Player Matchup

Ao Kuang
Ao Kuang
Batmanosaurus
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 51L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
D4 Deviance
Zhong Kui
Level 44
God Stats
1W - 1L
1,297 SR
Queue Stats
59W - 97L
1,361 Elo+
Solo
Loki
Loki
Its August Ames
Loki
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 63L
1,402 Elo+
Party 1
Ra
Ra
Its Lena Paul
Ra
Level 119
God Stats
2W - 1L
1,680 SR
Queue Stats
97W - 99L
1,455 Elo+
Party 1
Merlin
Merlin
VIKINGO_ZAPATA22
Merlin
Level 84
God Stats
4W - 1L
1,623 SR
Queue Stats
100W - 64L
1,465 Elo+
Solo
Team Averages
Level 79
1,520 SR
1,395 Elo+

VS

Team Averages
Level 81
1,420 SR
1,439 Elo+
Maui
Maui
Coach BuII
Maui
Level 105
God Stats
0W - 3L
1,179 SR
Queue Stats
97W - 103L
1,475 Elo+
Party 3
Thanatos
Thanatos
FlusteredBro
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 76L
1,455 Elo+
Party 2
Chang'e
Chang'e
JeffGP1101
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,340 Elo+
Solo
Camazotz
Camazotz
KremlinKreeper
Camazotz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 75L
1,368 Elo+
Party 2
Anhur
Anhur
Smash Ur Face17
Anhur
Level 105
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 11L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Batmanosaurus
Ao Kuang
15
4 / 4 / 9
9,482
729
4,862
11,465
5,265
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
D4 Deviance
Zhong Kui
17
3 / 3 / 13
10,699
823
12,102
12,777
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 3 / 11
10,693
823
11,139
12,081
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 1 / 14
11,563
889
19,285
9,401
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 3 / 12
10,625
817
20,332
7,778
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
8,935
687
6,352
19,196
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FlusteredBro
Thanatos
16
3 / 4 / 8
8,837
680
8,792
14,377
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
JeffGP1101
Chang'e
13
0 / 7 / 9
8,083
622
5,386
13,939
4,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
16
5 / 4 / 5
8,884
683
10,464
15,461
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
4 / 5 / 4
9,643
742
11,638
14,233
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
26
Kills
12
14
Deaths
26
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Batmanosaurus
Ao Kuang
4
4
9
2.13
L
0
6
10
0.83
W
Zhong Kui
D4 Deviance
Zhong Kui
3
3
13
3.17
L
Thanatos
FlusteredBro
Thanatos
3
4
8
1.75
W
5
3
11
3.5
W
8
1
14
15
L
Chang'e
JeffGP1101
Chang'e
0
7
9
0.64
L
Camazotz
5
4
5
1.88
L
4
5
4
1.2
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,720
Damage
42,632
53,502
Taken
77,206
28,553
Mitigated
46,366
21,893
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Batmanosaurus
Ao Kuang
4,862
898
51
1,380
11,465
5,265
2,483
2,755
8,710
7,110
0
L
6,352
555
842
2,395
19,196
19,579
0
14,230
4,966
13,851
0
W
Zhong Kui
D4 Deviance
Zhong Kui
12,102
3,662
1,388
4,330
12,777
11,078
1,825
3,221
9,556
22,703
1,689
L
Thanatos
FlusteredBro
Thanatos
8,792
1,125
479
6,431
14,377
6,186
86
11,640
2,737
0
21,753
W
11,139
1,754
1,404
1,581
12,081
4,923
867
2,160
9,921
0
28,015
W
19,285
918
4,854
5,074
9,401
4,087
1,069
1,653
7,748
40,414
0
L
Chang'e
JeffGP1101
Chang'e
5,386
893
1,368
1,867
13,939
4,944
190
10,042
3,897
13,962
0
L
Camazotz
10,464
934
1,323
3,389
15,461
9,798
0
10,307
5,099
0
16,752
L
11,638
2,512
916
1,387
14,233
5,859
360
9,561
4,619
0
27,711
W
20,332
418
590
1,241
7,778
3,200
1,208
1,949
5,829
42,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
44,382
150
Minions Killed
104
0
Camps Cleared
0
1,257,655
Distance Traveled
1,091,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,482
729
5
0
0
248,135
0
L
Maui
8,935
687
13
1
0
209,577
0
W
Zhong Kui
10,699
823
28
2
0
225,392
0
L
Thanatos
8,837
680
23
2
0
257,480
0
W
Loki
10,693
823
35
3
0
275,406
0
W
Ra
11,563
889
51
4
0
274,571
0
L
Chang'e
8,083
622
22
2
0
202,843
0
L
Camazotz
8,884
683
7
1
0
222,600
0
L
Anhur
9,643
742
39
3
0
198,729
0
W
Merlin
10,625
817
31
2
0
234,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role