Player Matchup

Athena
Athena
 
Athena
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Figure889
Achilles
Level 122
God Stats
7W - 14L
1,352 SR
Queue Stats
326W - 297L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Spiceifer
Ah Puch
Level 135
God Stats
2W - 2L
1,564 SR
Queue Stats
144W - 137L
1,441 Elo+
Party 3
Anhur
Anhur
Thirstythird
Anhur
Level 98
God Stats
2W - 4L
1,217 SR
Queue Stats
232W - 240L
1,447 Elo+
Solo
Fenrir
Fenrir
scovver
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,472 Elo+
Party 3
Team Averages
Level 101
1,427 SR
1,465 Elo+

VS

Team Averages
Level 77
1,455 SR
1,445 Elo+
Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Coffeewithmemes
Anubis
Level 89
God Stats
22W - 9L
1,580 SR
Queue Stats
276W - 300L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Darkevent569
Danzaburou
Level 28
God Stats
36W - 25L
1,568 SR
Queue Stats
105W - 93L
1,379 Elo+
Party 2
King Arthur
King Arthur
Ferb0
King Arthur
Level 117
God Stats
2W - 3L
1,551 SR
Queue Stats
103W - 89L
1,483 Elo+
Party 1
Bakasura
Bakasura
shauneasoraus
Bakasura
Level 31
God Stats
6W - 8L
1,077 SR
Queue Stats
88W - 78L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 4
5,368
537
2,815
9,369
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Figure889
Achilles
11
3 / 1 / 1
5,938
594
4,933
9,573
10,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Spiceifer
Ah Puch
10
4 / 1 / 3
6,278
628
5,970
5,328
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
5,724
572
2,584
8,659
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
scovver
Fenrir
11
4 / 2 / 4
6,340
634
3,999
8,916
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 6
6,371
637
2,787
6,616
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 3 / 0
5,956
596
4,016
5,357
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Darkevent569
Danzaburou
8
5 / 4 / 0
6,156
616
8,504
7,053
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Ferb0
King Arthur
11
0 / 3 / 1
6,238
624
5,550
10,806
9,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
shauneasoraus
Bakasura
9
3 / 4 / 0
5,953
595
2,785
8,609
2,798
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
10
10
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
4
4
0.5
L
Fafnir
 
Fafnir
0
0
6
3
L
2
3
0
0.67
L
Danzaburou
Darkevent569
Danzaburou
5
4
0
1.25
L
King Arthur
Ferb0
King Arthur
0
3
1
0.17
W
Achilles
Figure889
Achilles
3
1
1
3.5
W
Ah Puch
Spiceifer
Ah Puch
4
1
3
5.5
W
3
2
1
1.75
W
Fenrir
scovver
Fenrir
4
2
4
3
L
Bakasura
shauneasoraus
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
23,642
41,845
Taken
38,441
22,047
Mitigated
22,543
12,728
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,815
1,065
133
2,097
9,369
4,891
25
1,552
7,817
17,296
0
L
Fafnir
 
Fafnir
2,787
925
0
3,274
6,616
5,988
179
1,937
4,679
13,291
0
L
4,016
57
0
1,601
5,357
2,214
294
2,636
2,721
39,448
0
L
Danzaburou
Darkevent569
Danzaburou
8,504
2,851
0
589
7,053
2,276
608
3,054
3,999
0
35,767
L
King Arthur
Ferb0
King Arthur
5,550
1,262
0
710
10,806
9,267
0
0
10,806
0
40,417
W
Achilles
Figure889
Achilles
4,933
1,023
0
3,047
9,573
10,004
0
0
9,523
0
37,215
W
Ah Puch
Spiceifer
Ah Puch
5,970
1,121
0
2,860
5,328
1,421
0
2,375
2,933
33,707
0
W
2,584
1,462
0
3,763
8,659
2,615
769
1,919
6,740
0
31,733
W
Fenrir
scovver
Fenrir
3,999
1,509
0
828
8,916
3,116
0
957
7,654
0
42,118
L
Bakasura
shauneasoraus
Bakasura
2,785
2,018
0
3,165
8,609
2,798
0
1,158
7,451
0
16,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
30,674
272
Minions Killed
256
0
Camps Cleared
0
991,187
Distance Traveled
932,977
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,368
537
29
3
0
197,852
0
L
Fafnir
6,371
637
13
1
0
198,104
4
L
Anubis
5,956
596
76
8
0
161,264
0
L
Danzaburou
6,156
616
47
5
0
143,030
0
L
King Arthur
6,238
624
75
8
0
213,427
2
W
Achilles
5,938
594
63
6
0
205,629
5
W
Ah Puch
6,278
628
63
6
0
193,382
3
W
Anhur
5,724
572
56
6
0
156,452
0
W
Fenrir
6,340
634
61
6
0
237,872
2
L
Bakasura
5,953
595
45
5
0
217,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role