Player Matchup

Cthulhu
Cthulhu
AlphaOmegaChadOG
Cthulhu
Level 48
God Stats
16W - 11L
1,580 SR
Queue Stats
96W - 97L
1,514 Elo+
Party 1
Arachne
Arachne
GrimxReaper669
Arachne
Level 106
God Stats
8W - 14L
1,472 SR
Queue Stats
245W - 229L
1,570 Elo+
Party 1
Ishtar
Ishtar
RavenLord7776
Ishtar
Level 130
God Stats
2W - 0L
1,697 SR
Queue Stats
57W - 31L
1,616 Elo+
Party 1
Zeus
Zeus
Swimmking
Zeus
Level 102
God Stats
5W - 3L
1,624 SR
Queue Stats
120W - 118L
1,525 Elo+
Party 1
Chaac
Chaac
tlhaon
Chaac
Level 109
God Stats
2W - 3L
1,342 SR
Queue Stats
49W - 41L
1,557 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,556 Elo+

VS

Team Averages
Level 102
1,539 SR
1,522 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Beastingz
Erlang Shen
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 126L
1,518 Elo+
Solo
Chernobog
Chernobog
SpartanStriker5
Chernobog
Level 109
God Stats
8W - 14L
1,473 SR
Queue Stats
221W - 247L
1,542 Elo+
Party 2
Sobek
Sobek
hawkeyes132
Sobek
Level 113
God Stats
3W - 2L
1,643 SR
Queue Stats
530W - 525L
1,550 Elo+
Party 2
Hades
Hades
scareubad
Hades
Level 84
God Stats
5W - 6L
1,578 SR
Queue Stats
174W - 167L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,620
562
3,216
6,650
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 3 / 1
6,440
644
6,709
10,758
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,268
527
5,344
5,912
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
1 / 1 / 0
5,811
581
3,299
4,661
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
tlhaon
Chaac
11
2 / 1 / 0
6,246
625
5,449
7,281
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 3
5,469
547
4,050
8,184
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Beastingz
Erlang Shen
10
1 / 2 / 0
5,240
524
4,155
9,686
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SpartanStriker5
Chernobog
11
2 / 1 / 2
5,938
594
4,197
6,603
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 1
6,381
638
3,282
9,562
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
scareubad
Hades
6
0 / 1 / 1
4,591
459
1,031
3,842
1,509
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
8
8
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
3
0.83
W
0
2
3
0.75
L
Erlang Shen
Beastingz
Erlang Shen
1
2
0
0.5
W
5
3
1
1.83
W
0
1
3
1.5
L
Chernobog
SpartanStriker5
Chernobog
2
1
2
3
W
Zeus
1
1
0
1
L
4
1
1
4.5
L
Hades
scareubad
Hades
0
1
1
0.5
W
Chaac
tlhaon
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
16,715
35,262
Taken
37,877
16,474
Mitigated
20,221
10,119
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,050
2,136
0
800
8,184
2,959
0
862
7,322
0
34,485
W
3,216
235
0
1,375
6,650
3,896
82
1,203
5,447
18,391
0
L
Erlang Shen
Beastingz
Erlang Shen
4,155
2,030
0
3,302
9,686
5,081
0
0
9,129
0
29,860
W
6,709
4,575
0
2,903
10,758
3,867
0
1,424
9,334
0
40,695
W
5,344
3,109
0
2,339
5,912
1,952
0
451
5,461
0
34,965
L
Chernobog
SpartanStriker5
Chernobog
4,197
2,913
0
3,308
6,603
2,416
0
829
5,774
0
43,910
W
Zeus
3,299
481
0
890
4,661
1,533
0
1,235
3,426
50,669
0
L
3,282
212
0
4,042
9,562
8,256
0
3,150
6,412
21,112
0
L
Hades
scareubad
Hades
1,031
124
200
2,366
3,842
1,509
52
1,674
2,168
21,162
0
W
Chaac
tlhaon
Chaac
5,449
1,389
0
2,612
7,281
5,226
0
0
7,281
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
27,619
309
Minions Killed
264
0
Camps Cleared
0
966,466
Distance Traveled
943,403
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,469
547
53
5
0
225,718
2
W
Cthulhu
5,620
562
33
3
0
197,375
0
L
Erlang Shen
5,240
524
53
5
0
214,370
0
W
Arachne
6,440
644
58
6
0
212,098
0
W
Ishtar
5,268
527
59
6
0
189,629
0
L
Chernobog
5,938
594
93
9
0
201,646
0
W
Zeus
5,811
581
87
9
0
181,711
0
L
Sobek
6,381
638
27
3
0
200,653
0
L
Hades
4,591
459
38
4
0
101,016
0
W
Chaac
6,246
625
72
7
0
185,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role