Player Matchup

Surtr
Surtr
Fkoto
Surtr
Level 28
God Stats
1W - 0L
1,832 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
Gastyxs
Hun Batz
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,693 Elo+
Party 2
Bacchus
Bacchus
LordZikaR
Bacchus
Level 142
God Stats
1W - 0L
1,214 SR
Queue Stats
92W - 72L
1,476 Elo+
Party 1
Raijin
Raijin
Pekabóo
Raijin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,652 Elo+
Party 2
Chaac
Chaac
iLendaBr
Chaac
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
86W - 76L
1,437 Elo+
Party 1
Team Averages
Level 127
1,558 SR
1,558 Elo+

VS

Team Averages
Level 149
1,498 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Angell0Angell
Zhong Kui
Level 138
God Stats
0W - 3L
1,248 SR
Queue Stats
104W - 127L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
Flethovisk7
Kumbhakarna
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
227W - 218L
1,517 Elo+
Solo
Hera
Hera
Sŋσw
Hera
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
VitorDias94
Jormungandr
Level 155
God Stats
0W - 1L
1,742 SR
Queue Stats
46W - 75L
1,414 Elo+
Solo
Freya
Freya
WifiFreeTonsS
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fkoto
Surtr
17
6 / 6 / 13
10,912
839
13,410
16,478
16,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
Gastyxs
Hun Batz
20
14 / 4 / 13
12,745
980
30,199
13,472
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LordZikaR
Bacchus
18
4 / 2 / 21
11,172
859
9,791
13,250
18,203
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Pekabóo
Raijin
16
5 / 6 / 11
10,629
818
14,534
11,921
6,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iLendaBr
Chaac
16
4 / 5 / 21
10,403
800
8,725
20,319
24,385
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angell0Angell
Zhong Kui
15
4 / 8 / 6
9,431
725
11,229
17,246
10,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Flethovisk7
Kumbhakarna
17
2 / 3 / 13
9,732
749
7,481
21,943
15,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Sŋσw
Hera
16
3 / 9 / 12
9,819
755
10,533
14,131
5,626
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
VitorDias94
Jormungandr
19
9 / 4 / 8
11,740
903
12,293
13,398
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 9 / 8
9,334
718
9,041
15,904
6,549
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
33
Kills
22
23
Deaths
33
79
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angell0Angell
Zhong Kui
4
8
6
0.88
W
Surtr
Fkoto
Surtr
6
6
13
2.08
L
Kumbhakarna
Flethovisk7
Kumbhakarna
2
3
13
2.83
W
Hun Batz
Gastyxs
Hun Batz
14
4
13
5.13
W
Bacchus
LordZikaR
Bacchus
4
2
21
7.25
W
Raijin
Pekabóo
Raijin
5
6
11
1.75
L
Hera
Sŋσw
Hera
3
9
12
1
L
Jormungandr
VitorDias94
Jormungandr
9
4
8
3.25
L
4
9
8
0.89
W
Chaac
iLendaBr
Chaac
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
50,577
75,440
Taken
82,622
73,738
Mitigated
56,280
17,647
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angell0Angell
Zhong Kui
11,229
706
725
2,244
17,246
10,140
1,259
7,176
10,070
24,010
0
W
Surtr
Fkoto
Surtr
13,410
4,801
0
3,602
16,478
16,401
981
12,529
3,531
345
21,044
L
Kumbhakarna
Flethovisk7
Kumbhakarna
7,481
465
1,882
8,034
21,943
15,239
365
4,376
17,567
20,803
0
W
Hun Batz
Gastyxs
Hun Batz
30,199
5,457
748
1,789
13,472
8,484
3,399
9,341
3,805
0
60,573
W
Bacchus
LordZikaR
Bacchus
9,791
1,300
1,692
3,673
13,250
18,203
335
7,301
5,720
16,780
0
W
Raijin
Pekabóo
Raijin
14,534
1,504
0
444
11,921
6,265
1,771
8,920
2,674
34,022
0
L
Hera
Sŋσw
Hera
10,533
2,416
0
0
14,131
5,626
0
3,143
10,988
23,375
0
L
Jormungandr
VitorDias94
Jormungandr
12,293
1,692
779
1,983
13,398
18,726
0
5,011
8,387
28,497
0
L
9,041
2,974
1,066
2,373
15,904
6,549
0
4,860
11,044
12,786
0
W
Chaac
iLendaBr
Chaac
8,725
1,355
0
5,699
20,319
24,385
763
10,683
9,133
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
50,056
138
Minions Killed
152
0
Camps Cleared
0
1,180,618
Distance Traveled
1,006,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,431
725
39
3
0
179,028
0
W
Surtr
10,912
839
20
2
0
214,604
0
L
Kumbhakarna
9,732
749
25
2
0
238,885
0
W
Hun Batz
12,745
980
54
4
0
248,419
0
W
Bacchus
11,172
859
12
1
0
270,868
0
W
Raijin
10,629
818
31
2
0
221,006
0
L
Hera
9,819
755
39
3
0
183,365
0
L
Jormungandr
11,740
903
39
3
0
237,641
0
L
Freya
9,334
718
10
1
0
168,005
0
W
Chaac
10,403
800
21
2
0
225,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role