Player Matchup

Ishtar
Ishtar
AbunaiTeki
Ishtar
Level 43
God Stats
5W - 4L
1,553 SR
Queue Stats
64W - 69L
1,406 Elo+
Party 3
Ah Puch
Ah Puch
DatBoiJoe
Ah Puch
Level 61
God Stats
13W - 9L
1,592 SR
Queue Stats
404W - 386L
1,527 Elo+
Party 1
Loki
Loki
KentaiUwU
Loki
Level 60
God Stats
3W - 4L
1,830 SR
Queue Stats
148W - 137L
1,559 Elo+
Party 1
Hades
Hades
MilkingDads
Hades
Level 38
God Stats
0W - 1L
1,730 SR
Queue Stats
20W - 25L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
SamuriceLad
Cthulhu
Level 67
God Stats
2W - 3L
1,576 SR
Queue Stats
354W - 342L
1,530 Elo+
Party 1
Team Averages
Level 54
1,656 SR
1,506 Elo+

VS

Team Averages
Level 85
1,591 SR
1,526 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Introgod
Maui
Level 31
God Stats
1W - 2L
1,821 SR
Queue Stats
15W - 11L
1,597 Elo+
Party 2
Raijin
Raijin
Lordphantom04
Raijin
Level 67
God Stats
5W - 2L
1,556 SR
Queue Stats
99W - 89L
1,582 Elo+
Solo
Chernobog
Chernobog
Minty43
Chernobog
Level 61
God Stats
2W - 3L
1,287 SR
Queue Stats
60W - 44L
1,387 Elo+
Solo
Lancelot
Lancelot
RatsySZN
Lancelot
Level 140
God Stats
8W - 2L
1,792 SR
Queue Stats
77W - 72L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AbunaiTeki
Ishtar
6
0 / 8 / 1
4,209
421
1,351
9,284
2,783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
DatBoiJoe
Ah Puch
10
2 / 3 / 2
5,882
588
7,397
7,247
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 4 / 1
5,826
583
2,772
8,919
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 2
5,994
599
6,262
8,609
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SamuriceLad
Cthulhu
8
2 / 2 / 1
5,610
561
3,984
9,820
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 1
5,993
599
5,866
9,187
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Maui
9
5 / 1 / 4
6,329
633
2,509
5,488
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 3 / 1
6,576
658
8,125
6,697
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Minty43
Chernobog
11
3 / 0 / 6
6,468
647
6,625
6,515
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
RatsySZN
Lancelot
10
1 / 1 / 3
5,489
549
2,113
6,392
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
18
19
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
1
1.25
L
Ishtar
AbunaiTeki
Ishtar
0
8
1
0.06
L
Ah Puch
DatBoiJoe
Ah Puch
2
3
2
1
W
Maui
5
1
4
7
L
Loki
2
4
1
0.63
W
7
3
1
2.5
L
1
2
2
1
W
Chernobog
Minty43
Chernobog
3
0
6
6
W
Lancelot
RatsySZN
Lancelot
1
1
3
2.5
L
Cthulhu
SamuriceLad
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
25,238
43,879
Taken
34,279
20,415
Mitigated
15,397
11,760
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,866
1,016
114
3,950
9,187
3,401
0
6,662
2,463
34,433
0
L
Ishtar
AbunaiTeki
Ishtar
1,351
700
0
517
9,284
2,783
0
1,740
7,490
0
9,922
L
Ah Puch
DatBoiJoe
Ah Puch
7,397
471
0
1,576
7,247
2,570
225
2,610
4,517
40,694
0
W
Maui
2,509
754
0
1,975
5,488
4,116
0
2,519
2,933
13,495
0
L
Loki
2,772
650
0
957
8,919
3,048
0
1,438
7,393
0
36,646
W
8,125
1,262
0
792
6,697
2,464
0
3,799
2,648
39,675
0
L
6,262
149
293
4,791
8,609
4,984
0
5,518
2,795
39,468
0
W
Chernobog
Minty43
Chernobog
6,625
4,288
0
2,484
6,515
2,670
769
2,641
3,800
0
44,983
W
Lancelot
RatsySZN
Lancelot
2,113
108
0
1,441
6,392
2,746
0
1,596
4,792
0
33,720
L
Cthulhu
SamuriceLad
Cthulhu
3,984
734
0
3,626
9,820
7,030
0
4,537
5,184
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
30,855
253
Minions Killed
270
0
Camps Cleared
0
1,003,865
Distance Traveled
1,043,251
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,993
599
61
6
0
200,471
0
L
Ishtar
4,209
421
20
2
0
186,529
0
L
Ah Puch
5,882
588
68
7
0
193,452
0
W
Maui
6,329
633
17
2
0
192,868
0
L
Loki
5,826
583
60
6
0
229,049
0
W
Raijin
6,576
658
66
7
0
192,478
0
L
Hades
5,994
599
76
8
0
180,270
5
W
Chernobog
6,468
647
77
8
0
200,486
0
W
Lancelot
5,489
549
49
5
0
256,948
2
L
Cthulhu
5,610
561
29
3
0
214,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role