Player Matchup

Skadi
Skadi
BeastOso7
Skadi
Level 125
God Stats
3W - 0L
1,694 SR
Queue Stats
164W - 166L
1,462 Elo+
Solo
Raijin
Raijin
BusterCherrys
Raijin
Level 112
God Stats
2W - 2L
1,887 SR
Queue Stats
229W - 197L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
ExMalignanttwo
Ao Kuang
Level 79
God Stats
2W - 1L
1,592 SR
Queue Stats
89W - 83L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
KAOS Melter
Ratatoskr
Level 88
God Stats
4W - 6L
1,394 SR
Queue Stats
397W - 392L
1,453 Elo+
Solo
Bacchus
Bacchus
SniperNovaa
Bacchus
Level 132
God Stats
3W - 3L
1,656 SR
Queue Stats
44W - 51L
1,503 Elo+
Solo
Team Averages
Level 107
1,645 SR
1,476 Elo+

VS

Team Averages
Level 112
1,266 SR
1,488 Elo+
Set
Set
AgentMaine66126
Set
Level 119
God Stats
7W - 10L
1,175 SR
Queue Stats
455W - 420L
1,485 Elo+
Party 1
Thanatos
Thanatos
AlluringSuccbus
Thanatos
Level 89
God Stats
1W - 10L
1,105 SR
Queue Stats
347W - 318L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Call Me Java323
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,487 Elo+
Solo
Ix Chel
Ix Chel
TheLonelyKaiser
Ix Chel
Level 139
God Stats
0W - 3L
1,109 SR
Queue Stats
100W - 95L
1,546 Elo+
Solo
Medusa
Medusa
neepnorp
Medusa
Level 88
God Stats
32W - 39L
1,443 SR
Queue Stats
369W - 357L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BeastOso7
Skadi
14
3 / 2 / 5
8,531
533
10,405
11,037
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 8
9,285
580
14,238
10,208
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
15
13 / 3 / 4
9,814
613
16,288
15,745
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
KAOS Melter
Ratatoskr
13
1 / 1 / 2
7,594
475
3,503
9,716
6,059
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SniperNovaa
Bacchus
12
1 / 0 / 12
8,302
519
8,521
11,983
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,431
527
7,556
17,741
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
10
1 / 7 / 2
6,595
412
4,095
13,932
10,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Gilgamesh
Call Me Java323
Gilgamesh
14
1 / 2 / 1
8,648
541
10,650
15,570
13,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 1
9,285
580
10,087
12,399
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
neepnorp
Medusa
13
1 / 6 / 2
8,067
504
8,764
14,135
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
24
Kills
10
10
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Thanatos
1
7
2
0.29
W
Skadi
BeastOso7
Skadi
3
2
5
2.75
W
6
4
8
2.5
L
Gilgamesh
Call Me Java323
Gilgamesh
1
2
1
0.75
W
Ao Kuang
13
3
4
5
W
Ratatoskr
KAOS Melter
Ratatoskr
1
1
2
2
W
Bacchus
SniperNovaa
Bacchus
1
0
12
7
L
4
5
1
0.9
L
Medusa
neepnorp
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,955
Damage
41,152
58,689
Taken
73,777
36,267
Mitigated
43,162
15,071
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
3,773
0
6,604
17,741
9,023
0
9,837
7,904
0
68,767
L
Thanatos
4,095
870
320
3,727
13,932
10,753
0
8,586
5,346
0
12,848
W
Skadi
BeastOso7
Skadi
10,405
3,442
0
3,283
11,037
4,546
373
0
11,037
0
69,421
W
14,238
882
0
1,581
10,208
4,223
0
3,207
7,001
68,399
0
L
Gilgamesh
Call Me Java323
Gilgamesh
10,650
3,039
0
4,656
15,570
13,119
697
4,622
10,948
0
63,125
W
Ao Kuang
16,288
5,081
0
3,759
15,745
5,954
0
3,316
12,429
69,137
1,455
W
Ratatoskr
KAOS Melter
Ratatoskr
3,503
645
0
3,414
9,716
6,059
0
1,098
8,618
0
50,559
W
Bacchus
SniperNovaa
Bacchus
8,521
1,803
0
3,034
11,983
15,485
0
2,466
9,517
25,940
0
L
10,087
1,655
736
2,168
12,399
5,083
0
10,097
2,302
61,781
0
L
Medusa
neepnorp
Medusa
8,764
3,995
0
3,805
14,135
5,184
0
5,433
8,702
0
57,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
41,026
427
Minions Killed
420
0
Camps Cleared
0
1,646,594
Distance Traveled
1,634,630
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,431
527
95
6
0
357,002
0
L
Thanatos
6,595
412
12
1
0
322,404
1
W
Skadi
8,531
533
121
8
0
296,926
2
W
Raijin
9,285
580
113
7
0
320,547
1
L
Gilgamesh
8,648
541
95
6
0
339,465
0
W
Ao Kuang
9,814
613
83
5
0
368,062
0
W
Ratatoskr
7,594
475
72
5
0
326,695
6
W
Bacchus
8,302
519
38
2
0
334,364
0
L
Ix Chel
9,285
580
116
7
0
328,164
5
L
Medusa
8,067
504
102
6
0
287,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role