Player Matchup

Chernobog
Chernobog
Platinum II
AgentJBriggs
Chernobog
Platinum II
Level 134
God Stats
29W - 10L
1,736 SR
Queue Stats
79W - 62L
1,927 MMR
Party 1
Bacchus
Bacchus
Platinum II
GSLegendary
Bacchus
Platinum II
Level 158
God Stats
19W - 18L
1,622 SR
Queue Stats
77W - 60L
1,893 MMR
Party 1
Agni
Agni
Platinum II
Gs Nanner17
Agni
Platinum II
Level 128
God Stats
23W - 9L
1,679 SR
Queue Stats
79W - 62L
1,924 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,679 SR
1,915 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,574 SR
1,775 MMR
King Arthur
King Arthur
Platinum V
Kingtxikis
King Arthur
Platinum V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 139L
1,655 MMR
Solo
Ne Zha
Ne Zha
Gold III
Threat3n
Ne Zha
Gold III
Level 102
God Stats
1W - 2L
1,467 SR
Queue Stats
29W - 42L
1,895 MMR
Solo
Janus
Janus
Diamond IV
oDiceKay
Janus
Diamond IV
Level 136
God Stats
12W - 7L
1,754 SR
Queue Stats
236W - 149L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AgentJBriggs
Chernobog
13
2 / 0 / 5
9,293
774
7,172
5,770
2,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GSLegendary
Bacchus
11
0 / 1 / 7
8,593
716
7,100
11,718
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 2
9,972
831
9,166
6,338
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesZhong KuiAthenaPersephoneVulcan

VS

Bans
KuzenboGaneshaHerculesCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingtxikis
King Arthur
11
1 / 3 / 1
8,190
683
6,984
12,304
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Threat3n
Ne Zha
10
0 / 3 / 2
7,948
662
5,728
9,600
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
oDiceKay
Janus
12
1 / 1 / 1
8,829
736
6,374
5,329
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AgentJBriggs
Chernobog
2
0
5
4.5
W
Bacchus
GSLegendary
Bacchus
0
1
7
3.5
W
5
1
2
6
L
King Arthur
Kingtxikis
King Arthur
1
3
1
0.5
L
Ne Zha
Threat3n
Ne Zha
0
3
2
0.33
L
Janus
oDiceKay
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
19,086
23,826
Taken
27,233
15,576
Mitigated
17,576
8,441
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AgentJBriggs
Chernobog
7,172
2,990
0
2,263
5,770
2,082
1,184
1,276
4,292
0
50,770
W
Bacchus
GSLegendary
Bacchus
7,100
715
0
4,058
11,718
11,561
180
3,541
7,452
15,065
0
W
9,166
178
0
2,120
6,338
1,933
270
1,458
4,645
37,819
0
L
King Arthur
Kingtxikis
King Arthur
6,984
644
0
896
12,304
11,611
0
6,196
5,719
0
17,665
L
Ne Zha
Threat3n
Ne Zha
5,728
518
0
1,099
9,600
3,954
0
6,073
3,107
0
29,667
L
Janus
oDiceKay
Janus
6,374
47
0
707
5,329
2,011
0
3,460
1,748
43,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
24,967
151
Minions Killed
139
0
Camps Cleared
0
708,362
Distance Traveled
677,555
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,293
774
71
6
0
245,665
4
W
Bacchus
8,593
716
19
2
0
237,494
3
W
Agni
9,972
831
61
5
0
225,203
2
L
King Arthur
8,190
683
16
1
0
220,942
1
L
Ne Zha
7,948
662
38
3
0
215,385
0
L
Janus
8,829
736
85
7
0
241,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role