Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CallMePoppaPerc
Ah Puch
Level 128
God Stats
11W - 15L
1,460 SR
Queue Stats
414W - 382L
1,506 Elo+
Party 2
Anhur
Anhur
CoupeKid93
Anhur
Level 139
God Stats
0W - 3L
1,349 SR
Queue Stats
356W - 355L
1,409 Elo+
Solo
Atlas
Atlas
aru_akise_1
Atlas
Level 152
God Stats
19W - 21L
1,483 SR
Queue Stats
973W - 896L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
nightmare69847
Ao Kuang
Level 121
God Stats
5W - 6L
1,461 SR
Queue Stats
232W - 217L
1,488 Elo+
Party 2
Team Averages
Level 129
1,451 SR
1,492 Elo+

VS

Team Averages
Level 80
1,482 SR
1,450 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lude800hp
Ullr
Level 63
God Stats
14W - 16L
1,393 SR
Queue Stats
208W - 197L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
SupraMan1121
Zhong Kui
Level 61
God Stats
5W - 4L
1,460 SR
Queue Stats
318W - 299L
1,445 Elo+
Party 1
Arachne
Arachne
Typically_Dump
Arachne
Level 14
God Stats
4W - 4L
1,399 SR
Queue Stats
9W - 8L
1,425 Elo+
Party 3
Agni
Agni
kingthut12
Agni
Level 132
God Stats
1W - 0L
1,659 SR
Queue Stats
39W - 34L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 1
5,399
600
2,767
4,103
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 4 / 0
5,993
666
5,739
8,183
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
1
0 / 0 / 0
1,683
187
0
0
0
10
1 / 1 / 1
4,941
549
3,127
7,546
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
10
4 / 3 / 2
5,856
651
3,927
8,169
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 0
5,047
561
2,734
5,473
4,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
9
1 / 2 / 0
5,232
581
1,522
4,482
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SupraMan1121
Zhong Kui
9
1 / 1 / 1
5,131
570
2,987
4,772
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 5
6,276
697
5,209
7,505
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 4 / 3
6,137
682
4,205
6,886
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
11
Kills
9
9
Deaths
11
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
1
1
0
1
L
6
4
0
1.5
L
Anhur
0
0
0
0
W
Ullr
1
2
0
0.5
W
Zhong Kui
SupraMan1121
Zhong Kui
1
1
1
1.5
W
3
3
5
1.83
L
1
1
1
1.5
W
3
4
3
1.13
L
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
16,657
28,001
Taken
29,118
13,442
Mitigated
14,447
6,327
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,767
490
0
2,040
4,103
2,215
0
0
4,103
28,014
0
W
Sun Wukong
 
Sun Wukong
2,734
605
0
1,940
5,473
4,182
0
3,129
2,344
0
25,826
L
5,739
90
0
1,853
8,183
2,781
0
2,549
5,634
28,375
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
1,522
791
0
500
4,482
1,503
288
2,108
2,374
0
22,351
W
Zhong Kui
SupraMan1121
Zhong Kui
2,987
676
40
1,820
4,772
3,735
739
1,927
2,789
25,142
6,800
W
5,209
3,600
0
1,942
7,505
2,652
0
3,051
4,324
0
29,257
L
3,127
1,172
0
1,574
7,546
5,594
0
2,186
5,360
23,602
0
W
4,205
546
0
1,258
6,886
2,375
0
4,887
1,727
30,529
0
L
Ao Kuang
3,927
1,117
0
860
8,169
2,852
0
2,286
5,883
40,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
27,823
210
Minions Killed
245
0
Camps Cleared
0
715,892
Distance Traveled
883,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,399
600
55
6
0
164,099
0
W
Sun Wukong
5,047
561
43
5
0
173,657
0
L
Ah Puch
5,993
666
59
7
0
165,030
0
L
Anhur
1,683
187
0
0
0
0
0
W
Ullr
5,232
581
48
5
0
172,972
0
W
Zhong Kui
5,131
570
50
6
0
178,221
0
W
Arachne
6,276
697
43
5
0
184,533
0
L
Atlas
4,941
549
34
4
0
182,476
0
W
Agni
6,137
682
61
7
0
173,712
0
L
Ao Kuang
5,856
651
62
7
0
204,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role