Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Boriça
Ullr
Level 156
God Stats
5W - 1L
1,791 SR
Queue Stats
241W - 173L
1,619 Elo+
Party 1
Lancelot
Lancelot
H3r4m0
Lancelot
Level 156
God Stats
3W - 1L
1,653 SR
Queue Stats
394W - 337L
1,574 Elo+
Solo
Cabrakan
Cabrakan
MasaCocadinha
Cabrakan
Level 66
God Stats
3W - 1L
1,647 SR
Queue Stats
129W - 71L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
ShakiriaGaga
Baron Samedi
Level 148
God Stats
8W - 5L
1,377 SR
Queue Stats
672W - 670L
1,527 Elo+
Solo
Team Averages
Level 136
1,594 SR
1,576 Elo+

VS

Team Averages
Level 83
1,544 SR
1,490 Elo+
Olorun
Olorun
 
Olorun
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lanisho7
Poseidon
Level 62
God Stats
0W - 3L
1,470 SR
Queue Stats
43W - 66L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
MCOrochi
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,527 Elo+
Solo
Serqet
Serqet
NEÜRØ
Serqet
Level 46
God Stats
1W - 2L
1,537 SR
Queue Stats
71W - 72L
1,516 Elo+
Solo
Chaac
Chaac
WatersideOdin27
Chaac
Level 127
God Stats
2W - 5L
1,714 SR
Queue Stats
225W - 211L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 8
7,430
1,061
8,529
4,811
2,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Boriça
Ullr
13
2 / 0 / 8
7,037
1,005
3,545
5,494
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
H3r4m0
Lancelot
12
3 / 2 / 8
6,951
993
7,464
8,675
7,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
MasaCocadinha
Cabrakan
12
1 / 2 / 11
7,245
1,035
3,179
8,980
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ShakiriaGaga
Baron Samedi
12
4 / 2 / 7
7,026
1,004
6,439
6,668
4,763
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 2 / 4
5,924
846
4,044
5,799
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Lanisho7
Poseidon
13
3 / 2 / 2
6,657
951
6,654
4,525
1,710
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MCOrochi
Sun Wukong
12
0 / 4 / 2
6,035
862
4,491
8,602
6,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
NEÜRØ
Serqet
8
1 / 2 / 2
5,756
822
742
3,634
3,762
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 2
6,618
945
9,007
8,506
9,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
13
Kills
6
6
Deaths
13
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
8
7
L
Olorun
 
Olorun
0
2
4
1
W
Ullr
Boriça
Ullr
2
0
8
6
W
Lancelot
H3r4m0
Lancelot
3
2
8
3.5
L
Poseidon
Lanisho7
Poseidon
3
2
2
2
L
Sun Wukong
MCOrochi
Sun Wukong
0
4
2
0.25
W
Cabrakan
MasaCocadinha
Cabrakan
1
2
11
3.25
L
Serqet
NEÜRØ
Serqet
1
2
2
1
W
Baron Samedi
ShakiriaGaga
Baron Samedi
4
2
7
3.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
24,938
34,628
Taken
31,066
28,075
Mitigated
23,547
16,003
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,529
329
522
2,012
4,811
2,157
129
1,100
3,711
18,888
0
L
Olorun
 
Olorun
4,044
1,894
454
2,568
5,799
2,436
0
3,132
2,667
12,202
0
W
Ullr
Boriça
Ullr
3,545
1,129
1,720
3,377
5,494
2,813
1,306
1,683
3,811
0
13,757
W
Lancelot
H3r4m0
Lancelot
7,464
1,437
743
646
8,675
7,485
84
2,622
6,053
0
15,064
L
Poseidon
Lanisho7
Poseidon
6,654
1,032
115
731
4,525
1,710
0
2,762
1,763
13,765
0
L
Sun Wukong
MCOrochi
Sun Wukong
4,491
640
389
1,693
8,602
6,094
0
5,141
3,461
0
11,317
W
Cabrakan
MasaCocadinha
Cabrakan
3,179
356
0
1,402
8,980
10,857
0
3,685
5,235
5,456
0
L
Serqet
NEÜRØ
Serqet
742
92
0
418
3,634
3,762
0
2,481
1,153
0
1,264
W
Baron Samedi
ShakiriaGaga
Baron Samedi
6,439
163
3,741
1,840
6,668
4,763
257
1,762
4,823
10,315
0
L
9,007
545
341
1,727
8,506
9,545
0
4,631
3,875
154
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
30,990
78
Minions Killed
79
0
Camps Cleared
0
706,362
Distance Traveled
587,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,430
1,061
30
4
0
154,287
0
L
Olorun
5,924
846
21
3
0
107,459
0
W
Ullr
7,037
1,005
22
3
0
138,008
0
W
Lancelot
6,951
993
17
2
0
152,653
0
L
Poseidon
6,657
951
26
4
0
135,042
0
L
Sun Wukong
6,035
862
13
2
0
126,634
0
W
Cabrakan
7,245
1,035
3
0
0
125,207
0
L
Serqet
5,756
822
3
0
0
85,859
0
W
Baron Samedi
7,026
1,004
6
1
0
136,207
0
L
Chaac
6,618
945
16
2
0
132,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role