Player Matchup

Pele
Pele
Destroyeduraynus
Pele
Level 84
God Stats
11W - 11L
1,456 SR
Queue Stats
328W - 364L
1,348 Elo+
Party 1
Anubis
Anubis
crazyox123
Anubis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 1
Chaac
Chaac
sosalami
Chaac
Level 24
God Stats
3W - 3L
1,438 SR
Queue Stats
53W - 75L
1,324 Elo+
Party 1
Team Averages
Level 61
1,465 SR
1,323 Elo+

VS

Team Averages
Level 39
1,510 SR
1,395 Elo+
Zhong Kui
Zhong Kui
CMMG-MK47
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,408 Elo+
Solo
Thor
Thor
YALLERIN
Thor
Level 46
God Stats
23W - 21L
1,531 SR
Queue Stats
83W - 89L
1,396 Elo+
Solo
Amaterasu
Amaterasu
treyvo4PF
Amaterasu
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 61L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 4
13,707
979
17,738
14,151
7,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
crazyox123
Anubis
15
3 / 4 / 16
11,795
843
21,911
11,876
6,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
sosalami
Chaac
14
4 / 1 / 13
11,229
802
7,198
11,351
10,449
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CMMG-MK47
Zhong Kui
10
0 / 12 / 7
9,271
662
10,348
16,903
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
4 / 9 / 1
10,248
732
6,636
17,034
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
treyvo4PF
Amaterasu
15
4 / 2 / 3
11,755
840
8,714
20,072
21,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
23
Kills
8
8
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CMMG-MK47
Zhong Kui
0
12
7
0.29
W
16
3
4
6
L
Thor
4
9
1
0.5
W
Anubis
crazyox123
Anubis
3
4
16
2.75
W
Chaac
sosalami
Chaac
4
1
13
10.5
L
Amaterasu
treyvo4PF
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
25,698
37,378
Taken
54,009
24,447
Mitigated
31,233
17,744
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CMMG-MK47
Zhong Kui
10,348
477
0
988
16,903
5,771
0
8,289
8,614
25,368
0
W
17,738
4,693
0
7,217
14,151
7,604
595
3,141
11,010
0
49,749
L
Thor
6,636
1,831
0
367
17,034
4,348
0
8,077
8,957
0
25,615
W
Anubis
crazyox123
Anubis
21,911
1,707
0
4,399
11,876
6,394
313
3,727
8,149
61,043
0
W
Chaac
sosalami
Chaac
7,198
1,204
0
6,128
11,351
10,449
31
3,744
7,607
1,909
23,910
L
Amaterasu
treyvo4PF
Amaterasu
8,714
2,723
130
6,460
20,072
21,114
0
7,523
12,549
0
39,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
31,274
161
Minions Killed
108
0
Camps Cleared
0
799,733
Distance Traveled
692,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,271
662
31
2
0
197,839
0
W
Pele
13,707
979
62
4
0
286,999
0
L
Thor
10,248
732
24
2
0
208,367
0
W
Anubis
11,795
843
71
5
0
236,526
0
W
Chaac
11,229
802
28
2
0
276,208
0
L
Amaterasu
11,755
840
53
4
0
286,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role