Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Galactic Purito
Ix Chel
Level 67
God Stats
2W - 1L
1,466 SR
Queue Stats
184W - 175L
1,486 Elo+
Party 1
Vulcan
Vulcan
Jordannofky
Vulcan
Level 127
God Stats
0W - 2L
1,522 SR
Queue Stats
22W - 21L
1,432 Elo+
Solo
Heimdallr
Heimdallr
crazyskyler95
Heimdallr
Level 131
God Stats
2W - 4L
1,420 SR
Queue Stats
167W - 150L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
xItsAgentSushix
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 80L
1,559 Elo+
Party 1
Team Averages
Level 111
1,481 SR
1,496 Elo+

VS

Team Averages
Level 82
1,541 SR
1,415 Elo+
Hera
Hera
GrandeTucaPivara
Hera
Level 88
God Stats
2W - 1L
1,493 SR
Queue Stats
50W - 57L
1,498 Elo+
Solo
Amaterasu
Amaterasu
Heilung666
Amaterasu
Level 78
God Stats
4W - 3L
1,491 SR
Queue Stats
211W - 228L
1,409 Elo+
Solo
Discordia
Discordia
SirBoof
Discordia
Level 93
God Stats
2W - 1L
1,524 SR
Queue Stats
73W - 76L
1,466 Elo+
Party 2
Horus
Horus
Voodoo3377
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 167L
1,220 Elo+
Solo
Zeus
Zeus
giantsnation828
Zeus
Level 126
God Stats
6W - 3L
1,696 SR
Queue Stats
83W - 75L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 4 / 5
8,422
702
7,572
11,725
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 5
7,387
616
2,915
12,381
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
13
0 / 7 / 5
7,617
635
11,251
11,862
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
crazyskyler95
Heimdallr
16
6 / 6 / 4
9,381
782
8,494
15,708
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
15
1 / 5 / 5
7,870
656
9,176
12,018
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 15
11,083
924
17,316
8,570
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Heilung666
Amaterasu
16
2 / 2 / 16
9,642
804
5,856
16,060
14,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SirBoof
Discordia
14
3 / 3 / 9
9,182
765
10,660
7,623
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
1 / 4 / 13
9,883
824
3,993
14,523
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
14 / 1 / 9
11,608
967
22,488
9,029
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
10
Kills
28
28
Deaths
12
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
5
1.13
L
1
6
5
0.58
W
8
2
15
7.75
W
Amaterasu
Heilung666
Amaterasu
2
2
16
5
L
Vulcan
0
7
5
0.36
W
Discordia
SirBoof
Discordia
3
3
9
2.5
W
Horus
1
4
13
1.88
L
Heimdallr
crazyskyler95
Heimdallr
6
6
4
1.33
W
14
1
9
18.5
L
Cliodhna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
60,313
63,694
Taken
55,805
26,431
Mitigated
38,591
16,053
Healing
23,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,572
129
784
3,799
11,725
4,870
0
10,272
1,453
24,826
0
L
2,915
351
3,623
2,463
12,381
4,697
0
10,966
1,415
7,870
0
W
17,316
2,520
957
1,458
8,570
3,971
866
2,578
5,992
49,803
0
W
Amaterasu
Heilung666
Amaterasu
5,856
1,559
825
5,753
16,060
14,017
2,212
5,609
10,451
0
11,855
L
Vulcan
11,251
3,903
461
1,197
11,862
5,090
0
10,031
1,831
20,613
0
W
Discordia
SirBoof
Discordia
10,660
767
439
1,301
7,623
2,626
2,297
3,257
4,366
19,160
0
W
Horus
3,993
1,324
3,043
3,830
14,523
14,276
339
6,462
8,061
2,142
7,923
L
Heimdallr
crazyskyler95
Heimdallr
8,494
3,183
769
1,505
15,708
7,221
0
10,556
5,152
0
19,728
W
22,488
2,204
2,051
3,675
9,029
3,701
2,472
3,832
5,197
41,860
0
L
Cliodhna
9,176
378
0
1,452
12,018
4,553
0
10,412
1,606
0
13,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
51,398
92
Minions Killed
163
0
Camps Cleared
0
1,053,131
Distance Traveled
1,254,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,422
702
32
3
0
234,161
0
L
Ix Chel
7,387
616
8
1
0
173,239
0
W
Hera
11,083
924
72
6
0
270,428
0
W
Amaterasu
9,642
804
21
2
0
236,844
0
L
Vulcan
7,617
635
24
2
0
201,439
0
W
Discordia
9,182
765
24
2
0
239,478
0
W
Horus
9,883
824
12
1
0
245,071
0
L
Heimdallr
9,381
782
18
2
0
191,732
0
W
Zeus
11,608
967
34
3
0
262,299
0
L
Cliodhna
7,870
656
10
1
0
252,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role