Player Matchup

Sun Wukong
Sun Wukong
Keravala
Sun Wukong
Level 89
God Stats
0W - 1L
1,544 SR
Queue Stats
8W - 8L
1,555 Elo+
Party 1
Zeus
Zeus
Omidude525
Zeus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,506 Elo+
Solo
Bastet
Bastet
awesomelamp
Bastet
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
ilikewangers69
Aphrodite
Level 59
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 1
Chernobog
Chernobog
ivar6695
Chernobog
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,510 Elo+
Party 1
Team Averages
Level 82
1,524 SR
1,494 Elo+

VS

Team Averages
Level 92
1,485 SR
1,447 Elo+
Achilles
Achilles
Eam-Diaz
Achilles
Level 142
God Stats
7W - 2L
1,540 SR
Queue Stats
312W - 282L
1,502 Elo+
Solo
Danzaburou
Danzaburou
FallenLord81
Danzaburou
Level 129
God Stats
19W - 13L
1,621 SR
Queue Stats
392W - 370L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
HanswoloSUX
Ah Puch
Level 98
God Stats
20W - 20L
1,478 SR
Queue Stats
138W - 134L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Senju_Jason
Cthulhu
Level 41
God Stats
6W - 13L
1,246 SR
Queue Stats
157W - 184L
1,372 Elo+
Party 2
Anubis
Anubis
sunnybunzz517
Anubis
Level 49
God Stats
31W - 27L
1,538 SR
Queue Stats
177W - 180L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Keravala
Sun Wukong
14
2 / 3 / 1
8,664
578
8,648
12,241
12,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
4,890
326
627
2,468
456
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
2 / 6 / 3
7,722
515
5,525
16,139
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ilikewangers69
Aphrodite
13
0 / 3 / 3
7,478
499
2,855
10,588
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ivar6695
Chernobog
13
3 / 3 / 0
7,240
483
11,002
13,682
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eam-Diaz
Achilles
16
7 / 0 / 4
9,789
653
8,596
13,799
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Danzaburou
FallenLord81
Danzaburou
15
2 / 2 / 2
9,299
620
11,794
11,916
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
HanswoloSUX
Ah Puch
15
2 / 2 / 2
9,289
619
7,267
10,193
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Senju_Jason
Cthulhu
12
1 / 1 / 5
8,155
544
5,144
11,383
10,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 3
9,912
661
7,313
7,894
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Eam-Diaz
Achilles
7
0
4
9
W
Danzaburou
FallenLord81
Danzaburou
2
2
2
1.5
W
Ah Puch
HanswoloSUX
Ah Puch
2
2
2
1.5
L
Sun Wukong
Keravala
Sun Wukong
2
3
1
0.83
L
0
2
0
0
W
Cthulhu
Senju_Jason
Cthulhu
1
1
5
3.5
L
Bastet
2
6
3
0.58
L
Aphrodite
ilikewangers69
Aphrodite
0
3
3
0.5
L
Chernobog
ivar6695
Chernobog
3
3
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
40,114
55,118
Taken
55,185
32,132
Mitigated
29,912
15,512
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Eam-Diaz
Achilles
8,596
2,796
0
9,032
13,799
7,057
0
462
13,337
0
77,482
W
Danzaburou
FallenLord81
Danzaburou
11,794
4,706
0
6,116
11,916
4,936
4,374
846
11,070
0
91,573
W
Ah Puch
HanswoloSUX
Ah Puch
7,267
958
0
5,107
10,193
4,152
309
0
10,193
68,669
0
L
Sun Wukong
Keravala
Sun Wukong
8,648
1,924
0
1,254
12,241
12,010
0
6,586
5,655
173
64,830
L
627
243
0
808
2,468
456
0
1,134
1,334
10,318
0
W
Cthulhu
Senju_Jason
Cthulhu
5,144
125
94
2,716
11,383
10,057
248
1,602
9,781
23,501
0
L
Bastet
5,525
2,118
0
1,742
16,139
5,284
0
5,543
10,596
0
44,055
L
Aphrodite
ilikewangers69
Aphrodite
2,855
474
3,254
4,896
10,588
8,245
32
2,578
8,010
21,682
0
L
Chernobog
ivar6695
Chernobog
11,002
6,265
0
3,558
13,682
6,137
0
3,883
9,799
0
68,473
W
7,313
400
0
3,989
7,894
3,710
2,223
627
7,267
76,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
46,444
316
Minions Killed
538
0
Camps Cleared
0
1,261,417
Distance Traveled
1,501,843
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,789
653
113
8
0
372,617
2
W
Danzaburou
9,299
620
130
9
0
256,044
2
W
Ah Puch
9,289
619
121
8
0
299,074
0
L
Sun Wukong
8,664
578
100
7
0
309,373
0
L
Zeus
4,890
326
18
1
0
43,423
0
W
Cthulhu
8,155
544
38
3
0
308,972
4
L
Bastet
7,722
515
59
4
0
308,047
0
L
Aphrodite
7,478
499
50
3
0
279,827
1
L
Chernobog
7,240
483
89
6
0
320,747
0
W
Anubis
9,912
661
136
9
0
265,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role