Player Matchup

Ares
Ares
Ferb0
Ares
Level 117
God Stats
4W - 3L
1,491 SR
Queue Stats
103W - 89L
1,472 Elo+
Party 1
Agni
Agni
TOPSMURFGOD
Agni
Level 49
God Stats
0W - 1L
1,758 SR
Queue Stats
38W - 26L
1,546 Elo+
Solo
Loki
Loki
XxRuthless
Loki
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,212 Elo+
Party 2
Martichoras
Martichoras
captawes0me
Martichoras
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 17L
1,212 Elo+
Party 2
Bakasura
Bakasura
shauneasoraus
Bakasura
Level 31
God Stats
6W - 8L
1,041 SR
Queue Stats
88W - 78L
1,476 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,384 Elo+

VS

Team Averages
Level 82
1,595 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ESTERTAB
Erlang Shen
Level 121
God Stats
3W - 0L
1,810 SR
Queue Stats
49W - 58L
1,426 Elo+
Party 4
Cthulhu
Cthulhu
Mythical0
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Hades
Hades
Spiceifer
Hades
Level 135
God Stats
3W - 1L
1,663 SR
Queue Stats
144W - 137L
1,451 Elo+
Party 3
Bastet
Bastet
scovver
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ferb0
Ares
11
4 / 7 / 2
7,744
516
8,601
16,240
9,998
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 0
7,553
504
6,789
10,101
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 1
6,365
424
3,076
9,566
3,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
captawes0me
Martichoras
10
1 / 4 / 2
6,498
433
4,497
8,570
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
shauneasoraus
Bakasura
11
2 / 6 / 2
7,335
489
5,518
15,635
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 4
8,640
576
6,729
8,073
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ESTERTAB
Erlang Shen
15
8 / 3 / 5
9,758
651
8,499
11,617
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Mythical0
Cthulhu
11
2 / 3 / 1
7,197
480
4,478
9,886
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
Spiceifer
Hades
15
3 / 0 / 10
8,877
592
12,328
11,062
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
scovver
Bastet
14
8 / 1 / 8
9,137
609
10,010
12,782
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
25
25
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
4
3
W
Erlang Shen
ESTERTAB
Erlang Shen
8
3
5
3.5
L
Ares
Ferb0
Ares
4
7
2
0.71
W
Cthulhu
Mythical0
Cthulhu
2
3
1
0.83
W
Hades
Spiceifer
Hades
3
0
10
8
L
0
3
0
0
L
2
5
1
0.5
L
Martichoras
captawes0me
Martichoras
1
4
2
0.5
W
Bastet
scovver
Bastet
8
1
8
12
L
Bakasura
shauneasoraus
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
42,044
60,112
Taken
53,420
26,268
Mitigated
27,723
11,025
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,729
2,417
0
2,588
8,073
3,099
4,487
398
7,455
51,407
6,944
W
Erlang Shen
ESTERTAB
Erlang Shen
8,499
3,978
0
3,842
11,617
9,447
1,801
4,755
6,852
0
64,333
L
Ares
Ferb0
Ares
8,601
2,193
0
2,346
16,240
9,998
509
3,669
12,529
34,345
0
W
Cthulhu
Mythical0
Cthulhu
4,478
478
200
1,082
9,886
5,181
564
556
9,330
34,467
0
W
Hades
Spiceifer
Hades
12,328
1,788
1,120
5,071
11,062
5,261
295
6,517
4,435
66,909
0
L
6,789
734
0
1,667
10,101
3,753
46
5,404
4,697
59,148
0
L
3,076
916
0
1,222
9,566
3,504
0
6,077
3,327
0
21,087
L
Martichoras
captawes0me
Martichoras
4,497
1,336
0
601
8,570
2,971
1
4,721
3,661
0
34,080
W
Bastet
scovver
Bastet
10,010
3,398
0
3,029
12,782
4,735
0
3,164
9,492
0
61,375
L
Bakasura
shauneasoraus
Bakasura
5,518
4,437
0
5,189
15,635
6,042
1,399
2,934
12,701
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
43,609
292
Minions Killed
444
0
Camps Cleared
0
1,405,199
Distance Traveled
1,516,481
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,640
576
106
7
0
290,064
2
W
Erlang Shen
9,758
651
99
7
0
229,910
0
L
Ares
7,744
516
27
2
0
267,000
0
W
Cthulhu
7,197
480
52
3
0
323,299
0
W
Hades
8,877
592
102
7
0
316,066
3
L
Agni
7,553
504
102
7
0
257,730
3
L
Loki
6,365
424
32
2
0
316,434
0
L
Martichoras
6,498
433
52
3
0
266,478
0
W
Bastet
9,137
609
85
6
0
357,142
0
L
Bakasura
7,335
489
79
5
0
297,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role