Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ch3aPgAr
Hera
Level 127
God Stats
4W - 0L
1,317 SR
Queue Stats
53W - 42L
1,558 Elo+
Party 1
Charybdis
Charybdis
Eneas2077
Charybdis
Level 87
God Stats
3W - 10L
1,200 SR
Queue Stats
568W - 564L
1,415 Elo+
Solo
Lancelot
Lancelot
Shaaawty
Lancelot
Level 126
God Stats
4W - 2L
1,639 SR
Queue Stats
121W - 103L
1,488 Elo+
Solo
Anubis
Anubis
chino21619
Anubis
Level 23
God Stats
2W - 0L
1,496 SR
Queue Stats
30W - 24L
1,453 Elo+
Party 1
Team Averages
Level 102
1,430 SR
1,483 Elo+

VS

Team Averages
Level 76
1,487 SR
1,471 Elo+
Charon
Charon
Cheflewis123
Charon
Level 89
God Stats
0W - 1L
1,776 SR
Queue Stats
90W - 103L
1,477 Elo+
Solo
Chernobog
Chernobog
Goldenreaper553
Chernobog
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
125W - 111L
1,468 Elo+
Party 2
Tyr
Tyr
RAGEXIII4798
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
xRUPTUREx
Jing Wei
Level 94
God Stats
3W - 5L
1,170 SR
Queue Stats
206W - 214L
1,460 Elo+
Solo
Sol
Sol
xX5parkeyXx
Sol
Level 107
God Stats
4W - 1L
1,699 SR
Queue Stats
245W - 247L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 10
9,785
699
7,105
7,734
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
20
10 / 2 / 12
12,938
924
22,960
8,249
4,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Eneas2077
Charybdis
17
2 / 3 / 9
10,414
744
8,541
11,626
5,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Shaaawty
Lancelot
17
5 / 4 / 12
10,635
760
10,847
17,542
15,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
chino21619
Anubis
17
6 / 6 / 8
10,548
753
10,444
13,440
7,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 4 / 4
7,406
529
2,643
8,546
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Goldenreaper553
Chernobog
15
1 / 6 / 9
8,940
639
6,254
14,073
5,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 5 / 9
9,821
702
11,829
17,063
17,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
xRUPTUREx
Jing Wei
19
6 / 5 / 7
10,609
758
14,141
13,208
6,281
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 6 / 3
10,670
762
12,180
14,354
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
26
Kills
18
18
Deaths
26
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
10
2.67
W
Hera
10
2
12
8
L
Charon
0
4
4
0.5
W
Charybdis
Eneas2077
Charybdis
2
3
9
2.17
L
Chernobog
Goldenreaper553
Chernobog
1
6
9
0.92
L
4
5
9
1.7
W
Lancelot
Shaaawty
Lancelot
5
4
12
2.75
W
Anubis
chino21619
Anubis
6
6
8
1.67
L
Jing Wei
xRUPTUREx
Jing Wei
6
5
7
1.9
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
47,047
58,591
Taken
67,244
36,433
Mitigated
41,841
17,442
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,105
907
563
1,036
7,734
3,786
1,173
1,841
5,893
17,323
0
W
Hera
22,960
4,621
1,444
1,641
8,249
4,112
1,756
2,590
5,659
51,850
0
L
Charon
2,643
192
289
605
8,546
7,343
0
3,862
4,582
7,176
0
W
Charybdis
Eneas2077
Charybdis
8,541
2,074
960
4,361
11,626
5,360
3,934
3,364
8,262
0
24,002
L
Chernobog
Goldenreaper553
Chernobog
6,254
2,368
640
1,905
14,073
5,424
0
10,457
3,428
0
21,176
L
11,829
676
706
2,271
17,063
17,161
125
10,159
6,788
0
16,944
W
Lancelot
Shaaawty
Lancelot
10,847
1,946
1,637
1,790
17,542
15,211
560
4,268
13,274
0
16,427
W
Anubis
chino21619
Anubis
10,444
608
682
3,328
13,440
7,964
1,372
2,760
10,680
23,926
0
L
Jing Wei
xRUPTUREx
Jing Wei
14,141
8,594
1,673
3,045
13,208
6,281
741
6,855
6,313
0
32,831
L
12,180
4,122
0
3,502
14,354
5,632
0
8,618
5,624
28,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
47,446
154
Minions Killed
123
0
Camps Cleared
0
1,224,273
Distance Traveled
1,023,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,785
699
23
2
0
215,654
0
W
Hera
12,938
924
70
5
0
278,792
0
L
Charon
7,406
529
6
0
0
111,963
0
W
Charybdis
10,414
744
26
2
0
239,273
0
L
Chernobog
8,940
639
28
2
0
211,701
0
L
Tyr
9,821
702
21
2
0
273,722
0
W
Lancelot
10,635
760
9
1
0
293,210
0
W
Anubis
10,548
753
26
2
0
197,344
0
L
Jing Wei
10,609
758
35
3
0
236,318
0
L
Sol
10,670
762
33
2
0
189,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role