Player Matchup

Heimdallr
Heimdallr
E5TRADAorNADA
Heimdallr
Level 147
God Stats
26W - 21L
1,640 SR
Queue Stats
189W - 199L
1,386 Elo+
Party 2
Geb
Geb
XxBuDw3IS3RXxXx
Geb
Level 157
God Stats
49W - 28L
1,605 SR
Queue Stats
321W - 329L
1,383 Elo+
Party 2
Scylla
Scylla
newfiesniper23
Scylla
Level 143
God Stats
8W - 6L
1,635 SR
Queue Stats
68W - 82L
1,404 Elo+
Party 2
Team Averages
Level 149
1,627 SR
1,391 Elo+

VS

Team Averages
Level 161
1,341 SR
1,410 Elo+
Anubis
Anubis
Psychofunkk
Anubis
Level 184
God Stats
12W - 9L
1,510 SR
Queue Stats
534W - 629L
1,403 Elo+
Solo
Rama
Rama
TaylorAC39
Rama
Level 148
God Stats
3W - 2L
1,436 SR
Queue Stats
76W - 81L
1,439 Elo+
Party 1
Horus
Horus
nickkick909
Horus
Level 151
God Stats
1W - 2L
1,077 SR
Queue Stats
89W - 94L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
E5TRADAorNADA
Heimdallr
13
1 / 4 / 1
9,721
694
11,874
14,254
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 2
9,360
669
11,533
25,048
14,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 0 / 0
8,458
604
2,612
2,888
745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 0 / 4
10,578
756
15,556
10,703
6,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 2
11,218
801
12,635
12,515
5,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 5
9,830
702
6,512
12,525
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
E5TRADAorNADA
Heimdallr
1
4
1
0.38
W
Anubis
2
0
4
4
W
4
1
2
5
L
0
2
2
0.5
L
1
0
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
34,703
42,190
Taken
35,743
21,638
Mitigated
20,911
14,590
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
E5TRADAorNADA
Heimdallr
11,874
4,171
622
3,690
14,254
5,995
99
5,944
8,310
0
55,462
W
Anubis
15,556
1,234
0
4,449
10,703
6,371
0
4,158
6,545
58,330
0
W
12,635
11,713
0
2,087
12,515
5,718
2,853
5,109
7,403
0
50,148
L
11,533
239
544
9,734
25,048
14,898
0
9,165
15,883
36,860
379
L
2,612
0
0
0
2,888
745
0
787
2,101
12,387
0
W
6,512
3,203
3,865
4,527
12,525
8,822
175
4,683
7,842
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
31,626
138
Minions Killed
164
0
Camps Cleared
0
611,458
Distance Traveled
926,763
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,721
694
89
6
0
228,698
5
W
Anubis
10,578
756
67
5
0
341,419
0
W
Rama
11,218
801
70
5
0
270,983
1
L
Geb
9,360
669
34
2
0
264,045
1
L
Scylla
8,458
604
15
1
0
118,715
2
W
Horus
9,830
702
27
2
0
314,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role