Player Matchup

Chiron
Chiron
FSP BeNeRd
Chiron
Level 47
God Stats
28W - 30L
1,466 SR
Queue Stats
133W - 217L
1,279 Elo+
Party 1
Ix Chel
Ix Chel
Loki kl1o Qc
Ix Chel
Level 69
God Stats
16W - 20L
1,380 SR
Queue Stats
193W - 290L
1,271 Elo+
Party 1
Bellona
Bellona
SniperMomQc
Bellona
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 450L
1,254 Elo+
Party 1
Team Averages
Level 79
1,448 SR
1,268 Elo+

VS

Team Averages
Level 63
1,438 SR
1,295 Elo+
Ra
Ra
GoatRa1
Ra
Level 55
God Stats
118W - 128L
1,450 SR
Queue Stats
119W - 128L
1,354 Elo+
Solo
Hou Yi
Hou Yi
ShãttèŕÐŕèãmź
Hou Yi
Level 53
God Stats
3W - 3L
1,362 SR
Queue Stats
135W - 174L
1,295 Elo+
Solo
Chaac
Chaac
xAngryMedicx
Chaac
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FSP BeNeRd
Chiron
12
0 / 5 / 2
9,763
610
9,598
15,376
6,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
Loki kl1o Qc
Ix Chel
13
2 / 3 / 1
10,557
660
11,990
14,407
5,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SniperMomQc
Bellona
11
1 / 3 / 2
9,704
607
7,216
16,473
16,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
11,840
740
12,550
7,685
3,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 2
11,871
742
9,907
13,747
5,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 7
12,129
758
17,300
15,655
13,915
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
11
11
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
FSP BeNeRd
Chiron
0
5
2
0.2
W
2
0
5
4.5
L
Ix Chel
Loki kl1o Qc
Ix Chel
2
3
1
0.83
W
5
1
2
6
L
Bellona
SniperMomQc
Bellona
1
3
2
0.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
39,757
46,256
Taken
37,087
27,973
Mitigated
23,054
11,579
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FSP BeNeRd
Chiron
9,598
2,692
1,150
3,645
15,376
6,099
210
3,074
12,131
0
40,033
W
12,550
152
3,022
3,510
7,685
3,468
410
2,084
5,601
48,553
0
L
Ix Chel
Loki kl1o Qc
Ix Chel
11,990
424
764
3,668
14,407
5,473
39
4,064
10,126
47,205
0
W
9,907
5,005
409
3,063
13,747
5,671
2,054
4,976
8,757
0
45,502
L
Bellona
SniperMomQc
Bellona
7,216
1,781
414
1,938
16,473
16,401
344
4,978
11,255
0
20,490
W
17,300
3,568
80
4,281
15,655
13,915
183
5,501
10,116
0
50,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
35,840
131
Minions Killed
170
0
Camps Cleared
0
732,136
Distance Traveled
781,563
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,763
610
49
3
0
222,605
0
W
Ra
11,840
740
63
4
0
262,071
6
L
Ix Chel
10,557
660
56
4
0
266,965
0
W
Hou Yi
11,871
742
65
4
0
241,919
2
L
Bellona
9,704
607
26
2
0
242,566
0
W
Chaac
12,129
758
42
3
0
277,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role