Player Matchup

Apollo
Apollo
Acidsnoooot
Apollo
Level 108
God Stats
1W - 2L
1,334 SR
Queue Stats
243W - 220L
1,466 Elo+
Party 2
Ymir
Ymir
DeadXed
Ymir
Level 70
God Stats
1W - 3L
1,198 SR
Queue Stats
60W - 51L
1,483 Elo+
Solo
Jormungandr
Jormungandr
MrMcSkilet
Jormungandr
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 71L
1,513 Elo+
Solo
Anubis
Anubis
MysticWiId
Anubis
Level 107
God Stats
2W - 1L
1,709 SR
Queue Stats
93W - 77L
1,478 Elo+
Solo
Chaac
Chaac
Noisybarrel7964
Chaac
Level 122
God Stats
15W - 12L
1,466 SR
Queue Stats
209W - 183L
1,473 Elo+
Party 2
Team Averages
Level 99
1,441 SR
1,482 Elo+

VS

Team Averages
Level 66
1,465 SR
1,463 Elo+
Merlin
Merlin
Gearslord
Merlin
Level 102
God Stats
1W - 1L
1,443 SR
Queue Stats
53W - 34L
1,556 Elo+
Solo
Kali
Kali
JimmyNeutron13
Kali
Level 69
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 7L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
Lamonte_Games
Xing Tian
Level 48
God Stats
5W - 3L
1,372 SR
Queue Stats
152W - 165L
1,420 Elo+
Party 3
Artemis
Artemis
Nate02
Artemis
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Hercules
Hercules
Pyro_HAT
Hercules
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 122L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 1 / 4
11,993
600
13,907
14,517
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
DeadXed
Ymir
16
2 / 0 / 9
10,892
545
6,144
18,835
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MrMcSkilet
Jormungandr
18
5 / 0 / 6
12,003
600
13,983
18,340
18,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
MysticWiId
Anubis
16
2 / 4 / 3
10,527
526
8,755
16,135
9,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 6
11,150
558
11,516
14,783
9,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gearslord
Merlin
13
1 / 3 / 3
8,663
433
6,418
8,126
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 3
9,819
491
14,138
21,856
10,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Lamonte_Games
Xing Tian
13
0 / 4 / 3
7,984
399
6,880
18,533
14,236
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Nate02
Artemis
15
0 / 3 / 1
8,645
432
7,471
12,282
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Pyro_HAT
Hercules
12
2 / 5 / 3
8,366
418
6,448
18,578
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
6
6
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
4
7
W
Ymir
DeadXed
Ymir
2
0
9
6.5
L
Merlin
Gearslord
Merlin
1
3
3
0.83
L
3
3
3
1.5
L
Xing Tian
Lamonte_Games
Xing Tian
0
4
3
0.38
W
Jormungandr
MrMcSkilet
Jormungandr
5
0
6
8
W
Anubis
MysticWiId
Anubis
2
4
3
0.88
L
Artemis
Nate02
Artemis
0
3
1
0.17
W
4
1
6
7
L
Hercules
Pyro_HAT
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
41,355
82,610
Taken
79,375
66,339
Mitigated
49,945
30,122
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,907
9,162
0
7,392
14,517
8,116
4,866
784
13,707
0
104,021
W
Ymir
DeadXed
Ymir
6,144
1,751
278
4,254
18,835
20,661
275
4,647
14,059
38,432
0
L
Merlin
Gearslord
Merlin
6,418
830
0
838
8,126
3,028
0
3,645
4,481
59,572
0
L
14,138
7,502
0
4,380
21,856
10,910
0
5,882
15,974
0
94,351
L
Xing Tian
Lamonte_Games
Xing Tian
6,880
681
0
2,930
18,533
14,236
0
9,657
8,876
38,374
0
W
Jormungandr
MrMcSkilet
Jormungandr
13,983
4,470
0
6,038
18,340
18,963
1,008
3,318
14,604
97,550
388
W
Anubis
MysticWiId
Anubis
8,755
231
0
6,800
16,135
9,145
664
4,563
11,532
108,029
0
L
Artemis
Nate02
Artemis
7,471
3,053
0
3,691
12,282
5,231
440
1,285
10,997
0
59,685
W
11,516
1,990
0
5,360
14,783
9,454
137
3,428
11,252
0
95,205
L
Hercules
Pyro_HAT
Hercules
6,448
1,750
0
4,779
18,578
16,540
0
8,025
10,553
22
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,565
Gold Earned
43,477
601
Minions Killed
411
0
Camps Cleared
0
1,970,894
Distance Traveled
1,786,300
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,993
600
151
8
0
411,518
2
W
Ymir
10,892
545
40
2
0
414,015
2
L
Merlin
8,663
433
113
6
0
291,425
0
L
Kali
9,819
491
122
6
0
444,447
0
L
Xing Tian
7,984
399
71
4
0
325,422
0
W
Jormungandr
12,003
600
149
7
0
353,237
3
W
Anubis
10,527
526
149
7
0
371,619
2
L
Artemis
8,645
432
92
5
0
324,865
0
W
Chaac
11,150
558
112
6
0
420,505
0
L
Hercules
8,366
418
13
1
0
400,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role