Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Empherial
Anhur
Level 172
God Stats
10W - 12L
1,449 SR
Queue Stats
478W - 465L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Hewie12L
Aphrodite
Level 94
God Stats
28W - 18L
1,608 SR
Queue Stats
712W - 696L
1,463 Elo+
Party 2
Pele
Pele
laturfz
Pele
Level 67
God Stats
13W - 11L
1,502 SR
Queue Stats
283W - 269L
1,463 Elo+
Party 2
Team Averages
Level 105
1,512 SR
1,485 Elo+

VS

Team Averages
Level 118
1,474 SR
1,494 Elo+
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dracols
Hun Batz
Level 125
God Stats
23W - 24L
1,496 SR
Queue Stats
113W - 107L
1,536 Elo+
Solo
Scylla
Scylla
LUKITASTIAGO
Scylla
Level 97
God Stats
7W - 14L
1,315 SR
Queue Stats
684W - 672L
1,489 Elo+
Solo
Osiris
Osiris
SRMAXIMU
Osiris
Level 56
God Stats
2W - 2L
1,557 SR
Queue Stats
56W - 60L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
2 / 1 / 0
4,338
868
2,115
2,793
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
7
0 / 0 / 0
4,274
855
2,045
2,837
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Empherial
Anhur
6
1 / 0 / 0
3,835
767
1,406
2,818
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Hewie12L
Aphrodite
6
0 / 0 / 1
3,995
799
296
785
329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
laturfz
Pele
7
0 / 0 / 1
3,841
768
1,238
3,469
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
2,892
578
540
2,307
986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
1
0 / 0 / 0
2,547
509
0
270
72
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Dracols
Hun Batz
6
0 / 2 / 1
3,515
703
1,578
4,677
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
5
1 / 1 / 0
3,788
758
1,118
2,265
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
SRMAXIMU
Osiris
6
0 / 0 / 0
3,212
642
844
4,118
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
0
2
W
Sol
 
Sol
0
0
0
0
L
Geb
 
Geb
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
L
Hun Batz
Dracols
Hun Batz
0
2
1
0.25
W
Anhur
Empherial
Anhur
1
0
0
1
W
Aphrodite
Hewie12L
Aphrodite
0
0
1
0.5
L
Scylla
1
1
0
1
L
Osiris
SRMAXIMU
Osiris
0
0
0
0
W
Pele
laturfz
Pele
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,100
Damage
4,080
12,702
Taken
13,637
3,906
Mitigated
5,383
6,110
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,115
242
0
1,418
2,793
730
672
807
1,986
24,202
0
W
Sol
 
Sol
2,045
753
0
1,813
2,837
978
208
0
2,837
23,506
4,124
L
Geb
 
Geb
540
96
0
354
2,307
986
0
222
2,085
10,144
0
L
Izanami
 
Izanami
0
0
0
0
270
72
0
0
270
0
0
L
Hun Batz
Dracols
Hun Batz
1,578
356
0
530
4,677
1,300
0
963
3,714
0
15,228
W
Anhur
Empherial
Anhur
1,406
796
0
385
2,818
901
0
342
2,371
0
24,486
W
Aphrodite
Hewie12L
Aphrodite
296
134
1,133
649
785
329
92
58
692
11,733
0
L
Scylla
1,118
210
0
540
2,265
622
0
1,226
1,039
14,519
0
L
Osiris
SRMAXIMU
Osiris
844
214
0
1,714
4,118
2,403
0
1,930
2,188
0
12,683
W
Pele
laturfz
Pele
1,238
335
0
712
3,469
968
0
311
3,158
0
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
15,954
206
Minions Killed
74
0
Camps Cleared
0
517,511
Distance Traveled
454,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,338
868
47
9
0
101,598
0
W
Sol
4,274
855
45
9
0
97,876
2
L
Geb
2,892
578
8
2
0
119,045
1
L
Izanami
2,547
509
0
0
0
12,632
0
L
Hun Batz
3,515
703
24
5
0
121,120
0
W
Anhur
3,835
767
48
10
0
89,246
1
W
Aphrodite
3,995
799
22
4
0
98,072
0
L
Scylla
3,788
758
22
4
0
78,803
0
L
Osiris
3,212
642
20
4
0
123,276
1
W
Pele
3,841
768
44
9
0
130,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role