Player Matchup

Susano
Susano
 
Susano
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Braverhorizon78
Charon
Level 33
God Stats
1W - 1L
1,681 SR
Queue Stats
22W - 20L
1,408 Elo+
Solo
Apollo
Apollo
Coffeewithmemes
Apollo
Level 89
God Stats
3W - 6L
1,196 SR
Queue Stats
276W - 300L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkevent569
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,385 Elo+
Party 1
Hel
Hel
HastaLaByBye
Hel
Level 122
God Stats
33W - 29L
1,563 SR
Queue Stats
358W - 308L
1,463 Elo+
Solo
Team Averages
Level 73
1,488 SR
1,427 Elo+

VS

Team Averages
Level 101
1,529 SR
1,452 Elo+
Arachne
Arachne
GhosttShadoww514
Arachne
Level 67
God Stats
34W - 19L
1,696 SR
Queue Stats
90W - 102L
1,402 Elo+
Solo
Raijin
Raijin
MrWonderCheese19
Raijin
Level 129
God Stats
27W - 35L
1,444 SR
Queue Stats
1,073W - 1,051L
1,436 Elo+
Party 2
Bacchus
Bacchus
Nx66AB0N3
Bacchus
Level 66
God Stats
14W - 21L
1,440 SR
Queue Stats
503W - 449L
1,479 Elo+
Party 2
Hel
Hel
Sk_Easyy
Hel
Level 117
God Stats
4W - 6L
1,491 SR
Queue Stats
215W - 211L
1,456 Elo+
Party 2
Shiva
Shiva
ljtdeadeye
Shiva
Level 126
God Stats
4W - 1L
1,574 SR
Queue Stats
157W - 157L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 0 / 0
6,080
553
2,873
8,725
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 0 / 0
6,252
568
3,264
5,816
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 2
5,752
523
2,843
5,670
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Darkevent569
Sun Wukong
11
0 / 1 / 0
6,777
616
6,234
10,735
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 0
7,817
711
5,438
4,352
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,170
470
2,470
8,923
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
5,026
457
5,039
4,440
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nx66AB0N3
Bacchus
8
1 / 1 / 0
4,806
437
2,885
8,112
4,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,841
440
620
4,051
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
12
1 / 0 / 0
6,389
581
7,484
11,848
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
0
1
W
2
0
0
2
W
0
1
2
1
W
Sun Wukong
Darkevent569
Sun Wukong
0
1
0
0
L
0
1
0
0
W
2
0
0
2
L
0
1
1
0.5
L
Bacchus
Nx66AB0N3
Bacchus
1
1
0
1
L
0
2
0
0
L
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
18,498
35,298
Taken
37,374
18,399
Mitigated
18,826
14,884
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,873
832
0
4,902
8,725
3,277
0
469
8,240
0
51,888
W
3,264
248
0
1,603
5,816
3,708
0
3,070
2,428
18,561
0
W
2,843
1,820
0
1,992
5,670
2,120
0
3,427
1,928
0
38,878
W
Sun Wukong
Darkevent569
Sun Wukong
6,234
1,554
0
3,853
10,735
7,605
0
0
10,735
0
54,510
L
2,470
1,765
0
2,587
8,923
2,833
0
1,429
7,494
0
34,369
W
5,438
54
188
2,346
4,352
1,689
234
929
3,423
72,455
0
L
5,039
198
0
1,244
4,440
1,360
144
2,298
2,142
33,353
0
L
Bacchus
Nx66AB0N3
Bacchus
2,885
336
0
1,264
8,112
4,855
151
2,567
5,545
14,828
0
L
620
0
44
455
4,051
1,309
0
2,408
1,643
26,085
0
L
Shiva
7,484
1,492
0
3,227
11,848
8,469
0
0
11,848
0
51,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
26,232
409
Minions Killed
265
0
Camps Cleared
0
1,122,554
Distance Traveled
969,542
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,080
553
89
8
0
267,829
0
W
Charon
6,252
568
27
2
0
210,307
0
W
Apollo
5,752
523
63
6
0
204,804
0
W
Sun Wukong
6,777
616
95
9
0
202,913
0
L
Arachne
5,170
470
56
5
0
215,844
0
W
Hel
7,817
711
135
12
0
236,701
0
L
Raijin
5,026
457
51
5
0
178,433
5
L
Bacchus
4,806
437
20
2
0
222,347
0
L
Hel
4,841
440
49
4
0
139,890
2
L
Shiva
6,389
581
89
8
0
213,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role