Player Matchup

Nike
Nike
Equis0795
Nike
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,245 Elo+
Solo
Bastet
Bastet
TannerToomb
Bastet
Level 93
God Stats
4W - 5L
1,253 SR
Queue Stats
259W - 246L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
captnsavemallday
Zhong Kui
Level 190
God Stats
4W - 4L
1,492 SR
Queue Stats
295W - 283L
1,403 Elo+
Solo
Ullr
Ullr
draiino
Ullr
Level 141
God Stats
11W - 11L
1,543 SR
Queue Stats
38W - 49L
1,475 Elo+
Solo
Cthulhu
Cthulhu
x_KingMaker_x
Cthulhu
Level 60
God Stats
13W - 7L
1,575 SR
Queue Stats
285W - 262L
1,504 Elo+
Solo
Team Averages
Level 113
1,473 SR
1,421 Elo+

VS

Team Averages
Level 72
1,434 SR
1,423 Elo+
Sun Wukong
Sun Wukong
Jedimasterzar
Sun Wukong
Level 65
God Stats
12W - 12L
1,383 SR
Queue Stats
56W - 61L
1,318 Elo+
Solo
Anhur
Anhur
KoRn Capalot
Anhur
Level 65
God Stats
3W - 3L
1,493 SR
Queue Stats
298W - 292L
1,519 Elo+
Party 1
Hercules
Hercules
KoRn Trickzy
Hercules
Level 82
God Stats
9W - 8L
1,590 SR
Queue Stats
355W - 345L
1,530 Elo+
Party 1
Camazotz
Camazotz
Nightmare 9X9
Camazotz
Level 82
God Stats
0W - 2L
1,503 SR
Queue Stats
4W - 7L
1,326 Elo+
Solo
Anubis
Anubis
donomajo07
Anubis
Level 66
God Stats
2W - 3L
1,199 SR
Queue Stats
126W - 148L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 0
6,164
560
3,994
7,977
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
13
4 / 0 / 4
7,061
642
8,020
9,511
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
11
5 / 0 / 2
6,778
616
5,355
5,298
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
draiino
Ullr
9
2 / 1 / 2
5,276
480
3,218
7,284
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
1 / 1 / 3
5,848
532
3,093
6,286
3,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jedimasterzar
Sun Wukong
10
1 / 0 / 0
6,496
591
4,912
7,835
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,279
480
3,969
6,988
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KoRn Trickzy
Hercules
8
2 / 1 / 0
6,068
552
4,236
8,263
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Nightmare 9X9
Camazotz
9
0 / 3 / 0
5,082
462
2,539
9,327
2,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
donomajo07
Anubis
9
0 / 5 / 0
4,832
439
1,770
6,593
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
0
1
0
0
L
Sun Wukong
Jedimasterzar
Sun Wukong
1
0
0
1
L
0
3
2
0.33
L
Hercules
KoRn Trickzy
Hercules
2
1
0
2
L
Camazotz
Nightmare 9X9
Camazotz
0
3
0
0
W
Bastet
4
0
4
6
W
Zhong Kui
5
0
2
6
L
Anubis
donomajo07
Anubis
0
5
0
0
W
Ullr
draiino
Ullr
2
1
2
3
W
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
17,426
36,356
Taken
39,006
19,033
Mitigated
19,330
11,195
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
3,994
468
0
435
7,977
6,100
0
0
7,318
0
44,149
L
Sun Wukong
Jedimasterzar
Sun Wukong
4,912
1,526
0
2,860
7,835
5,294
0
0
7,835
0
42,815
L
3,969
1,597
0
1,411
6,988
2,181
0
1,883
5,105
0
30,540
L
Hercules
KoRn Trickzy
Hercules
4,236
983
336
4,709
8,263
6,235
0
1,698
6,565
0
18,422
L
Camazotz
Nightmare 9X9
Camazotz
2,539
926
0
2,899
9,327
2,887
0
2,104
7,223
0
31,268
W
Bastet
8,020
2,692
0
4,835
9,511
3,587
0
44
9,467
0
62,131
W
Zhong Kui
5,355
1,643
0
2,519
5,298
3,710
791
1,726
3,572
46,018
0
L
Anubis
donomajo07
Anubis
1,770
284
0
817
6,593
2,733
90
2,763
3,830
26,981
0
W
Ullr
draiino
Ullr
3,218
1,682
0
667
7,284
2,494
0
0
7,284
0
31,595
W
Cthulhu
3,093
263
1,394
1,345
6,286
3,142
52
0
6,286
16,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
27,757
320
Minions Killed
226
0
Camps Cleared
0
1,105,435
Distance Traveled
1,067,339
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,164
560
81
7
0
206,783
2
L
Sun Wukong
6,496
591
60
5
0
235,323
0
L
Anhur
5,279
480
55
5
0
210,581
0
L
Hercules
6,068
552
17
2
0
206,127
1
L
Camazotz
5,082
462
54
5
0
204,441
0
W
Bastet
7,061
642
89
8
0
253,365
3
W
Zhong Kui
6,778
616
75
7
0
196,157
2
L
Anubis
4,832
439
40
4
0
210,867
0
W
Ullr
5,276
480
58
5
0
217,895
0
W
Cthulhu
5,848
532
17
2
0
231,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role