Player Matchup

Cu Chulainn
Cu Chulainn
Dobbs118
Cu Chulainn
Level 109
God Stats
3W - 1L
1,474 SR
Queue Stats
213W - 233L
1,491 Elo+
Party 2
Vamana
Vamana
ObieOneJacobie
Vamana
Level 106
God Stats
14W - 11L
1,554 SR
Queue Stats
335W - 337L
1,500 Elo+
Party 2
Neith
Neith
Oldwvgamer
Neith
Level 102
God Stats
4W - 0L
1,745 SR
Queue Stats
149W - 153L
1,410 Elo+
Party 1
Chernobog
Chernobog
Once_And_Then
Chernobog
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Hou Yi
Hou Yi
SplinterHawk117
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 156L
1,435 Elo+
Party 1
Team Averages
Level 108
1,554 SR
1,428 Elo+

VS

Team Averages
Level 96
1,426 SR
1,490 Elo+
Nu Wa
Nu Wa
FrodosMojo
Nu Wa
Level 103
God Stats
1W - 2L
1,354 SR
Queue Stats
64W - 72L
1,472 Elo+
Party 3
Rama
Rama
OleSorrel
Rama
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 132L
1,533 Elo+
Solo
Jing Wei
Jing Wei
PeterTheBeatr
Jing Wei
Level 147
God Stats
1W - 6L
1,420 SR
Queue Stats
215W - 221L
1,486 Elo+
Party 3
Set
Set
Superskrogger
Set
Level 61
God Stats
0W - 2L
1,354 SR
Queue Stats
118W - 134L
1,460 Elo+
Party 3
Pele
Pele
tofs
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dobbs118
Cu Chulainn
16
1 / 3 / 12
9,681
645
8,663
19,884
26,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 3 / 16
12,251
817
15,418
21,292
24,370
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
19
4 / 1 / 15
11,565
771
11,752
11,553
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chernobog
Once_And_Then
Chernobog
18
2 / 3 / 17
10,912
727
12,714
13,869
6,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 4 / 9
13,044
870
20,596
15,441
7,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
4 / 6 / 6
11,843
790
21,119
11,906
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
18
4 / 4 / 3
10,379
692
13,682
12,316
7,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
PeterTheBeatr
Jing Wei
16
1 / 7 / 8
9,769
651
8,299
15,330
7,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 1
9,435
629
9,470
13,114
9,322
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
tofs
Pele
15
3 / 9 / 4
9,098
607
11,712
20,888
13,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
31
Kills
14
14
Deaths
31
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dobbs118
Cu Chulainn
1
3
12
2.33
L
Nu Wa
4
6
6
1.17
W
10
3
16
6
W
Neith
4
1
15
11.5
L
Rama
4
4
3
1.38
W
Chernobog
Once_And_Then
Chernobog
2
3
17
3.5
L
Jing Wei
PeterTheBeatr
Jing Wei
1
7
8
0.71
W
14
4
9
4.63
L
2
5
1
0.5
L
Pele
tofs
Pele
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,143
Damage
64,282
82,039
Taken
73,554
69,855
Mitigated
43,112
28,944
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dobbs118
Cu Chulainn
8,663
520
3,115
3,812
19,884
26,633
359
4,603
15,281
0
17,249
L
Nu Wa
21,119
5,658
1,431
1,542
11,906
5,630
189
0
11,906
44,922
0
W
15,418
4,454
1,860
2,948
21,292
24,370
1,323
5,992
15,300
0
36,405
W
Neith
11,752
2,468
2,323
4,889
11,553
4,827
1,102
4,866
6,687
0
31,104
L
Rama
13,682
7,414
318
2,288
12,316
7,052
278
0
12,316
0
25,943
W
Chernobog
Once_And_Then
Chernobog
12,714
5,411
104
3,592
13,869
6,843
3,995
2,952
10,917
0
36,149
L
Jing Wei
PeterTheBeatr
Jing Wei
8,299
8,209
515
1,638
15,330
7,661
498
0
15,330
0
18,527
W
20,596
9,284
1,570
4,731
15,441
7,182
1,148
3,142
12,299
0
56,030
L
9,470
3,608
770
1,674
13,114
9,322
0
0
13,114
0
18,869
L
Pele
tofs
Pele
11,712
1,939
1,123
4,864
20,888
13,447
0
0
20,888
530
18,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
50,524
201
Minions Killed
146
0
Camps Cleared
0
1,381,739
Distance Traveled
1,261,174
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,681
645
16
1
0
292,971
0
L
Nu Wa
11,843
790
38
3
0
257,467
0
W
Vamana
12,251
817
24
2
0
307,546
0
W
Neith
11,565
771
48
3
0
262,033
0
L
Rama
10,379
692
43
3
0
242,941
0
W
Chernobog
10,912
727
33
2
0
270,510
0
L
Jing Wei
9,769
651
35
2
0
228,023
0
W
Hou Yi
13,044
870
80
5
0
248,679
3
L
Set
9,435
629
19
1
0
269,921
0
L
Pele
9,098
607
11
1
0
262,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role