggy
Bellona
14
2 / 5 / 0
8,528
533
10,563
13,308
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
POOS-AY
Lancelot
13
2 / 4 / 1
7,736
484
6,011
13,590
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Popekilla
Skadi
14
1 / 1 / 2
7,769
486
8,742
9,338
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 1
7,916
495
11,996
11,953
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
13
13
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
IM-A-3MURF
Vulcan
4
7
2
0.71
L
Bellona
LuvSwiggy
Bellona
2
5
0
0.4
L
Lancelot
POOS-AY
Lancelot
2
4
1
0.63
L
Skadi
Popekilla
Skadi
1
1
2
2
W
Raijin
10
5
5
2.5
W
1
1
2
2
W
Shiva
2
3
4
1.33
W
Hachiman
kratusdopes
Hachiman
1
3
0
0.33
L
4
2
1
2.25
W
Awilix
xNachoo
Awilix
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
45,099
64,957
Taken
60,927
37,609
Mitigated
40,649
16,159
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
IM-A-3MURF
Vulcan
7,787
1,449
0
1,081
12,738
5,280
230
4,776
7,700
51,249
0
L
Bellona
LuvSwiggy
Bellona
10,563
3,115
0
1,838
13,308
15,176
0
148
13,120
0
65,156
L
Lancelot
POOS-AY
Lancelot
6,011
1,131
0
130
13,590
5,927
378
2,823
10,613
0
65,665
L
Skadi
Popekilla
Skadi
8,742
3,710
0
1,782
9,338
3,858
559
2,436
6,902
0
71,360
W
Raijin
11,112
1,303
0
1,000
12,308
5,572
0
7,367
4,941
73,839
0
W
3,723
673
1,570
3,809
12,952
11,341
0
4,456
8,496
27,689
0
W
Shiva
10,902
2,159
41
6,089
18,720
12,124
0
1,358
16,103
0
67,802
W
Hachiman
kratusdopes
Hachiman
4,699
1,499
0
3,080
11,698
4,877
845
4,585
7,113
0
59,735
L
11,996
1,672
1,510
4,051
11,953
10,408
0
4,098
7,757
36,077
0
W
Awilix
xNachoo
Awilix
8,128
2,776
0
570
9,279
3,695
0
2,017
7,262
0
67,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
40,214
471
Minions Killed
450
0
Camps Cleared
0
1,569,839
Distance Traveled
1,536,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,265
517
79
5
0
284,629
0
L
Bellona
8,528
533
120
8
0
294,027
2
L
Lancelot
7,736
484
89
6
0
341,412
0
L
Skadi
7,769
486
124
8
0
292,629
0
W
Raijin
10,612
663
137
9
0
283,825
0
W
Ymir
7,929
496
52
3
0
317,695
0
W
Shiva
8,822
551
105
7
0
320,828
2
W
Hachiman
7,468
467
96
6
0
283,215
0
L
Ares
7,916
495
38
2
0
323,730
4
W
Awilix
9,209
576
81
5
0
364,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role