Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JustLightning77
Baron Samedi
Level 121
God Stats
4W - 4L
1,263 SR
Queue Stats
499W - 494L
1,432 Elo+
Solo
Camazotz
Camazotz
Kiwithebiird
Camazotz
Level 50
God Stats
10W - 5L
1,756 SR
Queue Stats
77W - 65L
1,505 Elo+
Party 1
Bacchus
Bacchus
SadBoyBrandon
Bacchus
Level 87
God Stats
4W - 3L
1,717 SR
Queue Stats
246W - 259L
1,538 Elo+
Solo
Artemis
Artemis
solo1199
Artemis
Level 89
God Stats
1W - 2L
1,536 SR
Queue Stats
125W - 92L
1,529 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,501 Elo+

VS

Team Averages
Level 113
1,519 SR
1,276 Elo+
Ymir
Ymir
BUTTERM4N18
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Tyr
Tyr
DnDrip
Tyr
Level 113
God Stats
3W - 3L
1,361 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
DnSlip
Baron Samedi
Level 104
God Stats
2W - 1L
1,483 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Artemis
Artemis
Dnwave
Artemis
Level 86
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Zhong Kui
Zhong Kui
WiΙΙ
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 0
6,048
605
2,565
10,474
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JustLightning77
Baron Samedi
10
0 / 3 / 0
5,415
542
1,913
5,468
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Kiwithebiird
Camazotz
9
1 / 3 / 1
5,439
544
4,881
9,809
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
7
2 / 3 / 1
5,346
535
3,405
7,847
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
solo1199
Artemis
9
1 / 2 / 1
5,352
535
4,859
4,849
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,594
559
4,802
5,639
2,633
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
DnDrip
Tyr
10
3 / 1 / 3
6,027
603
2,642
7,766
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
DnSlip
Baron Samedi
10
3 / 1 / 3
5,760
576
5,537
4,828
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dnwave
Artemis
9
1 / 2 / 3
5,593
559
3,194
4,877
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
WiΙΙ
Zhong Kui
11
2 / 1 / 1
6,793
679
9,530
6,400
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
0
1
W
4
1
3
5.5
W
Tyr
DnDrip
Tyr
3
1
3
4.5
W
Baron Samedi
DnSlip
Baron Samedi
3
1
3
4.5
W
Artemis
Dnwave
Artemis
1
2
3
1.25
L
Baron Samedi
JustLightning77
Baron Samedi
0
3
0
0
L
Camazotz
Kiwithebiird
Camazotz
1
3
1
0.5
L
Bacchus
2
3
1
0.83
W
Zhong Kui
WiΙΙ
Zhong Kui
2
1
1
2.5
L
Artemis
solo1199
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
25,705
38,447
Taken
29,510
20,994
Mitigated
15,601
9,453
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,565
481
0
3,484
10,474
6,077
0
6,782
3,692
543
37,531
W
4,802
1,184
0
1,498
5,639
2,633
0
1,011
4,628
21,174
0
W
Tyr
DnDrip
Tyr
2,642
578
0
1,749
7,766
3,004
0
1,345
6,421
0
29,594
W
Baron Samedi
DnSlip
Baron Samedi
5,537
302
185
2,105
4,828
1,993
256
1,858
2,970
30,463
0
W
Artemis
Dnwave
Artemis
3,194
1,223
0
584
4,877
1,661
667
1,189
3,688
0
33,278
L
Baron Samedi
JustLightning77
Baron Samedi
1,913
60
104
1,453
5,468
2,550
0
3,294
2,130
37,196
0
L
Camazotz
Kiwithebiird
Camazotz
4,881
1,860
0
2,256
9,809
3,485
0
4,571
5,144
0
29,989
L
Bacchus
3,405
380
0
1,362
7,847
7,132
0
2,979
4,668
13,831
0
W
Zhong Kui
WiΙΙ
Zhong Kui
9,530
3,058
35
2,659
6,400
6,310
0
158
6,242
48,154
10,718
L
Artemis
solo1199
Artemis
4,859
673
0
794
4,849
1,750
0
1,168
3,553
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
29,767
243
Minions Killed
269
0
Camps Cleared
0
1,009,852
Distance Traveled
982,372
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,048
605
59
6
0
230,792
0
W
Ymir
5,594
559
32
3
0
198,023
0
W
Tyr
6,027
603
50
5
0
225,371
0
W
Baron Samedi
5,760
576
46
5
0
197,487
0
W
Artemis
5,593
559
56
6
0
170,805
0
L
Baron Samedi
5,415
542
74
7
0
183,576
0
L
Camazotz
5,439
544
44
4
0
193,363
0
L
Bacchus
5,346
535
13
1
0
209,932
0
W
Zhong Kui
6,793
679
85
9
0
190,686
0
L
Artemis
5,352
535
53
5
0
192,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role