Player Matchup

Chiron
Chiron
IchigoZero_4
Chiron
Level 97
God Stats
3W - 4L
1,873 SR
Queue Stats
402W - 387L
1,612 Elo+
Solo
Serqet
Serqet
ZeroNoHoles
Serqet
Level 64
God Stats
4W - 5L
1,536 SR
Queue Stats
166W - 144L
1,493 Elo+
Party 2
Chaac
Chaac
helovesgore
Chaac
Level 64
God Stats
11W - 20L
1,306 SR
Queue Stats
208W - 186L
1,474 Elo+
Party 2
Geb
Geb
ttv_WhoIsJoe
Geb
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,269 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 65
God Stats
211W - 189L
1,518 SR
Queue Stats
283W - 287L
1,438 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,457 Elo+

VS

Team Averages
Level 86
1,555 SR
1,533 Elo+
Cerberus
Cerberus
Agent Slumped
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 3
Izanami
Izanami
AgentGoldPanda
Izanami
Level 84
God Stats
6W - 3L
1,503 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
IFxtalI
Chang'e
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Six_Side_Woes
Nu Wa
Level 101
God Stats
107W - 85L
1,634 SR
Queue Stats
322W - 320L
1,538 Elo+
Solo
Thanatos
Thanatos
ZerO___Skies
Thanatos
Level 70
God Stats
28W - 16L
1,639 SR
Queue Stats
227W - 191L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 1 / 2
7,591
584
7,630
9,330
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
9
2 / 5 / 3
6,293
484
6,611
10,795
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 5 / 0
7,251
558
6,533
15,762
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
5,608
431
2,624
10,792
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
4,593
353
3,492
5,965
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agent Slumped
Cerberus
11
1 / 1 / 6
7,195
553
3,406
10,371
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 5
7,087
545
4,510
8,330
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
IFxtalI
Chang'e
12
3 / 3 / 2
7,509
578
11,094
11,750
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 2
7,534
580
7,432
7,830
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ZerO___Skies
Thanatos
15
9 / 1 / 4
8,762
674
10,961
13,166
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
17
17
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Agent Slumped
Cerberus
1
1
6
4
W
2
1
5
4.5
W
Chang'e
IFxtalI
Chang'e
3
3
2
1.33
L
Chiron
3
1
2
4
W
2
3
2
1
W
Thanatos
ZerO___Skies
Thanatos
9
1
4
11
L
Serqet
2
5
3
0.7
L
4
5
0
0.8
L
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
37,403
52,644
Taken
51,447
23,185
Mitigated
21,524
13,921
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Agent Slumped
Cerberus
3,406
503
188
3,791
10,371
7,390
13
3,420
6,951
30,210
0
W
4,510
2,373
0
3,186
8,330
2,858
1,189
1,616
6,378
0
53,278
W
Chang'e
IFxtalI
Chang'e
11,094
1,701
280
6,364
11,750
3,843
54
0
11,582
49,702
0
L
Chiron
7,630
1,694
24
2,437
9,330
3,235
0
4,267
5,063
0
64,616
W
7,432
3,674
0
2,495
7,830
2,303
252
131
7,569
54,793
0
W
Thanatos
ZerO___Skies
Thanatos
10,961
3,888
0
10,227
13,166
5,130
17
949
11,971
0
81,250
L
Serqet
6,611
992
0
2,324
10,795
3,625
0
2,952
7,843
0
24,669
L
6,533
1,945
0
3,139
15,762
7,563
0
9,749
6,013
0
45,591
L
2,624
506
0
3,113
10,792
7,463
0
3,320
7,472
20,308
0
L
3,492
1,341
101
2,783
5,965
1,299
0
1,644
4,321
19,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
38,087
269
Minions Killed
390
0
Camps Cleared
0
1,189,436
Distance Traveled
1,263,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,195
553
48
4
0
256,827
0
W
Izanami
7,087
545
84
6
0
227,002
0
W
Chang'e
7,509
578
57
4
0
229,703
0
L
Chiron
7,591
584
105
8
0
255,365
0
W
Nu Wa
7,534
580
88
7
0
240,215
0
W
Thanatos
8,762
674
113
9
0
309,486
0
L
Serqet
6,293
484
35
3
0
287,922
0
L
Chaac
7,251
558
77
6
0
276,923
0
L
Geb
5,608
431
16
1
0
246,235
0
L
Sol
4,593
353
36
3
0
122,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role