Player Matchup

Baron Samedi
Baron Samedi
AngeKay
Baron Samedi
Level 123
God Stats
4W - 5L
1,360 SR
Queue Stats
35W - 43L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
Dexter1320
Ratatoskr
Level 49
God Stats
0W - 3L
1,177 SR
Queue Stats
152W - 167L
1,460 Elo+
Party 2
Terra
Terra
KishinSoul
Terra
Level 84
God Stats
11W - 11L
1,623 SR
Queue Stats
202W - 178L
1,510 Elo+
Party 2
Cupid
Cupid
commanderkyle
Cupid
Level 59
God Stats
2W - 4L
1,443 SR
Queue Stats
40W - 43L
1,458 Elo+
Party 2
Bakasura
Bakasura
realmikevaldez
Bakasura
Level 49
God Stats
38W - 49L
1,458 SR
Queue Stats
271W - 301L
1,459 Elo+
Solo
Team Averages
Level 73
1,412 SR
1,490 Elo+

VS

Team Averages
Level 77
1,501 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sparkler110
Nu Wa
Level 141
God Stats
37W - 26L
1,536 SR
Queue Stats
43W - 29L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Tris69420
Baron Samedi
Level 76
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 2L
1,532 Elo+
Party 1
Ishtar
Ishtar
buckshotMNVR
Ishtar
Level 51
God Stats
5W - 8L
1,377 SR
Queue Stats
38W - 56L
1,369 Elo+
Solo
Achilles
Achilles
nedyrb
Achilles
Level 104
God Stats
1W - 0L
1,349 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngeKay
Baron Samedi
15
1 / 4 / 3
7,963
724
8,377
12,357
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Dexter1320
Ratatoskr
14
4 / 8 / 1
8,611
783
8,576
15,439
6,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
13
0 / 6 / 2
7,320
665
7,603
17,585
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 1
7,039
640
3,003
9,982
3,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
14
1 / 5 / 1
7,898
718
6,346
17,729
9,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
11 / 1 / 8
10,435
949
15,018
11,024
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 15
8,679
789
11,558
5,855
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tris69420
Baron Samedi
17
9 / 1 / 12
10,162
924
15,486
11,246
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
1 / 3 / 10
8,311
756
3,838
8,432
4,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
nedyrb
Achilles
16
6 / 1 / 15
9,418
856
13,213
12,286
15,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
6
Kills
27
27
Deaths
6
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
8
15
L
Baron Samedi
AngeKay
Baron Samedi
1
4
3
0.63
L
Ratatoskr
Dexter1320
Ratatoskr
4
8
1
0.56
L
Terra
0
6
2
0.17
W
0
0
15
7.5
W
Baron Samedi
Tris69420
Baron Samedi
9
1
12
15
W
Ishtar
1
3
10
2
L
0
4
1
0.13
W
Achilles
nedyrb
Achilles
6
1
15
13.5
L
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
59,113
73,092
Taken
48,843
42,554
Mitigated
33,802
11,915
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,018
3,420
0
1,542
11,024
4,726
348
2,245
8,511
0
43,371
L
Baron Samedi
AngeKay
Baron Samedi
8,377
459
1,178
2,938
12,357
5,479
570
6,258
5,900
37,970
0
L
Ratatoskr
Dexter1320
Ratatoskr
8,576
2,753
0
1,099
15,439
6,359
0
6,251
9,016
0
20,147
L
Terra
7,603
623
281
1,943
17,585
17,499
981
3,780
13,643
22,008
720
W
11,558
3,787
331
2,007
5,855
2,448
1,879
3,373
2,440
36,243
0
W
Baron Samedi
Tris69420
Baron Samedi
15,486
631
3,219
4,531
11,246
5,980
375
3,851
7,070
35,746
0
W
Ishtar
3,838
2,314
0
780
8,432
4,779
1,909
3,297
4,348
25
14,991
L
3,003
1,083
1,718
1,183
9,982
3,575
0
3,742
6,026
0
18,178
W
Achilles
nedyrb
Achilles
13,213
2,012
0
2,859
12,286
15,869
501
1,747
9,854
358
27,030
L
Bakasura
6,346
4,406
0
1,575
17,729
9,642
0
6,389
11,080
0
17,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
47,005
187
Minions Killed
251
0
Camps Cleared
0
1,074,154
Distance Traveled
1,213,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,435
949
74
7
0
269,565
0
L
Baron Samedi
7,963
724
69
6
0
185,549
0
L
Ratatoskr
8,611
783
21
2
0
206,635
0
L
Terra
7,320
665
28
3
0
223,839
0
W
Nu Wa
8,679
789
66
6
0
228,830
0
W
Baron Samedi
10,162
924
49
4
0
226,309
0
W
Ishtar
8,311
756
28
3
0
208,112
0
L
Cupid
7,039
640
25
2
0
202,549
0
W
Achilles
9,418
856
34
3
0
281,141
0
L
Bakasura
7,898
718
44
4
0
255,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role