Player Matchup

Ymir
Ymir
DylRyuKen
Ymir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,481 Elo+
Solo
Ishtar
Ishtar
RoscoOcais
Ishtar
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 105L
1,426 Elo+
Solo
Thor
Thor
Simplezzzzzzzz
Thor
Level 29
God Stats
3W - 2L
1,371 SR
Queue Stats
70W - 44L
1,563 Elo+
Party 1
Vulcan
Vulcan
UselessBook
Vulcan
Level 115
God Stats
8W - 1L
1,569 SR
Queue Stats
216W - 157L
1,543 Elo+
Party 1
Merlin
Merlin
orasec
Merlin
Level 155
God Stats
1W - 1L
1,128 SR
Queue Stats
31W - 37L
1,450 Elo+
Solo
Team Averages
Level 105
1,414 SR
1,493 Elo+

VS

Team Averages
Level 141
1,510 SR
1,545 Elo+
Nu Wa
Nu Wa
BlueFreeze2011
Nu Wa
Level 91
God Stats
2W - 2L
1,612 SR
Queue Stats
235W - 223L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
CALEBgoodness
Cthulhu
Level 160
God Stats
6W - 4L
1,661 SR
Queue Stats
723W - 733L
1,555 Elo+
Solo
Mulan
Mulan
Cesar_Vr
Mulan
Level 126
God Stats
1W - 1L
1,233 SR
Queue Stats
143W - 150L
1,533 Elo+
Solo
Martichoras
Martichoras
Poiron
Martichoras
Level 152
God Stats
1W - 1L
1,514 SR
Queue Stats
61W - 61L
1,523 Elo+
Solo
Hou Yi
Hou Yi
Sleak87
Hou Yi
Level 176
God Stats
1W - 3L
1,532 SR
Queue Stats
631W - 627L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 17
11,690
779
5,401
17,112
23,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
RoscoOcais
Ishtar
18
4 / 2 / 14
11,139
743
10,377
10,232
6,045
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
10 / 6 / 12
11,883
792
14,939
14,480
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
11 / 2 / 16
13,487
899
34,048
11,359
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
orasec
Merlin
19
6 / 5 / 13
11,851
790
10,124
11,174
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,736
449
0
955
226
Cthulhu
18
2 / 7 / 3
9,638
643
9,364
21,319
22,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Cesar_Vr
Mulan
20
7 / 9 / 3
12,291
819
16,110
25,930
27,695
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Poiron
Martichoras
19
3 / 7 / 4
10,555
704
11,548
19,351
8,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Sleak87
Hou Yi
15
2 / 10 / 5
9,319
621
9,432
17,739
6,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
33
Kills
14
18
Deaths
34
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cthulhu
2
7
3
0.5
L
Mulan
Cesar_Vr
Mulan
7
9
3
0.94
W
Ymir
2
3
17
3.5
L
Martichoras
Poiron
Martichoras
3
7
4
0.71
W
Ishtar
RoscoOcais
Ishtar
4
2
14
5.5
W
10
6
12
2.67
L
Hou Yi
Sleak87
Hou Yi
2
10
5
0.45
W
Vulcan
11
2
16
9.5
W
Merlin
orasec
Merlin
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,889
Damage
46,454
64,357
Taken
85,294
51,311
Mitigated
65,403
18,903
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
955
226
0
955
0
0
0
L
Cthulhu
9,364
126
844
2,551
21,319
22,113
0
10,378
10,941
23,555
0
L
Mulan
Cesar_Vr
Mulan
16,110
712
0
4,175
25,930
27,695
89
15,420
10,510
180
33,260
W
Ymir
5,401
1,302
2,222
4,003
17,112
23,201
699
2,085
15,027
9,495
0
L
Martichoras
Poiron
Martichoras
11,548
3,344
963
3,920
19,351
8,635
391
11,688
7,663
0
42,570
W
Ishtar
RoscoOcais
Ishtar
10,377
6,142
2,406
2,138
10,232
6,045
3,318
2,405
7,827
0
20,631
W
14,939
1,433
0
534
14,480
8,321
597
1,308
13,172
0
22,285
L
Hou Yi
Sleak87
Hou Yi
9,432
2,308
311
1,104
17,739
6,734
375
11,132
6,607
0
22,964
W
Vulcan
34,048
15,252
2,062
2,889
11,359
7,691
2,391
2,135
9,224
75,913
0
W
Merlin
orasec
Merlin
10,124
95
1,054
1,595
11,174
6,053
1,038
1,601
9,573
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
48,539
170
Minions Killed
156
0
Camps Cleared
0
1,308,832
Distance Traveled
829,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,736
449
0
0
0
0
0
L
Cthulhu
9,638
643
34
2
0
223,192
0
L
Mulan
12,291
819
36
2
0
201,885
0
W
Ymir
11,690
779
7
0
0
265,262
0
L
Martichoras
10,555
704
59
4
0
217,674
0
W
Ishtar
11,139
743
21
1
0
241,362
0
W
Thor
11,883
792
16
1
0
234,978
0
L
Hou Yi
9,319
621
27
2
0
186,848
0
W
Vulcan
13,487
899
85
6
0
305,107
0
W
Merlin
11,851
790
41
3
0
262,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role