Player Matchup

Janus
Janus
Big_Nut_Berry
Janus
Level 59
God Stats
9W - 14L
1,469 SR
Queue Stats
92W - 112L
1,388 Elo+
Solo
Thor
Thor
KingSlongJon
Thor
Level 50
God Stats
4W - 4L
1,206 SR
Queue Stats
33W - 56L
1,188 Elo+
Party 2
Izanami
Izanami
Nempitz
Izanami
Level 28
God Stats
15W - 15L
1,321 SR
Queue Stats
23W - 44L
1,164 Elo+
Party 2
Anubis
Anubis
Rigger77137
Anubis
Level 20
God Stats
2W - 4L
1,541 SR
Queue Stats
11W - 36L
1,206 Elo+
Party 2
Surtr
Surtr
V4MP FEEDZ
Surtr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,183 Elo+
Party 2
Team Averages
Level 36
1,407 SR
1,226 Elo+

VS

Team Averages
Level 79
1,493 SR
1,395 Elo+
Bellona
Bellona
DrRozuu902
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Horus
Horus
Princesss_0314
Horus
Level 76
God Stats
20W - 16L
1,487 SR
Queue Stats
270W - 290L
1,451 Elo+
Party 1
Hera
Hera
Wolf_Blue81
Hera
Level 88
God Stats
10W - 8L
1,442 SR
Queue Stats
121W - 139L
1,376 Elo+
Solo
Danzaburou
Danzaburou
XxZiZixXBxnds
Danzaburou
Level 61
God Stats
44W - 29L
1,562 SR
Queue Stats
145W - 156L
1,350 Elo+
Party 1
Pele
Pele
cyclonegamer666
Pele
Level 106
God Stats
27W - 26L
1,475 SR
Queue Stats
370W - 374L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,810
646
2,900
3,771
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,834
426
0
2,896
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Nempitz
Izanami
8
2 / 4 / 0
4,518
502
4,730
7,347
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
9
3 / 4 / 0
5,454
606
6,390
6,039
2,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
7
3 / 5 / 1
4,871
541
3,967
10,519
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrRozuu902
Bellona
9
4 / 3 / 0
5,671
630
2,474
8,786
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
5 / 0 / 3
6,287
699
3,666
6,169
5,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,586
621
1,025
4,370
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxZiZixXBxnds
Danzaburou
8
1 / 4 / 5
4,949
550
6,342
6,930
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 2
6,024
669
3,903
7,929
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
10
Kills
14
15
Deaths
10
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Bellona
DrRozuu902
Bellona
4
3
0
1.33
L
0
1
0
0
L
Izanami
Nempitz
Izanami
2
4
0
0.5
W
5
0
3
6.5
L
Anubis
3
4
0
0.75
L
Surtr
3
5
1
0.7
W
0
1
0
0
W
Danzaburou
XxZiZixXBxnds
Danzaburou
1
4
5
0.88
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
17,410
30,572
Taken
34,184
10,688
Mitigated
16,967
8,068
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,900
0
0
978
3,771
1,168
0
969
2,746
40,232
0
W
Bellona
DrRozuu902
Bellona
2,474
513
0
2,852
8,786
4,722
0
5,430
3,356
0
23,821
L
0
0
0
1,359
2,896
790
0
0
2,896
0
9,583
L
Izanami
Nempitz
Izanami
4,730
3,219
0
2,237
7,347
1,927
0
0
7,347
0
26,448
W
3,666
2,359
360
2,542
6,169
5,800
0
40
6,129
0
18,720
L
Anubis
6,390
547
0
639
6,039
2,523
0
0
6,039
23,000
0
L
Surtr
3,967
2,059
0
2,855
10,519
4,280
63
0
10,519
159
17,762
W
1,025
380
0
1,255
4,370
1,637
0
1,918
2,182
39,072
0
W
Danzaburou
XxZiZixXBxnds
Danzaburou
6,342
3,033
0
1,164
6,930
2,378
0
45
6,885
0
28,443
W
3,903
1,127
0
2,187
7,929
2,430
0
1,610
6,257
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
28,517
192
Minions Killed
249
0
Camps Cleared
0
739,065
Distance Traveled
910,325
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,810
646
76
8
0
214,523
0
W
Bellona
5,671
630
30
3
0
157,074
0
L
Thor
3,834
426
21
2
0
55,784
0
L
Izanami
4,518
502
38
4
0
152,949
3
W
Horus
6,287
699
22
2
0
184,273
2
L
Anubis
5,454
606
26
3
0
150,687
1
L
Surtr
4,871
541
31
3
0
165,122
0
W
Hera
5,586
621
83
9
0
199,248
0
W
Danzaburou
4,949
550
41
5
0
154,051
0
W
Pele
6,024
669
73
8
0
215,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role