Player Matchup

Chronos
Chronos
CrazyBaezy
Chronos
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 77L
1,636 Elo+
Party 1
Hun Batz
Hun Batz
LuCiDKiLL3rQuEEn
Hun Batz
Level 147
God Stats
3W - 0L
1,670 SR
Queue Stats
330W - 264L
1,490 Elo+
Party 3
Charybdis
Charybdis
MoFnAdam
Charybdis
Level 138
God Stats
2W - 0L
1,468 SR
Queue Stats
104W - 82L
1,554 Elo+
Party 3
Jormungandr
Jormungandr
aDEADlySHOT2475
Jormungandr
Level 40
God Stats
3W - 1L
1,668 SR
Queue Stats
190W - 177L
1,541 Elo+
Party 1
Raijin
Raijin
dalvinkill99
Raijin
Level 144
God Stats
5W - 0L
1,924 SR
Queue Stats
339W - 326L
1,562 Elo+
Party 1
Team Averages
Level 125
1,646 SR
1,556 Elo+

VS

Team Averages
Level 128
1,629 SR
1,570 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChiefRambo
Shiva
Level 139
God Stats
1W - 1L
1,732 SR
Queue Stats
261W - 124L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
Leeric
Sun Wukong
Level 105
God Stats
9W - 4L
1,539 SR
Queue Stats
131W - 82L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
Pirranaconda
Heimdallr
Level 142
God Stats
15W - 9L
1,640 SR
Queue Stats
529W - 316L
1,643 Elo+
Party 2
Nox
Nox
Ramethorn
Nox
Level 124
God Stats
3W - 2L
1,733 SR
Queue Stats
81W - 46L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CrazyBaezy
Chronos
20
4 / 4 / 11
11,932
746
15,307
16,895
9,484
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 12
11,948
747
13,171
17,208
20,553
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MoFnAdam
Charybdis
20
8 / 4 / 11
14,609
913
26,813
18,135
9,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
aDEADlySHOT2475
Jormungandr
19
2 / 5 / 15
11,379
711
8,666
17,037
17,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
18
6 / 7 / 10
11,383
711
14,219
16,418
8,214
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 2 / 0
4,272
267
0
1,622
523
Shiva
19
4 / 6 / 12
12,187
762
11,939
18,627
31,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Leeric
Sun Wukong
20
6 / 3 / 13
11,719
732
13,121
32,922
31,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Heimdallr
Pirranaconda
Heimdallr
19
12 / 9 / 6
12,697
794
24,223
20,659
13,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 11
11,190
699
12,488
12,922
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
67
25
Kills
25
25
Deaths
25
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Shiva
4
6
12
1.67
W
Chronos
CrazyBaezy
Chronos
4
4
11
2.38
L
Sun Wukong
Leeric
Sun Wukong
6
3
13
4.17
W
5
5
12
2.2
W
Charybdis
MoFnAdam
Charybdis
8
4
11
3.38
L
Heimdallr
Pirranaconda
Heimdallr
12
9
6
1.67
L
3
5
11
1.7
W
Jormungandr
aDEADlySHOT2475
Jormungandr
2
5
15
1.9
W
Raijin
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,176
Damage
61,771
85,693
Taken
86,752
65,569
Mitigated
84,046
21,712
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
1,622
523
0
1,622
0
0
0
L
Shiva
11,939
1,517
1,301
2,099
18,627
31,224
266
8,621
10,006
0
21,832
W
Chronos
CrazyBaezy
Chronos
15,307
4,133
1,207
4,227
16,895
9,484
3,426
1,565
15,330
34,574
0
L
Sun Wukong
Leeric
Sun Wukong
13,121
2,254
302
14,238
32,922
31,062
453
16,282
16,640
0
25,483
W
13,171
1,182
1,531
2,004
17,208
20,553
656
2,434
14,774
3,592
26,868
W
Charybdis
MoFnAdam
Charybdis
26,813
16,795
218
7,008
18,135
9,996
2,677
3,361
14,774
0
55,519
L
Heimdallr
Pirranaconda
Heimdallr
24,223
12,051
537
2,126
20,659
13,545
1,095
7,202
13,457
0
48,524
L
12,488
206
1,271
1,953
12,922
7,692
228
5,863
7,059
29,839
0
W
Jormungandr
aDEADlySHOT2475
Jormungandr
8,666
1,667
2,272
1,894
17,037
17,322
203
2,603
14,434
19,088
832
W
Raijin
14,219
1,543
430
921
16,418
8,214
2,267
2,525
13,887
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,251
Gold Earned
52,065
173
Minions Killed
134
0
Camps Cleared
0
1,482,069
Distance Traveled
1,122,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,272
267
0
0
0
0
0
L
Shiva
12,187
762
14
1
0
292,721
0
W
Chronos
11,932
746
44
3
0
302,511
0
L
Sun Wukong
11,719
732
26
2
0
308,795
0
W
Hun Batz
11,948
747
36
2
0
350,631
0
W
Charybdis
14,609
913
56
4
0
254,105
0
L
Heimdallr
12,697
794
54
3
0
230,621
0
L
Nox
11,190
699
40
3
0
290,646
0
W
Jormungandr
11,379
711
12
1
0
287,908
0
W
Raijin
11,383
711
25
2
0
286,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role