Player Matchup

Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AstroWrld76
Loki
Level 62
God Stats
17W - 19L
1,491 SR
Queue Stats
184W - 174L
1,431 Elo+
Solo
Hachiman
Hachiman
Aygaybaby
Hachiman
Level 65
God Stats
15W - 16L
1,580 SR
Queue Stats
76W - 76L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
ManneofLeisure
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Party 2
Ymir
Ymir
XBMHX
Ymir
Level 73
God Stats
161W - 139L
1,529 SR
Queue Stats
163W - 142L
1,449 Elo+
Party 2
Team Averages
Level 79
1,520 SR
1,449 Elo+

VS

Team Averages
Level 84
1,425 SR
1,417 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
PHXxHammer
Maui
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 51L
1,326 Elo+
Party 1
Tiamat
Tiamat
Tykoone
Tiamat
Level 133
God Stats
40W - 46L
1,446 SR
Queue Stats
551W - 546L
1,429 Elo+
Party 1
Arachne
Arachne
Typically_Dump
Arachne
Level 14
God Stats
4W - 4L
1,259 SR
Queue Stats
9W - 8L
1,384 Elo+
Party 3
Hachiman
Hachiman
kingthut12
Hachiman
Level 132
God Stats
4W - 2L
1,418 SR
Queue Stats
39W - 34L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 0
6,720
560
5,416
9,484
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
6,943
579
6,258
10,336
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Aygaybaby
Hachiman
9
1 / 4 / 0
5,763
480
3,662
8,653
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
ManneofLeisure
Baron Samedi
9
0 / 3 / 2
5,231
436
1,947
6,650
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
XBMHX
Ymir
8
0 / 2 / 1
5,283
440
3,719
9,435
6,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 0 / 2
7,703
642
5,154
8,281
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 3
6,237
520
1,604
5,212
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Tykoone
Tiamat
12
3 / 2 / 3
7,654
638
4,886
5,088
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 3
8,136
678
6,606
13,597
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
kingthut12
Hachiman
12
4 / 1 / 1
7,141
595
9,822
9,009
3,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Freya
 
Freya
0
0
2
1
L
3
4
0
0.75
L
Hachiman
Aygaybaby
Hachiman
1
4
0
0.25
L
Baron Samedi
ManneofLeisure
Baron Samedi
0
3
2
0.33
W
0
0
3
1.5
W
Tiamat
Tykoone
Tiamat
3
2
3
2.25
W
6
1
3
7.5
L
Ymir
XBMHX
Ymir
0
2
1
0.25
W
Hachiman
kingthut12
Hachiman
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
28,072
44,558
Taken
41,187
23,220
Mitigated
18,032
9,312
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,416
1,406
0
1,400
9,484
7,397
0
4,813
4,671
0
54,304
W
Freya
 
Freya
5,154
2,186
0
5,234
8,281
3,495
0
0
8,281
55,911
3,246
L
6,258
1,385
0
1,603
10,336
3,822
0
1,851
8,485
0
59,901
L
Hachiman
Aygaybaby
Hachiman
3,662
1,576
0
2,858
8,653
2,470
120
809
7,844
0
26,128
L
Baron Samedi
ManneofLeisure
Baron Samedi
1,947
268
81
1,590
6,650
2,563
0
3,368
3,282
14,117
0
W
1,604
352
0
2,203
5,212
3,725
502
934
4,278
16,078
0
W
Tiamat
Tykoone
Tiamat
4,886
453
0
1,219
5,088
2,101
1,364
388
4,700
48,007
0
W
6,606
4,266
0
4,915
13,597
5,066
0
1,270
12,327
0
59,372
L
Ymir
XBMHX
Ymir
3,719
650
137
1,643
9,435
6,968
0
767
8,668
25,992
0
W
Hachiman
kingthut12
Hachiman
9,822
6,029
0
5,025
9,009
3,645
0
3,074
5,935
0
55,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
36,871
307
Minions Killed
369
0
Camps Cleared
0
1,189,612
Distance Traveled
1,165,408
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,720
560
97
8
0
231,182
5
W
Freya
7,703
642
99
8
0
220,549
0
L
Loki
6,943
579
93
8
0
251,692
0
L
Hachiman
5,763
480
51
4
0
224,761
0
L
Baron Samedi
5,231
436
28
2
0
224,658
0
W
Maui
6,237
520
27
2
0
232,391
0
W
Tiamat
7,654
638
85
7
0
230,028
2
W
Arachne
8,136
678
83
7
0
259,707
0
L
Ymir
5,283
440
38
3
0
257,319
3
W
Hachiman
7,141
595
75
6
0
222,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role